lifenoodles Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 6, D:1) 19 poisoned needles (6, -5, D:1) a +0 spear (9, 1, D:1) a cursed -3 hand axe (13, 1, D:1) a +0 club (21, -25, D:1) a cursed +0 robe (27, -8, D:1) a +0 club (33, -12, D:1) a +0 club (33, 9, D:1) a +0 short sword a cursed +0 short sword (50, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, -1, D:2) a +0 club (16, -16, D:2) a +0 short sword (17, -4, D:2) a +1 animal skin (17, 6, D:2) a +0 dagger (18, 11, D:2) a scroll of noise (22, -6, D:2) a +0 whip (35, 7, D:2) a +0 spear (37, 8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (15, 0, D:3) 10 bolts (19, -8, D:3) a +0 short sword (40, 10, D:3) a +0 helmet Level 4 of the Dungeon [Shop] Medum's Distillery a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of agility (48 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) a potion of might (48 gold) [Shop] Dusywn's Weapon Emporium 23 stones (23 gold) a +0 great mace (65 gold) a +4 hand axe of electrocution (295 gold) a +0 mace (30 gold) a +0 club (10 gold) a +0 spear (30 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) the +9 hand axe of the Extremely Mad {protect, rPois Dex+2} (640 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It protects you from poison. a +1 fustibalus of flaming (340 gold) a +0 hunting sling (15 gold) a +2 halberd of chopping (180 gold) a +0 hunting sling (15 gold) [Shop] Daqiatiz's Weapon Emporium a +0 club (11 gold) 18 arrows (39 gold) a +0 quarterstaff (44 gold) a +0 club (11 gold) a +1 short sword of draining (136 gold) the cursed +0 glaive "Idghito" {venom, +Blink rElec MR-} (237 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. a +1 quarterstaff of distortion (187 gold) a +0 spear of venom (61 gold) the +7 rapier "Kucick" {pierce, Str+3 Int+5} (712 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+5). a +0 scimitar (44 gold) [Shop] Kullem's Book Emporium a book of Dreams (825 gold) a book of Conjurations (330 gold) a book of Necromancy (330 gold) a book of Callings (330 gold) a book of Cantrips (220 gold) the Disquisition on Shape Shifting (770 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. a Necronomicon (1214 gold) a book of Unlife (715 gold) a book of Misfortune (220 gold) a book of Minor Magic (220 gold) (0, 0, D:4) a +1 mace (1, 39, D:4) a +0 mace a +0 leather armour (2, 2, D:4) 2 potions of degeneration (4, -9, D:4) 28 sling bullets (4, 41, D:4) a +0 spear (20, -4, D:4) a scroll of random uselessness (37, 11, D:4) a +0 club (40, 1, D:4) a +0 leather armour (41, 1, D:4) a +0 dagger a +0 robe (45, 1, D:4) a +0 leather armour (58, 21, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Ufukloschu's General Store a wand of iceblast (3) (77 gold) a +0 scale mail (44 gold) 18 stones (19 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a +0 hunting sling (16 gold) a +0 scale mail (44 gold) a +0 buckler (49 gold) (0, 0, D:5) a +0 robe (1, -22, D:5) a +0 trident (1, -7, D:5) a +0 trident a +0 leather armour a +0 hand axe (2, -7, D:5) a +0 robe a +0 dagger (8, 7, D:5) 5 needles of sleeping (12, -14, D:5) a +0 shortbow (13, 4, D:5) a +0 quarterstaff (13, 5, D:5) a scroll of noise (14, 14, D:5) a cursed -3 dagger (15, 21, D:5) a +0 hunting sling (19, 19, D:5) a potion of degeneration (35, -21, D:5) a +0 leather armour (41, 10, D:5) a +0 mace (43, 5, D:5) 4 large rocks (44, 13, D:5) a +0 flail a +0 leather armour (46, -10, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a book of Frost (3, -2, D:6) a +0 scale mail (8, -2, D:6) a +0 falchion a +0 leather armour (29, 0, D:6) a +0 leather armour (31, 0, D:6) a tomahawk (32, 0, D:6) a tomahawk (32, 1, D:6) a tomahawk (34, -46, D:6) a +0 club (34, -45, D:6) a +0 ring mail a tomahawk (34, 2, D:6) a tomahawk (35, -46, D:6) a +0 short sword (36, -47, D:6) a +0 leather armour 3 tomahawks a +0 trident (43, -11, D:6) 16 bolts (56, -24, D:6) a +0 war axe (64, -44, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Pixaxiul's Armour Shop the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1264 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail (52 gold) a +0 plate armour (299 gold) a cursed +0 leather armour (1 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) (0, 0, D:7) a +0 hunting sling (1, 10, D:7) a +0 falchion (1, 11, D:7) a +0 scale mail (2, -10, D:7) a +0 rapier (3, 3, D:7) 19 poisoned needles (4, 0, D:7) a +0 chain mail (4, 42, D:7) a +0 hand axe a +0 dagger a +0 robe (4, 43, D:7) a +0 short sword a +0 chain mail (7, 10, D:7) a +2 dagger of venom a +0 robe (7, 11, D:7) a +0 flail (9, 1, D:7) a +0 whip a +0 hand axe a +0 dagger a +0 robe a +0 robe (12, 1, D:7) a +0 flail a +0 dagger a +0 robe a +0 giant spiked club (28, 23, D:7) 3 tomahawks (28, 24, D:7) a tomahawk (28, 33, D:7) 12 poisoned needles (30, 24, D:7) a +0 dagger a +0 robe a +0 whip (37, 2, D:7) a cursed -1 falchion (37, 3, D:7) a +0 trident (49, -8, D:7) a +0 mace (50, 31, D:7) a +0 hand axe a cursed -2 animal skin (51, 42, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (0, 1, D:8) a +0 war axe (2, 0, D:8) a +0 dagger (12, 3, D:8) a +0 shield (20, 4, D:8) a +0 mace (20, 8, D:8) a +0 giant club (23, 16, D:8) a +0 quarterstaff (25, 11, D:8) a potion of mutation (25, 12, D:8) an uncursed ring of magical power (25, 13, D:8) 13 gold pieces (26, 11, D:8) a potion of cancellation (26, 12, D:8) a +0 plate armour (26, 13, D:8) 8 sling bullets (26, 18, D:8) a +0 robe (27, 11, D:8) a +0 ring mail (27, 13, D:8) 17 stones (28, 26, D:8) a scroll of amnesia (33, 27, D:8) a +0 flail a +0 chain mail (33, 28, D:8) a +0 leather armour (34, 27, D:8) a +0 war axe a +0 leather armour (34, 32, D:8) a +0 trident (35, 25, D:8) a +3 quarterstaff of chaos a +2 mace of holy wrath (35, 26, D:8) a +0 flail (35, 27, D:8) a +0 trident (35, 32, D:8) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (37, 32, D:8) a +0 robe (41, 27, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (6, -15, D:9) a +0 robe (7, 5, D:9) a +0 whip (7, 7, D:9) a cursed -3 club (8, 5, D:9) a +0 shortbow (16, 9, D:9) a +0 leather armour (24, -12, D:9) 21 bolts (27, -15, D:9) a +0 leather armour (27, -5, D:9) an uncursed staff of air (34, -12, D:9) 303 stones a +0 shortbow a +5 great mace of protection the +8 halberd of Forgiveness {protect, rPois Int+10} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+10). It protects you from poison. (38, -1, D:9) a +0 giant spiked club (40, -5, D:9) a +0 chain mail 7 tomahawks a +0 glaive (41, -11, D:9) a book of Frost (41, -4, D:9) a +0 giant club a +0 shortbow a +0 ring mail a +0 long sword a +0 robe a +3 battleaxe of freezing (42, -11, D:9) the cursed +0 helmet of Deuged {*Contam rPois rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (42, -10, D:9) the Compendium of the Frostbite and the Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Teleport Other Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (42, -9, D:9) a +0 whip (42, -3, D:9) a +2 antimagic dire flail (46, 26, D:9) a cursed -1 war axe (47, 13, D:9) a +0 hand axe (47, 14, D:9) a +0 ring mail of magic resistance (48, 1, D:9) a cursed +0 ring mail (49, 10, D:9) a +0 chain mail a +0 dagger (49, 11, D:9) a +0 scale mail (52, 10, D:9) a +0 robe a +0 dagger (57, 23, D:9) a +0 robe (68, 1, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 12 poisoned needles (7, -6, D:10) a +0 shortbow (20, -10, D:10) a +0 leather armour (22, -16, D:10) 16 stones (27, 20, D:10) a +0 dagger a +0 ring mail (27, 25, D:10) a cursed -2 club (30, 20, D:10) a +0 flail a cursed +0 leather armour (49, -11, D:10) a +0 giant club a +0 giant club (53, -11, D:10) 22 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (1, 32, Lair:1) a +0 chain mail (14, 11, Lair:1) a +0 hunting sling (14, 13, Lair:1) a +4 