letownia2 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (13, 1, D:1) a +0 club (26, 18, D:1) a +0 helmet (40, 16, D:1) a +0 dagger (43, 23, D:1) 22 sling bullets (44, 10, D:1) a +0 club (55, 19, D:1) a +0 mace (58, 19, D:1) 20 sling bullets (60, 19, D:1) 9 sling bullets (63, 35, D:1) a +1 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 43, D:2) a +4 dagger (5, 14, D:2) a +0 buckler (6, 16, D:2) a +0 club (6, 21, D:2) a +0 club (7, 31, D:2) 21 sling bullets (9, 22, D:2) a +0 short sword (10, 22, D:2) a stone (12, 5, D:2) a +0 club (16, -4, D:2) a +0 leather armour (24, 16, D:2) a +0 chain mail (27, 14, D:2) a +0 club (28, 22, D:2) a +0 club (30, 46, D:2) a +0 dagger (33, 33, D:2) a +0 dagger (35, 35, D:2) a +0 club (52, 23, D:2) a +0 hand axe (52, 25, D:2) a +0 falchion (54, 17, D:2) a +0 dagger (54, 18, D:2) 17 stones (54, 23, D:2) a +0 spear (54, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 11 stones (4, -23, D:3) a +0 robe (7, -5, D:3) a +0 trident (15, -22, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 whip (16, -22, D:3) a +0 ring mail a +0 falchion a +0 club a stone (17, -22, D:3) a +0 dagger (24, -13, D:3) a +0 club (28, -14, D:3) a +0 club (43, -20, D:3) a +0 war axe a +0 leather armour (45, -24, D:3) a +0 spear (47, -24, D:3) 25 stones (52, -23, D:3) 13 poisoned needles (55, -28, D:3) 25 stones (61, -28, D:3) a +0 trident of freezing Level 4 of the Dungeon [Shop] Tufiar's Antique Weapon Emporium a +1 trident of venom (224 gold) a +2 falchion of slicing (330 gold) the cursed +0 halberd of Megalomania {chop, +Inv rPois} (424 gold) It inflicts extra damage upon your enemies. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a +4 fustibalus of freezing (980 gold) a +0 hunting sling (30 gold) a +0 broad axe (80 gold) a +0 long sword (70 gold) the +8 Wrath of Trog {antimagic, *Rage} (1600 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +5 flail of Innocence {drain, rC+ rN+ Str+3} (1116 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from negative energy. (0, 0, D:4) a +0 flail (0, 7, D:4) a +0 spear (0, 8, D:4) a +0 whip a +0 robe a +0 halberd (17, 3, D:4) a +0 dagger a +0 hand axe a +0 dagger a +0 robe (21, -30, D:4) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (21, -9, D:4) a +0 giant club (27, -23, D:4) a +0 leather armour (28, -14, D:4) a cursed -1 dagger (30, -19, D:4) a +0 short sword (43, -24, D:4) a +0 leather armour (46, -4, D:4) a +0 robe (51, -6, D:4) a +0 robe a +0 leather armour (53, -5, D:4) 21 stones (57, -4, D:4) 3 needles of sleeping Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -16, D:5) a +0 spear (5, 5, D:5) a +0 hand axe (10, -20, D:5) a +0 falchion a +0 dagger an uncursed amulet of faith (31, -8, D:5) 25 stones (32, -15, D:5) a +0 dagger (33, -6, D:5) a +0 giant club (34, -15, D:5) a +0 trident (35, -15, D:5) a +4 flail a +2 dagger of draining a cursed -1 robe (42, -13, D:5) a +0 giant club (45, -19, D:5) a +0 scale mail (48, 18, D:5) a +0 club Level 6 of the Dungeon [Shop] Lodeerim's Assorted Antiques a +2 scale mail of fire resistance (630 gold) a wand of lightning (7/15) (330 gold) a +0 triple sword (300 gold) a +0 naga barding (690 gold) a +0 lajatang (450 gold) a +0 plate armour (690 gold) a +0 ring mail (120 gold) a potion of curing (90 gold) a wand of polymorph (5/24) (210 gold) a +2 leather armour of fire resistance (570 gold) (0, 0, D:6) a +0 ring mail (4, -4, D:6) a +0 club (5, -3, D:6) a +0 naga barding (10, -26, D:6) a +0 ring mail (31, -3, D:6) 16 stones (33, -28, D:6) a +0 giant club (47, -26, D:6) a +0 hand axe (51, -28, D:6) 12 gold pieces (53, -18, D:6) a +0 quarterstaff (57, -7, D:6) a +0 falchion (64, -28, D:6) a +5 falchion Level 7 of the Dungeon [Shop] Sast's Antique Weapon Shop a +0 club (30 gold) a +0 broad axe (120 gold) a +0 long sword (105 gold) the +8 dagger of Upheaval {vamp, *Noise rF++ Int+3 Dex+4} (2451 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+4). It greatly protects you from fire. It may make noises in combat. a +0 broad axe (120 gold) a +0 falchion (90 gold) a +0 war axe (105 gold) a +3 lajatang of protection (1050 gold) (0, 0, D:7) a cursed +0 pair of boots (6, -3, D:7) 3 curare-tipped needles (7, 2, D:7) a +0 leather armour (24, -9, D:7) a +0 flail a +0 leather armour (24, 21, D:7) a cursed -3 rapier (25, 11, D:7) an uncursed ring of teleportation (30, 23, D:7) a +0 flail (33, -2, D:7) a +0 whip (42, 22, D:7) 20 stones (44, 9, D:7) 3 needles of frenzy Level 8 of the Dungeon (0, 0, D:8) a cursed +0 long sword a +0 robe (3, 0, D:8) a +2 falchion a +0 robe (5, 0, D:8) a cursed +4 mace a +0 robe (8, -2, D:8) a +0 trident a +0 robe a +0 trident a +0 robe (24, -5, D:8) an arrow (26, -5, D:8) a +0 shortbow 14 arrows (28, 9, D:8) 3 stones (29, 10, D:8) a book of Cantrips a book of Necromancy (34, 12, D:8) a +0 halberd (35, 11, D:8) 2 meat rations (41, -12, D:8) a +3 dagger of distortion (50, -3, D:8) a +0 dagger (51, -10, D:8) 17 stones (52, 27, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 2 tomahawks (2, 1, D:9) a +0 club a +0 flail a +0 club a +0 scale mail a +1 short sword of venom a +0 leather armour a +0 leather armour a +0 falchion a +0 leather armour a +0 short sword a +0 leather armour a +0 ring mail a +0 flail a +0 leather armour a cursed -2 short sword a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 plate armour a +0 whip of draining (4, 2, D:9) a tomahawk a +0 falchion (4, 3, D:9) a +0 dagger a +0 hand axe a +0 mace a +0 leather armour a +0 club a +0 ring mail (13, 18, D:9) a +0 giant spiked club a +0 giant spiked club (15, 19, D:9) a wand of enslavement (16/24) (16, -19, D:9) 12 stones (18, -18, D:9) an uncursed amulet of harm a +4 amulet of reflection (26, 15, D:9) a +0 morningstar (27, 13, D:9) a tomahawk (27, 14, D:9) a +0 morningstar a +0 flail a +0 chain mail a +0 club a +0 scale mail (27, 15, D:9) a +0 hand axe (27, 16, D:9) a tomahawk (29, 17, D:9) a +0 dagger a +0 robe a +0 dagger of protection a +0 chain mail a +0 dagger of speed (30, 17, D:9) a +0 club a +0 scale mail (31, 18, D:9) a +0 trident a +0 ring mail (33, 12, D:9) a cursed -1 giant spiked club (43, -20, D:9) 2 scrolls of noise (47, 7, D:9) 23 arrows Level 10 of the Dungeon [Shop] Cepheono's Distillery a potion of haste (150 gold) a potion of brilliance (60 gold) a potion of heal wounds (75 gold) 2 potions of ambrosia (240 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) a potion of heal wounds (75 gold) a potion of invisibility (120 gold) a potion of invisibility (120 gold) a potion of haste (150 gold) a potion of berserk rage (75 gold) a potion of might (60 gold) a potion of ambrosia (120 gold) (0, 0, D:10) a +0 giant club (5, -9, D:10) a +0 robe (14, -39, D:10) a +0 leather armour (16, -15, D:10) a +0 mace of holy wrath (17, 8, D:10) a +0 club a +0 ring mail (19, -8, D:10) 13 stones (21, 5, D:10) a +0 dagger of venom a +0 robe (21, 8, D:10) a tomahawk (22, 8, D:10) a tomahawk (26, 8, D:10) a +0 club a +0 scale mail (34, -7, D:10) 13 stones (35, -28, D:10) a +0 war axe (37, -26, D:10) a +0 morningstar (39, -39, D:10) 28 bolts (49, 2, D:10) 10 sling bullets (51, -27, D:10) 22 stones Level 11 of the Dungeon [Shop] Beryowk's General Store a scroll of enchant weapon (112 gold) a scroll of noise (15 gold) 31 stones (46 gold) 11 stones (16 gold) a wand of digging (14/24) (540 gold) a meat ration (75 gold) a box of beasts (300 gold) a +1 large shield of protection (247 gold) [Shop] Ybbakh's Armour Emporium a +1 scale mail of poison resistance (169 gold) a +1 robe of cold resistance (165 gold) a +2 robe of magic resistance (230 gold) a +2 buckler of poison resistance (240 gold) a +1 pair of gloves of strength (214 gold) a +2 cloak of magic resistance (279 gold) a +2 chain mail of poison resistance (240 gold) a +0 pair of gloves of dexterity (149 gold) (0, 0, D:11) a +0 giant club a +0 giant club (4, 42, D:11) 15 stones (7, 34, D:11) 21 stones (10, 21, D:11) a +0 whip a +0 chain mail a +0 long sword (10, 22, D:11) a +2 dagger of venom a +0 ring mail (14, -3, D:11) 17 stones (15, 24, D:11) a +0 war axe (17, 42, D:11) a +0 robe a +0 dagger (18, 43, D:11) a +0 whip (19, 14, D:11) 12 stones (19, 43, D:11) a +0 plate armour a +0 war axe (19, 50, D:11) 20 bolts (22, 10, D:11) 23 stones (29, 31, D:11) a +0 flail a +0 club a +0 leather armour (29, 32, D:11) a +0 hand axe (30, 32, D:11) a +0 dagger a +0 hand axe (35, 1, D:11) a +0 morningstar (42, 25, D:11) a cursed -3 quarterstaff (50, 34, D:11) a +0 dagger a +1 robe of magic resistance a cursed -1 dagger a +0 robe (50, 35, D:11) a +0 short sword (54, 41, D:11) 13 stones Level 12 of the Dungeon [Shop] Fariklal's Weapon Shop 16 bolts (48 gold) a +0 dagger (30 gold) a +2 falchion of holy wrath (261 gold) 14 bolts (42 gold) a +0 dagger (30 gold) 19 sling bullets (142 gold) a +0 hunting sling (22 gold) the +8 rapier "Puimul" {venom, +Fly} (808 gold) It poisons the flesh of those it strikes. It lets you fly. a +0 battleaxe (97 gold) a +0 hand crossbow (52 gold) (0, 0, D:12) 15 arrows (0, 18, D:12) a stone (2, 18, D:12) a stone a +0 hand axe (3, 23, D:12) a stone (3, 25, D:12) a stone (3, 29, D:12) a stone (4, 20, D:12) a stone (4, 26, D:12) a stone (5, 22, D:12) a stone (5, 23, D:12) 2 stones (5, 24, D:12) a +0 club (6, 22, D:12) a stone a cursed -3 whip a +0 scale mail (7, 19, D:12) a +0 robe a +0 dagger (7, 22, D:12) 12 stones a +0 ring mail (7, 23, D:12) a +0 leather armour a +0 hand axe (8, 8, D:12) a +0 dagger a +0 robe (9, 8, D:12) 2 tomahawks (9, 9, D:12) a tomahawk a +0 hand axe (9, 19, D:12) 15 stones an uncursed staff of summoning a +0 short sword a +0 hand axe a +0 falchion a +0 leather armour (10, 9, D:12) a +0 whip a +0 leather armour a cursed -1 mace (10, 10, D:12) a +0 dagger a +0 robe a +0 club a +0 scale mail (10, 11, D:12) a +0 mace a cursed +0 ring mail a tomahawk (10, 19, D:12) a +0 club (12, 32, D:12) a +0 ring mail a +0 club (14, 19, D:12) a stone (15, 19, D:12) a stone (25, -2, D:12) 22 arrows (31, 1, D:12) a cursed +0 ring mail a +0 hand axe a +0 robe a +0 dagger (32, -18, D:12) a +0 robe of magic resistance (44, 21, D:12) a +0 helmet (47, -3, D:12) 15 stones (47, 25, D:12) 22 sling bullets (49, -2, D:12) 25 stones (49, 20, D:12) a +0 morningstar a +0 longbow 13 arrows (50, 