letownia2 Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, 12, D:1) a +0 club (6, 2, D:1) a cursed -1 club 2 stones (8, 3, D:1) 2 stones (10, 10, D:1) a +0 chain mail (11, 17, D:1) a +0 mace (17, -7, D:1) a +0 club (23, 22, D:1) a +0 scale mail (34, 18, D:1) a +0 club (37, 23, D:1) a +0 whip (41, 23, D:1) a +0 club (42, 11, D:1) a +0 club (45, -14, D:1) a +0 club (46, 6, D:1) a +0 club (50, -14, D:1) a stone (51, -14, D:1) a stone (51, -10, D:1) a +0 dagger (60, 31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, -2, D:2) a +0 dagger (14, 28, D:2) a +0 short sword (25, 10, D:2) a +0 club (42, 30, D:2) a +0 club (49, 24, D:2) a +0 club (52, 11, D:2) a +0 whip (54, 20, D:2) 25 sling bullets (59, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 stones (12, -15, D:3) a cursed +0 animal skin (14, -13, D:3) 31 stones (19, 21, D:3) a cursed -2 leather armour (34, -15, D:3) 21 stones (39, -11, D:3) a +0 robe a +0 pair of gloves (44, -16, D:3) a +0 animal skin a +0 leather armour a +0 hand axe (45, 5, D:3) 7 gold pieces (unseen) (53, -25, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (2, -12, D:4) a +0 mace (7, -20, D:4) a +0 giant club (16, -18, D:4) a +0 animal skin (27, -12, D:4) 17 stones a +0 hunting sling a +0 club (27, -11, D:4) a +0 dagger a +0 club a +0 club a +0 club a cursed -1 club a +0 club (27, -10, D:4) a stone (28, -22, D:4) a +0 robe (36, -20, D:4) a +0 leather armour a +0 dagger (37, -20, D:4) a +0 flail (41, 9, D:4) 19 sling bullets (43, -8, D:4) 21 sling bullets (46, -19, D:4) 19 stones (51, -14, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 25 stones (0, 16, D:5) a +0 long sword (3, 6, D:5) a +0 spear (8, 42, D:5) a cursed +0 club (11, 19, D:5) a +0 animal skin (13, 36, D:5) 6 needles of sleeping (17, 32, D:5) a +0 leather armour (25, 26, D:5) 19 stones (36, 40, D:5) a +0 quarterstaff (38, 32, D:5) a +0 leather armour a +0 rapier (41, 16, D:5) a +0 ring mail a +0 leather armour (47, 19, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, -15, D:6) a +0 quarterstaff (6, 9, D:6) a +0 mace (10, 3, D:6) 4 javelins (14, 14, D:6) a +0 dagger (14, 16, D:6) a +0 scale mail (20, 9, D:6) a +0 glaive a +0 chain mail (20, 32, D:6) an uncursed amulet of guardian spirit (28, 16, D:6) 20 stones (30, -3, D:6) a +0 leather armour (44, -5, D:6) a +2 vampiric falchion (51, -5, D:6) a +4 ring of dexterity Level 7 of the Dungeon [Shop] Rufesch's Assorted Antiques a +2 falchion of protection (390 gold) a scroll of immolation (87 gold) the +2 rapier of Tender Mercy {chaos, *Rage +Fly rPois Str+8} (1130 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+8). It protects you from poison. It lets you fly. It may make you go berserk in combat. the +9 long sword of Wyrd {slice, *Contam rElec MR++ Str+10} (2200 gold) It inflicts extra damage upon your enemies. It affects your strength (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a wand of confusion (33/48) (655 gold) a +0 leather armour of fire resistance (225 gold) a wand of digging (8/24) (600 gold) a +3 long sword of distortion (642 gold) a potion of haste (250 gold) the cursed +1 scale mail of Limitation {rPois Dex+6} (745 gold) It affects your dexterity (+6). It protects you from poison. It has a curse placed upon it. a +2 robe (317 gold) a potion of agility (100 gold) the +9 war axe of Outrage {venom, *Rage +Fly MR+++ Str-4} (1475 gold) It poisons the flesh of those it strikes. It affects your strength (-4). It affects your resistance to hostile enchantments. It lets you fly. It may make you go berserk in combat. (0, 0, D:7) a +0 spear (7, 14, D:7) 29 bolts (8, 23, D:7) a +0 spear (9, 2, D:7) a +0 giant club a throwing net (15, 7, D:7) 5 javelins (17, -9, D:7) a +0 flail (29, -3, D:7) a +0 dagger (46, -4, D:7) a +0 buckler (48, -7, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 20 stones (6, 6, D:8) a +0 giant spiked club a +0 giant club (8, 16, D:8) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 5, D:8) a +0 hand crossbow (12, 7, D:8) a +0 short sword (13, 7, D:8) a +0 whip (13, 8, D:8) a +0 dagger (14, 8, D:8) a +0 mace (20, -7, D:8) 25 stones (21, -8, D:8) 23 sling bullets (24, 18, D:8) 5 stones (25, 6, D:8) 3 tomahawks (26, 12, D:8) a +0 rapier (36, 3, D:8) a +0 dagger a +0 robe (36, 4, D:8) a +0 flail (36, 14, D:8) 8 gold pieces (still there?) 8 gold pieces (still there?) (39, -25, D:8) a +0 rapier (42, 13, D:8) a +0 dagger a +0 robe (44, 9, D:8) 9 stones (48, -1, D:8) a tomahawk (50, -20, D:8) a +0 giant spiked club (53, 0, D:8) a +0 morningstar a +0 leather armour (54, -11, D:8) a +0 spear (54, 0, D:8) a +0 dagger a +0 robe (54, 1, D:8) a +0 war axe a +0 chain mail (54, 17, D:8) a +3 amulet of reflection (60, -15, D:8) a +0 chain mail (66, -6, D:8) a cursed -2 giant club Level 9 of the Dungeon [Shop] Hutt's Jewellery Emporium the ring of Divine Compulsion {rC+ Dex+4} (484 gold) [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. a +2 ring of intelligence (90 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of guardian spirit (360 gold) a cursed -2 ring of evasion (24 gold) a +6 ring of intelligence (702 gold) a cursed ring of teleportation (54 gold) an uncursed ring of ice (300 gold) an uncursed amulet of magic regeneration (360 gold) (0, 0, D:9) a +0 short sword (6, 5, D:9) a +0 falchion (7, 5, D:9) a +3 whip a +0 scale mail (10, 2, D:9) a +0 leather armour (13, -11, D:9) a +0 giant spiked club (16, 8, D:9) a +0 hunting sling (23, -4, D:9) a +0 leather armour (23, 3, D:9) a +0 shortbow (25, -6, D:9) a +0 ring mail (32, -9, D:9) an uncursed amulet of regeneration (45, -14, D:9) a +0 flail of protection a +0 short sword a +0 chain mail (45, -13, D:9) a +0 flail a +0 chain mail (46, 15, D:9) a +0 plate armour (49, -24, D:9) a +0 giant club (51, -22, D:9) 2 stones (51, -21, D:9) a +0 club (52, -21, D:9) a +0 club a +0 dagger (52, 9, D:9) 9 stones (55, -7, D:9) a +0 robe (58, -18, D:9) a stone (59, -21, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +0 leather armour a +0 club a +0 mace (0, 3, D:10) a +0 chain mail a +0 hand axe (1, 3, D:10) a +0 chain mail a +0 dagger (1, 6, D:10) a +0 shortbow 26 arrows a +0 shortbow (2, -3, D:10) a +0 war axe a +0 flail a +0 leather armour a +0 hand axe a +0 hand axe a +0 trident (2, 4, D:10) an uncursed amulet of