Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 8358398738653428040 1 li3 the Vexing (level 1, -4/15 HPs) Began as a Barachi Hexslinger on July 28, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (30 turns). li3 the Vexing (Barachi Hexslinger) Turns: 30, Time: 00:00:05 Health: -4/15 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions d - a potion of might {unknown} Skills: + Level 1.3 Fighting * Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The sling bullet barely misses the jackal. The sling bullet barely misses the quokka. The jackal bites you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the quokka. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. The quokka closely misses you. The quokka bites you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. The quokka misses you. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You die... #..####.#..... #............. #.###...#.#..... #.........###. #####...### ##.## #.# #.### #.@.# ###r# .# .# .# .# .. .. .. You could see a quokka. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | li3 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 30 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring Action || total ---------------------------++------- Fire: Sling || 13 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 19 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 19 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+