21, D:12) an arrow Level 13 of the Dungeon (0, 0, D:13) a +0 club (0, 19, D:13) a +0 trident a +0 leather armour (0, 20, D:13) the +8 spear of Vereqon {venom, MR+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your resistance to hostile enchantments. a +3 halberd a +0 robe (0, 21, D:13) a +4 great sword a +0 robe (2, 3, D:13) a +0 ring mail (2, 20, D:13) a +0 morningstar a +0 robe a +0 short sword a +0 robe (2, 23, D:13) an arrow (3, 3, D:13) a +0 ring mail a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 hand axe (3, 4, D:13) a +0 leather armour a +0 short sword (3, 23, D:13) an arrow (4, 4, D:13) a +0 club (4, 17, D:13) 20 stones (4, 23, D:13) a +0 dire flail a +0 chain mail (5, 23, D:13) a +0 longbow 14 arrows (6, 22, D:13) a +2 spear a +0 robe (7, 21, D:13) an arrow (9, 19, D:13) an arrow (11, 21, D:13) a +0 great sword a +0 chain mail (13, 3, D:13) 3 large rocks (17, 21, D:13) a +1 hat (18, 41, D:13) a +0 quarterstaff (23, 19, D:13) a +0 dagger (24, 10, D:13) 22 sling bullets (25, 6, D:13) a +0 whip (28, 6, D:13) a +0 robe a cursed +2 battleaxe a cursed +0 halberd a +0 robe a +0 pair of boots (30, 8, D:13) a +0 hand axe (35, 10, D:13) a +0 robe a +0 long sword (36, 10, D:13) a +3 long sword a +0 leather armour a +0 shield a cursed +0 robe a +0 dagger (37, 6, D:13) a +0 robe a +0 dagger of venom (40, 1, D:13) a +0 war axe (41, 12, D:13) a +0 trident (50, 26, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) 18 sling bullets (2, 19, D:14) a +0 robe a +0 lajatang of distortion (5, -2, D:14) a large rock (5, 11, D:14) 5 large rocks (13, 34, D:14) 20 sling bullets (16, 54, D:14) a +0 leather armour (18, 10, D:14) a +0 leather armour a +0 club (19, 11, D:14) a +0 club a +0 dagger a +0 robe (24, 26, D:14) a +0 spear a +0 robe (24, 27, D:14) a +0 giant spiked club a +0 giant club (24, 28, D:14) a +0 giant spiked club a +0 giant club (25, 27, D:14) a +0 giant club (27, 46, D:14) a +0 long sword (31, 52, D:14) a +0 dire flail a +0 dire flail (36, 47, D:14) 22 stones (37, 0, D:14) a +0 helmet (41, 28, D:14) a +0 shortbow (44, -4, D:14) a large rock (44, 38, D:14) a +1 dagger of venom a +0 robe (45, -3, D:14) a large rock (47, -4, D:14) a large rock (54, 42, D:14) a +2 long sword of freezing (56, 3, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (1, -9, D:15) 9 arrows (5, -1, D:15) 22 arrows (11, 13, D:15) a +0 battleaxe a +0 ring mail (19, -32, D:15) a +0 scale mail (20, -17, D:15) a +0 giant club a +0 giant club (26, -32, D:15) 4 arrows (26, 1, D:15) a +0 longbow (27, -37, D:15) an arrow (27, -34, D:15) a +0 shortbow a +0 shortbow 24 arrows (28, -36, D:15) 2 arrows (28, -35, D:15) a +0 shortbow 17 arrows (28, -34, D:15) a +0 shortbow 11 arrows (29, -34, D:15) a +0 shortbow a +0 shortbow 26 arrows (31, -34, D:15) a +0 scale mail (31, 15, D:15) a scroll of noise (33, -2, D:15) a +0 robe (34, 1, D:15) a +0 dagger a +0 robe (34, 2, D:15) a +0 whip a +0 blowgun 2 stones (35, 1, D:15) a +0 dagger a +0 robe (35, 2, D:15) 68 poisoned needles 7 needles of confusion a +0 whip a +0 whip a +0 dagger a cursed +0 robe (36, 2, D:15) a +1 dagger of flaming a +0 robe 4 stones (36, 11, D:15) a +0 dagger (36, 12, D:15) a stone (37, -19, D:15) a +0 quarterstaff (37, 12, D:15) a +0 club a stone a +0 short sword (37, 13, D:15) a stone (38, -36, D:15) a +0 quarterstaff (38, 12, D:15) a stone (38, 13, D:15) a +2 antimagic dagger a +0 robe a +0 dagger a +0 robe 3 stones (41, -16, D:15) a +0 giant club a cursed -3 giant spiked club (43, 12, D:15) a stone (44, 1, D:15) a +0 trident (50, 17, D:15) 16 stones (52, -21, D:15) a +0 battleaxe (52, -8, D:15) 19 stones (54, -15, D:15) a +0 long sword a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xeloriry's Jewellery Boutique an uncursed amulet of rage (680 gold) an uncursed ring of protection from fire (425 gold) an uncursed ring of protection from magic (425 gold) an uncursed ring of protection from magic (425 gold) the ring "Vihaewifoti" {rC+ MR+ EV+1 Str+3 Dex-4} (348 gold) [ring of evasion] It affects your evasion (+1). It affects your strength (+3). It affects your dexterity (-4). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of resist corrosion (340 gold) a +4 ring of protection (612 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (746 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. an uncursed ring of poison resistance (340 gold) a cursed ring of teleportation (76 gold) the ring "Putz" {rElec Dex+5 Slay-5 Stlth+} (357 gold) [ring of stealth] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It makes you more stealthy. (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 plate armour a +0 great sword a +0 chain mail a +3 great sword (0, 2, Orc:1) a +0 leather armour a cursed -1 scimitar (1, 1, Orc:1) an uncursed staff of power a book of Air a book of Enchantments a +0 giant club (1, 2, Orc:1) a +2 robe of cold resistance a cursed -2 dagger (2, 0, Orc:1) a +0 plate armour a cursed -1 scimitar (2, 1, Orc:1) a +0 plate armour of fire resistance a +0 long sword a +1 hand axe of flaming (2, 2, Orc:1) a +0 club (10, 29, Orc:1) a +0 dagger a +0 long sword a +0 chain mail (11, 29, Orc:1) a +0 flail (13, 16, Orc:1) a bolt (16, 15, Orc:1) a +0 chain mail a +2 great sword 28 bolts a +0 plate armour a +0 trident a cursed -1 arbalest (17, 16, Orc:1) a bolt (38, 49, Orc:1) a +0 hand axe of flaming a +1 war axe of chopping (38, 50, Orc:1) a +0 club a +0 chain mail a +0 war axe (39, 48, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Taeted's Food Shoppe a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a fruit (16 gold) a royal jelly (22 gold) a royal jelly (22 gold) a bread ration (55 gold) [Shop] Agefed Wuu's Magic Scroll Shop a scroll of random uselessness (13 gold) a scroll of random uselessness (13 gold) a scroll of holy word (97 gold) a scroll of vulnerability (97 gold) a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) [Shop] Biatur's Assorted Antiques a potion of invisibility (312 gold) a +2 flail of draining (713 gold) a scroll of identify (78 gold) a +0 pair of gloves (175 gold) a scroll of recharging (370 gold) a wand of digging (3/24) (546 gold) a +6 great mace of crushing (1626 gold) a scroll of remove curse (117 gold) a scroll of summoning (370 gold) 2 potions of might (312 gold) a +0 chain mail (175 gold) a +0 giant spiked club (74 gold) [Shop] Hymitwor's Armour Emporium a +0 scale mail (64 gold) a +1 hat (176 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +1 chain mail of cold resistance (264 gold) a +0 chain mail (72 gold) the quicksilver dragon scales "Foteme" {-Cast rN+ MR+ rCorr Int+3} (1217 gold) It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. It protects you from acid and corrosion. a +0 hat of intelligence (176 gold) [Shop] Teklous's Book Boutique a book of Conjurations (480 gold) a book of Dreams (1200 