magic regeneration (3, -3, D:10) a +0 whip (5, 2, D:10) a +0 giant club (7, 2, D:10) a +0 short sword (still there?) a +0 mace (still there?) a +0 whip (still there?) a +0 robe (still there?) (9, 3, D:10) a +0 club (9, 4, D:10) a +0 ring mail a +0 spear (11, -11, D:10) a +0 dagger (11, -9, D:10) a +0 short sword a +0 short sword (11, -8, D:10) a +0 whip (17, 6, D:10) a wand of polymorph (11/24) (18, 8, D:10) 14 bolts (19, 9, D:10) a +0 trident a +0 shortbow 193 arrows (26, -18, D:10) a +0 shortbow (28, 20, D:10) a +0 scale mail (30, 24, D:10) a cursed -3 trident (31, 24, D:10) a +0 flail (33, 2, D:10) a +0 animal skin a +1 spear (33, 24, D:10) a +0 dagger a +0 robe (34, -3, D:10) a +0 ring mail (35, 19, D:10) a +0 mace a +0 ring mail a +0 short sword (36, 5, D:10) a +0 scale mail a +0 club a cursed -2 scimitar (36, 18, D:10) a +0 ring mail a +0 mace (38, 20, D:10) a +0 club (39, 12, D:10) a +0 flail a +0 robe (39, 15, D:10) a +0 falchion (39, 19, D:10) a +0 cloak (still there?) a +0 dagger (still there?) a +0 robe (still there?) (39, 20, D:10) a +0 dagger (40, 11, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) 21 stones (12, -6, D:11) 20 arrows (12, 28, D:11) a book of Necromancy a book of Unlife (19, 27, D:11) an arrow (23, 32, D:11) an arrow (24, 30, D:11) an arrow (25, 13, D:11) an arrow (25, 32, D:11) an arrow (26, 11, D:11) an arrow (26, 12, D:11) an arrow (26, 30, D:11) a +0 shortbow 14 arrows (26, 33, D:11) an arrow (27, 10, D:11) 2 arrows (27, 11, D:11) 19 arrows a +0 shortbow (27, 12, D:11) an arrow (28, 5, D:11) 2 arrows (28, 10, D:11) 9 arrows (28, 12, D:11) an arrow (28, 21, D:11) a +0 hand axe (28, 30, D:11) 22 stones (29, -5, D:11) a +0 short sword (29, 7, D:11) an arrow (30, 6, D:11) an arrow (31, 14, D:11) an arrow (32, 6, D:11) an arrow (32, 13, D:11) 2 arrows (33, 7, D:11) an arrow (33, 12, D:11) a +0 giant spiked club a +0 giant club (33, 16, D:11) an arrow (34, 4, D:11) an arrow (34, 13, D:11) a +0 whip of freezing (36, 11, D:11) 16 arrows a +0 shortbow (36, 12, D:11) 22 arrows a +0 shortbow (36, 13, D:11) 23 arrows a +0 shortbow (36, 31, D:11) the cursed +3 hunting sling of Annisenk {venom, rElec rF- Str+4 Stlth+} It poisons the ammo it fires. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (39, -7, D:11) 17 arrows a +0 shortbow (39, 9, D:11) an arrow (40, -7, D:11) 4 arrows a +0 shortbow (53, 33, D:11) a +0 ring mail (54, 14, D:11) 20 bolts (59, 11, D:11) a +0 shortbow of flaming 36 arrows a +0 dire flail of holy wrath (64, 21, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Qoejoo's Armour Boutique a scarf of cloud immunity (98 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 helmet (63 gold) the +12 chain mail of Zin's Reproof {+Inv rElec rCorr Int-2} (1216 gold) It affects your intelligence (-2). It insulates you from electricity. It lets you turn invisible. It protects you from acid and corrosion. a +0 ring mail (56 gold) a +1 pair of boots of flying (231 gold) a +0 scale mail (56 gold) (0, 0, D:12) 19 stones (10, 5, D:12) a +0 giant club a +0 giant club (18, -19, D:12) a cursed -2 ring of dexterity (21, -4, D:12) a +0 dagger a cursed +0 