dire flail of protection (25, 4, Lair:1) 14 poisoned needles (27, -13, Lair:1) a cursed +0 ring mail (28, -2, Lair:1) a +0 troll leather armour an uncursed ring of ice an uncursed ring of positive energy an uncursed ring of protection from magic an uncursed ring of ice a +2 chain mail (30, 26, Lair:1) a +0 ring mail (37, -9, Lair:1) a +0 shortbow (38, -11, Lair:1) a book of Callings (38, -8, Lair:1) 19 stones (45, 0, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling of flaming a +0 halberd a +0 mace of venom (1, 0, Lair:2) a +2 chain mail of fire resistance (2, -4, Lair:2) a +0 trident (24, -24, Lair:2) a +0 helmet (27, -6, Lair:2) an uncursed ring of magical power an uncursed ring of teleportation a +0 ring mail (31, 9, Lair:2) an uncursed amulet of harm (38, 21, Lair:2) a cursed staff of power Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet of intelligence (26, -18, Lair:3) 12 stones (27, -35, Lair:3) 18 stones (31, -23, Lair:3) 17 stones (38, -24, Lair:3) a +0 chain mail (42, -34, Lair:3) a +0 scale mail (43, -33, Lair:3) 29 bolts (52, -13, Lair:3) a +0 short sword (54, -8, Lair:3) a crystal ball of energy a crystal ball of energy Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (11, 5, Lair:4) a +0 blowgun a +2 short sword of draining 4 curare-tipped needles (14, 12, Lair:4) 3 curare-tipped needles (17, -28, Lair:4) a +0 club (34, 9, Lair:4) a +0 short sword (42, -28, Lair:4) a +0 leather armour (45, 11, Lair:4) a +0 short sword (54, 7, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (10, 35, Lair:5) 20 bolts (10, 38, Lair:5) a +0 robe (24, 18, Lair:5) a +0 leather armour (40, 15, Lair:5) a crystal ball of energy Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 stones (8, -7, Lair:6) an uncursed ring of protection from cold the +4 ring mail "Mojyecai" {*Drain rElec Dex+2 Stlth+} It affects your dexterity (+2). It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. a +1 longbow of flaming a +2 rapier of electrocution (17, -4, Lair:6) a +0 war axe (28, 9, Lair:6) a +0 dagger a cursed +0 robe (43, -15, Lair:6) 6 tomahawks (45, -15, Lair:6) a +0 plate armour (57, 9, Lair:6) a +0 quarterstaff (59, -18, Lair:6) a +0 leather armour (59, 25, Lair:6) a +0 glaive (75, 9, Lair:6) a scroll of fog Level 1 of the Spider Nest (0, 0, Spider:1) 8 curare-tipped needles (3, 5, Spider:1) 5 curare-tipped needles (4, 0, Spider:1) a cursed +0 leather armour (5, -12, Spider:1) a +0 morningstar (9, 19, Spider:1) a +0 eveningstar (12, -1, Spider:1) 18 stones (18, 19, Spider:1) a stone (18, 24, Spider:1) a stone (19, 22, Spider:1) 6 large rocks (21, 23, Spider:1) 4 large rocks (21, 24, Spider:1) 2 needles of confusion (22, 9, Spider:1) a +0 chain mail (22, 21, Spider:1) a stone (32, 5, Spider:1) 12 stones (50, -14, Spider:1) a book of Necromancy (54, -12, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) a scroll of random uselessness (13, -1, Spider:2) 13 stones (15, 1, Spider:2) a scroll of immolation (17, 9, Spider:2) a +0 quarterstaff (20, -11, Spider:2) a +2 antimagic demon whip an uncursed amulet of guardian spirit (21, 3, Spider:2) 11 poisoned needles (23, -23, Spider:2) a +0 whip (26, -23, Spider:2) 16 stones Level 3 of the Spider Nest (17, 9, Spider:3) a +0 ring mail (17, 11, Spider:3) a +0 leather armour (21, 9, Spider:3) 19 stones (25, -1, Spider:3) 20 bolts Level 4 of the Spider Nest (0, 0, Spider:4) 19 stones (15, 30, Spider:4) a +0 rapier (28, -1, Spider:4) 19 bolts (46, 26, Spider:4) a javelin (48, 9, Spider:4) a +0 flail (50, 1, Spider:4) a +0 halberd (50, 24, Spider:4) 13 stones (50, 25, Spider:4) a sling bullet (53, 36, Spider:4) a wolf spider corpse (55, 17, Spider:4) a javelin (55, 19, Spider:4) a sling bullet (56, 16, Spider:4) a sling bullet (57, 12, Spider:4) a sling bullet (57, 14, Spider:4) a sling bullet (58, 11, Spider:4) a sling bullet (58, 16, Spider:4) a sling bullet