gold) a book of Enchantments (800 gold) a Young Poisoner's Handbook (640 gold) a book of Beasts (880 gold) a Young Poisoner's Handbook (640 gold) a book of Callings (480 gold) the Incunabulum of Enthralling Protection (720 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Confuse Hexes 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Invisibility Hexes 6 a book of Flames (560 gold) a manual of Dodging (1766 gold) a book of Frost (560 gold) [Shop] Jokaabb's Antique Weapon Emporium the +6 fustibalus of Calamity {velocity, rPois rN+} (2376 gold) Any stone fired from it inflicts extra damage. It protects you from poison. It protects you from negative energy. a +0 hand axe (105 gold) a +0 long sword (122 gold) a +0 hand axe (105 gold) a +0 hand axe (105 gold) a +0 rapier (140 gold) a +0 hand axe (105 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (3689 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 rapier (140 gold) a +2 flail of holy wrath (640 gold) a +3 hand axe of draining (784 gold) a +0 short sword (105 gold) a +0 rapier (140 gold) (6, -3, Orc:2) a +0 dagger (7, -6, Orc:2) a +0 plate armour a +0 long sword (7, -4, Orc:2) a +0 hand axe (8, -6, Orc:2) a +0 leather armour a +0 flail a +0 hand axe a +0 chain mail (9, -6, Orc:2) a +0 chain mail a +0 great sword (11, -19, Orc:2) a +0 chain mail a +0 robe a +0 whip a +4 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 long sword a +0 chain mail (11, -18, Orc:2) a +0 ring mail a +0 flail (11, -8, Orc:2) a +0 war axe 6 tomahawks of returning a +0 chain mail a +0 hand axe a +0 leather armour (11, -7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (11, 9, Orc:2) a +0 chain mail a +0 mace (12, 3, Orc:2) a potion of degeneration (12, 8, Orc:2) a +0 leather armour a +0 dagger (13, 8, Orc:2) a cursed -3 giant spiked club a +0 chain mail a cursed -2 dire flail a +0 robe a +2 dagger of venom (15, -17, Orc:2) a +0 club (17, -39, Orc:2) a +0 flail (17, 6, Orc:2) a poisoned tomahawk (18, -19, Orc:2) a +0 robe a +0 dagger (18, 5, Orc:2) a +0 robe a +0 dagger (18, 6, Orc:2) a +0 robe a +0 dagger (19, -20, Orc:2) a +0 leather armour a +0 club (20, -42, Orc:2) a +0 dagger a cursed +0 robe (22, -24, Orc:2) a +0 robe a +0 dagger (22, -7, Orc:2) a +0 scale mail a +0 flail (22, -5, Orc:2) a +0 trident (22, -3, Orc:2) a +0 scale mail a +0 glaive (22, 2, Orc:2) a +0 giant spiked club a +0 chain mail (23, -5, Orc:2) a +0 short sword (23, 0, Orc:2) a +0 leather armour (23, 1, Orc:2) a +0 robe a +0 dagger 5 tomahawks (23, 2, Orc:2) a +0 chain mail a +0 hand axe (23, 3, Orc:2) a +0 club a cursed -2 chain mail a +0 hand axe (23, 4, Orc:2) a +0 club (23, 7, Orc:2) a +0 chain mail a +0 dire flail (24, -22, Orc:2) 21 stones (24, -4, Orc:2) a +0 dagger (24, -3, Orc:2) a +0 hand axe (24, -2, Orc:2) a +0 chain mail a +0 short sword (24, -1, Orc:2) a tomahawk (24, 4, Orc:2) a +0 robe a +1 dagger of draining (24, 5, Orc:2) a +0 robe a +0 dagger (25, 3, Orc:2) a +0 trident (28, -22, Orc:2) an uncursed amulet of magic regeneration an uncursed amulet of inaccuracy (28, -19, Orc:2) a +1 leather armour of cold resistance (31, -14, Orc:2) a cursed -3 flail a +0 chain mail a +0 trident a +0 chain mail (32, -14, Orc:2) a +0 flail (32, -13, Orc:2) a +0 flail (33, -13, Orc:2) a +0 giant club (39, -22, Orc:2) a +0 whip 2 tomahawks (40, -21, Orc:2) a +0 falchion a cursed -2 short sword a +0 scimitar a +0 chain mail a +0 morningstar