robe (23, -3, D:12) a stone (24, -10, D:12) a +0 plate armour (27, 1, D:12) 2 stones (30, -1, D:12) a +1 dagger of freezing a +1 short sword of venom a +1 dagger of venom a +0 scale mail 2 stones a cursed -3 whip a +0 whip (34, 4, D:12) a +0 mace a +0 giant club a +0 plate armour a +0 short sword (34, 5, D:12) a +0 hand axe a +0 robe a +0 dagger (35, 7, D:12) a +0 falchion of holy wrath (36, 9, D:12) a +0 giant club a +0 whip a +0 robe a +0 dagger (36, 10, D:12) a +0 chain mail a +0 dagger a +0 ring mail a +0 club a +0 plate armour a +0 battleaxe (38, -2, D:12) a +0 robe a +0 dagger a +0 scale mail a +0 club (38, -1, D:12) a +0 mace of holy wrath (39, -3, D:12) a +0 plate armour 3 tomahawks a +0 flail a cursed -2 club (39, -1, D:12) a +0 leather armour a +0 ring mail (40, -2, D:12) a +0 hand axe a +0 leather armour a +0 mace (40, 10, D:12) a +4 morningstar (46, -8, D:12) a +0 club (57, -29, D:12) a +0 robe (66, -19, D:12) a +0 scimitar the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 17 gold pieces (7, 7, Orc:1) 15 gold pieces (9, 9, Orc:1) a poisoned javelin (11, 2, Orc:1) a poisoned javelin (11, 4, Orc:1) 22 gold pieces (12, 5, Orc:1) a poisoned javelin (13, 2, Orc:1) a poisoned javelin (14, 3, Orc:1) 13 gold pieces (unseen) (15, 1, Orc:1) a tomahawk (15, 2, Orc:1) 10 gold pieces (unseen) (16, 2, Orc:1) 2 tomahawks (18, -23, Orc:1) 15 gold pieces (21, -14, Orc:1) 26 gold pieces (23, 3, Orc:1) a tomahawk (24, -19, Orc:1) 21 gold pieces (24, -3, Orc:1) 24 gold pieces (26, -27, Orc:1) 10 gold pieces (32, -26, Orc:1) 13 gold pieces (34, -22, Orc:1) 14 gold pieces (35, -30, Orc:1) 23 gold pieces (37, -20, Orc:1) 21 gold pieces (41, -26, Orc:1) 17 gold pieces (41, -17, Orc:1) 28 gold pieces (44, -23, Orc:1) 14 gold pieces (44, -8, Orc:1) 23 gold pieces (46, -25, Orc:1) 15 gold pieces (46, 2, Orc:1) 19 gold pieces (47, -25, Orc:1) 14 gold pieces (47, 4, Orc:1) 21 gold pieces (50, -14, Orc:1) 21 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (14, 41, Lair:1) a +0 club (35, 42, Lair:1) a +0 falchion (36, -5, Lair:1) a +0 mace (37, 30, Lair:1) 4 tomahawks (39, 0, Lair:1) 29 stones (45, 11, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts [Shop] Qacvuck's Armour Emporium a +2 robe of positive energy (235 gold) the +1 leather armour of the Lute {rPois rC+} (403 gold) It protects you from cold. It protects you from poison. a +1 leather armour of fire resistance (224 gold) a +1 helmet of see invisible (264 gold) a +1 ring mail of poison resistance (208 gold) a +2 robe of positive energy (235 gold) a +1 crystal plate armour (1392 gold) the +2 ring mail of Minor Irritation {*Drain +Fly Str+4} (414 gold) It affects your strength (+4). It lets you fly. It causes draining when unequipped. the +2 pair of boots "Rehag" {rElec Str+2} (523 gold) It affects your strength (+2). It insulates you from electricity. a +2 robe (203 gold) a scarf of cloud immunity (112 gold) a +3 leather armour of poison resistance (336 gold) (0, 0, Lair:2) 14 gold pieces (15, 21, Lair:2) 17 gold pieces (48, 16, Lair:2) 11 gold pieces (51, 23, Lair:2) a scroll of vulnerability (53, 1, Lair:2) 10 gold pieces