letownia2 Level 1 of the Dungeon (0, 0, D:1) 11 stones (3, -5, D:1) a +0 robe (6, -7, D:1) 20 arrows (6, 1, D:1) a +0 mace (24, -2, D:1) a +0 club (35, 0, D:1) 21 stones (46, -10, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 club (10, 8, D:2) a stone (13, 2, D:2) 3 stones a +0 club (14, 28, D:2) a +0 club (23, 20, D:2) a +0 club (24, 18, D:2) a +0 club (28, -4, D:2) a +0 ring mail (31, 0, D:2) 21 arrows (37, 4, D:2) a +0 ring mail (38, 32, D:2) a +0 whip (45, 2, D:2) a +0 spear (45, 3, D:2) a +0 spear (45, 4, D:2) a +0 flail (45, 5, D:2) 8 stones Level 3 of the Dungeon (2, 1, D:3) a +0 dagger (7, 8, D:3) a +0 whip a +0 ring mail a cursed +0 ring mail (8, 8, D:3) a +0 flail a +0 ring mail (9, 12, D:3) a +0 club (14, 11, D:3) a +0 mace (17, -19, D:3) a stone (20, -27, D:3) a +0 mace (21, -27, D:3) a cursed +0 scale mail a +0 whip (26, -12, D:3) a +0 club (27, -22, D:3) a +0 whip (27, -17, D:3) 19 stones (45, -23, D:3) a +0 leather armour a +0 flail (47, -21, D:3) a +0 whip (47, -17, D:3) a +0 whip (48, -20, D:3) a +0 mace (57, -32, D:3) 11 bolts (67, -17, D:3) a +0 dagger (67, -15, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Votanu Idio's Armour Emporium a scarf of cloud immunity (70 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 buckler (45 gold) a +0 helmet (45 gold) (0, 0, D:4) a +0 dagger (3, -21, D:4) a +0 robe a cursed +0 spear (14, -39, D:4) a +0 short sword (15, -39, D:4) a +0 leather armour (17, -37, D:4) a +0 flail (24, -23, D:4) a +0 chain mail (25, -25, D:4) 21 arrows (25, -23, D:4) a +2 short sword of draining (29, -24, D:4) a +1 robe a +0 dagger (36, -33, D:4) 12 stones (49, -38, D:4) a +0 robe (58, -38, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 24 stones (5, -10, D:5) a +0 ring mail (10, -59, D:5) a +0 leather armour (24, -39, D:5) 18 sling bullets (26, -48, D:5) 24 stones (33, -25, D:5) a +0 ring mail a +0 hand axe (35, -2, D:5) a +0 ring mail (38, -37, D:5) a +0 dagger (40, -62, D:5) 24 stones (40, -46, D:5) a +0 leather armour Level 6 of the Dungeon (3, 8, D:6) 24 arrows (4, -2, D:6) a +0 ring mail a +0 chain mail (5, -1, D:6) a +0 dagger a +0 short sword (14, 15, D:6) a +0 hunting sling (19, 8, D:6) a +0 robe a +0 dagger (20, 9, D:6) a +0 flail (20, 10, D:6) a cursed +0 robe a +0 dagger (24, 21, D:6) a cursed +0 robe (29, -1, D:6) a +0 giant spiked club (37, 14, D:6) a +0 leather armour (42, -4, D:6) 23 arrows (42, 14, D:6) a +0 robe Level 7 of the Dungeon [Shop] Siemafup's Antique Weapon Boutique a +4 quarterstaff of crushing (616 gold) a +2 hand axe of chopping (363 gold) a +2 scimitar of holy wrath (422 gold) a +4 shortbow of flaming (602 gold) the +3 morningstar of the Seeker {drain, *Corrode rF- rN+++ Str+2} (919 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to fire. It renders you almost immune to negative energy. It may corrode you when you take damage. the +7 scimitar of the Tundras {flame, rC+ rN++ MR+ Int-2} (1498 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +1 hand axe of chopping (253 gold) a +1 shortbow of velocity (253 gold) a +0 shortbow of velocity (143 gold) a +0 trident of piercing (158 gold) [Shop] Caecuun's Assorted Antiques a scroll of recharging (228 gold) a crystal ball of energy (480 gold) 3 scrolls of immolation (252 gold) a wand of lightning (8/15) (288 gold) a potion of curing (72 gold) the cursed +3 hand axe of Wealth {antimagic, Dex+3} (823 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It has a curse placed upon it. a phial of floods (960 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2577 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (0, 0, D:7) a potion of degeneration a +0 dagger (1, -32, D:7) 19 stones (6, 5, D:7) a cursed +0 scale mail (9, -20, D:7) a +0 hand axe (11, 0, D:7) 19 stones (11, 3, D:7) a +0 leather armour (12, -8, D:7) a +0 giant club a +0 giant spiked club (12, -4, D:7) a +0 blowgun a +0 war axe (18, -4, D:7) a +0 leather armour (20, -37, D:7) 18 bolts (20, -15, D:7) 10 stones (22, -23, D:7) a +0 dagger a +0 robe (28, -4, D:7) an uncursed amulet of inaccuracy (30, 1, D:7) a +0 ring mail (40, -2, D:7) a +0 chain mail a +0 halberd (41, -3, D:7) a +0 scale mail a +0 club a +0 robe a +0 dagger (42, -23, D:7) a cursed +0 hand axe (47, -2, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (unseen) (1, -4, D:8) 13 gold pieces (11, 0, D:8) 19 bolts (13, 33, D:8) a +0 robe (13, 34, D:8) a +0 giant club (14, 14, D:8) 7 gold pieces (16, 22, D:8) a +0 ring mail a +0 rapier (28, 12, D:8) a +0 mace (31, 22, D:8) a tomahawk a +0 morningstar (31, 23, D:8) a tomahawk a +0 mace a +0 chain mail a +0 whip (31, 24, D:8) a tomahawk (31, 25, D:8) a +0 dagger (32, 21, D:8) a tomahawk (32, 22, D:8) a tomahawk a +0 dagger a +0 robe (42, -7, D:8) 8 gold pieces the Ecumenical Temple