a +0 chain mail (41, -20, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 scale mail (46, -15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Nuicolacw's Antique Armour Shoppe (Shop contents are unknown) [Shop] Lyname's General Store (Shop contents are unknown) (0, 0, Elf:1) an arrow (0, 2, Elf:1) a +3 plate armour of fire resistance a +0 shield of reflection (0, 4, Elf:1) an arrow (0, 6, Elf:1) a +0 dagger a +0 shortbow 5 arrows a +0 leather armour (1, -16, Elf:1) a +0 scimitar (1, 1, Elf:1) an arrow (1, 2, Elf:1) 6 arrows (1, 3, Elf:1) a +1 war axe of electrocution an arrow (2, 2, Elf:1) an arrow (10, 2, Elf:1) a +0 robe (11, -25, Elf:1) 16 sling bullets (11, -15, Elf:1) an arrow (12, -18, Elf:1) a +0 short sword a +0 shortbow 30 arrows a +0 scale mail (13, 4, Elf:1) a +0 plate armour (14, -14, Elf:1) a meat ration (15, -22, Elf:1) 12 poisoned needles (19, 0, Elf:1) 6 gold pieces (19, 9, Elf:1) a scroll of recharging (21, -2, Elf:1) a +1 long sword of flaming (22, -2, Elf:1) a +0 leather armour a +0 rapier (26, -15, Elf:1) a scroll of identify (28, 21, Elf:1) 13 gold pieces (44, 14, Elf:1) 8 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (5, -33, Lair:1) 20 stones (15, -3, Lair:1) a +0 mace (17, -30, Lair:1) a +0 ring mail (23, -16, Lair:1) a +0 scale mail (31, 10, Lair:1) a +0 leather armour (40, -27, Lair:1) a +0 mace Level 2 of the Lair of Beasts [Shop] Biyralel's Antique Weapon Boutique the +9 mace of Biddam {crush, +Blink rF+ rC- Stlth+} (1856 gold) It inflicts extra damage upon your enemies. It protects you from fire. It makes you vulnerable to cold. It lets you blink. It makes you more stealthy. the +7 great mace "Firestarter" {inner flame, rF++} (1993 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 spear of venom (156 gold) a +4 morningstar of holy wrath (817 gold) the +1 hand axe of Beogh's Delight {flame, Str+5 Int+4 Dex+2} (1134 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (+2). a +2 morningstar of flaming (537 gold) a +2 falchion of distortion (546 gold) a +0 bardiche of protection (358 gold) a +0 fustibalus of velocity (686 gold) [Shop] Tehiask's Antique Weapon Emporium a +2 long sword of holy wrath (585 gold) a +2 great sword of holy wrath (758 gold) a +2 antimagic war axe (720 gold) a +0 scimitar of slicing (256 gold) the +9 glaive of Wyrd {pain, rPois rN+ MR- Dex+5} (2652 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the +8 whip "Snakebite" {curare, rPois} (1734 gold) It poisons the flesh of those it strikes. It protects you from poison. a +1 hand crossbow of freezing (425 gold) the cursed +3 great mace of Kinlomn {pain, rC- rN+ MR+} (1216 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 great sword of flaming (918 gold) the +8 short sword of Veecof {flame, rF+ rN++} (2236 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It greatly protects you from negative energy. [Shop] Banyuwkudgh's Jewellery Boutique the ring "Zal Mosch" {Ice Stlth+} (522 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. the ring of Naafodan {Ice *Drain Str+4} (522 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It causes draining when unequipped. an uncursed ring of protection from fire (375 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of ice (375 gold) an uncursed ring of protection from fire (375 gold) the amulet of Muelypnu {Harm *Drain Str+2} (618 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It