lightmor Level 1 of the Dungeon (0, 0, D:1) a meat ration (0, 3, D:1) a cursed +0 leather armour (2, 0, D:1) 5 stones a cursed -1 club (15, 33, D:1) a +0 club (17, 27, D:1) a +0 ring mail (20, 12, D:1) a +0 hunting sling (27, -8, D:1) a +0 short sword a stone a +0 club (27, -7, D:1) a stone (27, 5, D:1) 13 stones (28, -8, D:1) a stone (43, 12, D:1) a +0 robe (47, 21, D:1) a stone a +0 mace (49, 34, D:1) a +0 club (51, 28, D:1) a +0 spear (59, -8, D:1) 2 stones (60, -8, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 10, D:2) a +0 club (16, -11, D:2) a +0 robe (20, 31, D:2) 3 stones a +0 short sword (20, 42, D:2) a +0 dagger (21, -7, D:2) a stone (21, -4, D:2) a jackal corpse (21, -3, D:2) a +0 club a +0 hunting sling 13 stones a goblin corpse (21, 3, D:2) a +0 trident (26, 27, D:2) a +0 leather armour (unseen) (29, 4, D:2) a +0 dagger (29, 8, D:2) a cursed -1 short sword (29, 29, D:2) a +0 short sword a kobold corpse (30, 14, D:2) a hobgoblin skeleton (38, 20, D:2) 16 stones (39, 6, D:2) a +1 pair of gloves (39, 21, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (still there?) a +0 club (still there?)