causes draining when unequipped. a +3 ring of intelligence (235 gold) the ring "Ceok Huliog" {*Tele rElec} (322 gold) [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. a +5 ring of evasion (825 gold) an uncursed ring of positive energy (300 gold) [Shop] Nyllepp's Antique Armour Boutique a +4 plate armour of positive energy (1551 gold) a +2 plate armour of cold resistance (1320 gold) a +3 ring mail of poison resistance (759 gold) a +0 leather armour of cold resistance (297 gold) the +1 scale mail of Kaixtihi {*Contam +Fly Str+5} (759 gold) It affects your strength (+5). It lets you fly. It causes magical contamination when unequipped. the +4 scale mail of Ywoed {rCorr Int-2 Dex+5 Stlth+} (1508 gold) It affects your intelligence (-2). It affects your dexterity (+5). It protects you from acid and corrosion. It makes you more stealthy. a +2 cloak of magic resistance (709 gold) the +3 robe of Clouds {+Fly rElec} (1049 gold) It insulates you from electricity. It lets you fly. (0, 0, Lair:2) a +0 ring mail (6, -38, Lair:2) a -2 ring of dexterity (10, -51, Lair:2) a +0 ring mail of fire resistance (14, -48, Lair:2) 16 bolts (14, -12, Lair:2) a +2 fustibalus of flaming a book of Dreams an uncursed ring of flight a book of Spatial Translocations a +0 pair of gloves an uncursed staff of energy a crystal ball of energy 4 scrolls of enchant armour a +1 plate armour of fire resistance a +1 demon blade of flaming the +0 hat "Siagreuc" {rPois MR+ Int-5 SInv} It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. +0 fire dragon scales (17, -18, Lair:2) a +0 chain mail (19, -32, Lair:2) a -2 ring of intelligence an uncursed ring of magical power (19, -12, Lair:2) a +0 chain mail (48, -47, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, -18, Lair:3) a +1 falchion of holy wrath (4, -15, Lair:3) a +1 hat (8, -26, Lair:3) a +0 leather armour of poison resistance the +0 chain mail of Sin {+Blink rElec MR- Dex+5} It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. a +2 helmet (34, 6, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) 26 gold pieces (10, 25, Lair:4) 24 gold pieces (39, -7, Lair:4) a +0 trident (55, 3, Lair:4) 25 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (1, 22, Lair:5) a +0 pair of gloves (2, 16, Lair:5) 22 stones (5, 29, Lair:5) 22 stones (10, -1, Lair:5) a +0 great mace (10, 36, Lair:5) 10 stones (17, -6, Lair:5) a scroll of amnesia (22, 3, Lair:5) a +0 scale mail (22, 6, Lair:5) 23 sling bullets (23, -6, Lair:5) a +0 leather armour (29, 40, Lair:5) a +0 hunting sling (32, 5, Lair:5) 25 stones (33, -3, Lair:5) 23 sling bullets (38, 38, Lair:5) a +0 falchion (43, 38, Lair:5) a +0 longbow (45, 7, Lair:5) an uncursed ring of flight Level 6 of the Lair of Beasts (8, 1, Lair:6) a +0 scale mail (9, 0, Lair:6) an uncursed ring of stealth (9, 1, Lair:6) 26 stones (10, 0, Lair:6) a +0 dagger of venom (11, -1, Lair:6) a +0 great mace (21, 33, Lair:6) 22 poisoned needles (31, 12, Lair:6) 22 arrows (33, 10, Lair:6) 9 arrows (35, 44, Lair:6) a +0 leather armour (36, 11, Lair:6) 6 tomahawks (45, 13, Lair:6) a +0 scale mail (45, 39, Lair:6) 6 tomahawks (50, 11, Lair:6) 13 poisoned needles (67, 34, Lair:6) 28 stones a wizard's laboratory (0, 0, WizLab) 14 gold pieces (11, -30, WizLab) a +2 flail of protection (21, -38, WizLab) 23 stones (21, 15, WizLab) 24 gold pieces (22, -33, WizLab) 3 large rocks (22, -15, WizLab) 20 gold pieces