lepoulpe303 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 1, D:1) a +0 club (12, 10, D:1) 4 javelins (21, 6, D:1) a +0 dagger (24, 1, D:1) a +0 short sword (28, 0, D:1) 3 javelins (28, 8, D:1) a +0 mace (29, 5, D:1) a +0 ring mail (31, -17, D:1) a +0 short sword (38, 24, D:1) a cursed -4 ring of strength Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, -1, D:2) a +0 helmet (23, 7, D:2) a +0 leather armour (26, -4, D:2) a +0 dagger (33, 5, D:2) 23 sling bullets (44, 6, D:2) a cursed -2 club (49, -5, D:2) a +0 club (50, 0, D:2) a +0 dagger a +2 hunting sling of flaming (55, 27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, 16, D:3) a +0 leather armour (29, 4, D:3) a +0 whip (38, 26, D:3) a +0 dagger (38, 37, D:3) a +0 quarterstaff (45, 0, D:3) a -1 short sword (48, 42, D:3) a +0 dagger (49, 11, D:3) a +0 giant spiked club (50, 8, D:3) a +0 club a +0 leather armour a +0 whip a +0 flail a +0 leather armour a +0 flail a +0 ring mail (51, 35, D:3) a +0 dagger (53, 6, D:3) a +0 ring mail (53, 21, D:3) a +0 short sword (54, 8, D:3) a +0 ring mail (55, 1, D:3) a +0 kite shield (55, 5, D:3) a +1 battleaxe of venom (55, 14, D:3) a +0 club a +0 scale mail (55, 39, D:3) a +0 dagger (56, 15, D:3) a +0 dagger (60, 2, D:3) a +0 leather armour (61, 3, D:3) a +0 leather armour (62, 8, D:3) a +0 club (63, 9, D:3) a +0 dagger a +0 club a +0 dagger a cursed -2 hunting sling Level 4 of the Dungeon [Shop] Teetoneti's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (15, -10, D:4) 12 arrows (22, 28, D:4) a +0 hand axe (24, 2, D:4) the +11 falchion of Inflation {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (36, 28, D:4) a +0 giant club (41, 10, D:4) a +0 dagger (48, 0, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (4, 2, D:5) a +0 trident (5, -11, D:5) a +0 scale mail (8, 1, D:5) a +0 scale mail 19 arrows (16, -8, D:5) a +0 shortbow 21 arrows (20, 15, D:5) a +0 dagger (22, -5, D:5) a +0 falchion (22, 17, D:5) a cursed +0 ring mail (34, 27, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (8, 31, D:6) a +1 falchion of holy wrath a +0 chain mail (10, 30, D:6) a +0 short sword a +0 ring mail (12, 29, D:6) a +0 dagger a cursed -1 mace a +2 vorpal flail (16, 3, D:6) a cursed -2 mace (17, 15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 morningstar (2, 4, D:7) a +0 dagger (6, 6, D:7) a cursed +0 giant spiked club (17, -13, D:7) a +0 hunting sling (21, 0, D:7) a +0 trident (23, -3, D:7) 3 silver boomerangs a +0 leather armour (23, -2, D:7) a cursed -1 dagger (24, -3, D:7) a +0 quarterstaff a +0 ring mail (25, -10, D:7) a +0 dagger (26, 18, D:7) a +0 robe (still there?) a +0 dagger (still there?) (28, 19, D:7) a +0 robe a +0 dagger (35, 9, D:7) a +0 dagger a +0 robe (41, 26, D:7) a +0 ring mail (54, -9, D:7) a +0 whip Level 8 of the Dungeon (0, 31, D:8) a cursed -2 giant club (6, 18, D:8) a +0 hunting sling (6, 20, D:8) 16 sling bullets (7, 49, D:8) a +0 ring mail (25, 19, D:8) a +0 dagger a +0 robe (27, 11, D:8) a large rock {!d} 2 arrows (27, 31, D:8) a +0 giant club a +0 giant club (29, 10, D:8) a cursed -2 mace (30, 3, D:8) a +0 whip (30, 5, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (31, 20, D:8) a +0 buckler (32, 11, D:8) the +1 helmet of Hys Ket {*Contam rF+++ Str+3 Dex-5} It affects your strength (+3). It affects your dexterity (-5). It renders you almost immune to fire. It causes magical contamination when unequipped. (34, 14, D:8) 4 large rocks {!d} a +0 shortbow of freezing 21 arrows (37, -6, D:8) 14 bolts (39, 20, D:8) 25 arrows (40, 32, D:8) a cursed +0 long sword a +0 robe (41, 30, D:8) a +0 flail (41, 31, D:8) a +1 halberd of freezing a +0 robe a +0 hand axe a +0 robe (41, 44, D:8) a +0 robe (54, 36, D:8) a +0 dagger a +0 club (54, 37, D:8) a +0 trident (54, 38, D:8) a +0 flail (54, 39, D:8) a +1 vorpal mace a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +1 long sword of holy wrath (0, 2, D:9) a +0 halberd (0, 19, D:9) a +0 leather armour a +0 short sword (1, 0, D:9) the +6 quarterstaff "Alyjude" {protect, rF- MR++ Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (2, 1, D:9) 15 sling bullets (7, 4, D:9) a +0 robe a +0 dagger (10, 20, D:9) a +0 giant club (21, -18, D:9) 22 bolts (24, 9, D:9) a +0 leather armour (31, 14, D:9) a +0 dagger a +0 cloak a +0 robe (32, 13, D:9) a +0 scale mail 2 silver boomerangs a +0 trident (33, 14, D:9) a +0 chain mail a +0 whip (34, 14, D:9) a +2 dagger of flaming (37, 11, D:9) a +0 scale mail a cursed -2 hand axe (40, 11, D:9) a +0 robe a +0 great sword (46, 12, D:9) a tin of tremorstones (3/3) (58, -28, D:9) a +0 war axe (61, 9, D:9) a +0 hand axe a cursed -1 trident 5 boomerangs (62, 9, D:9) a +0 dagger a +0 robe (63, 14, D:9) a +0 dagger a +0 robe (64, 14, D:9) a +0 mace a +0 scale mail Level 10 of the Dungeon (18, 0, D:10) a +0 dagger (21, -1, D:10) a +0 dagger (21, 3, D:10) a cursed -1 dagger a +0 robe (22, -1, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 chain mail a +0 flail a +0 chain mail of poison resistance {rPois} a +0 dire flail (32, 8, D:10) a +0 club a +0 leather armour (32, 10, D:10) a +0 dagger a +0 robe of magic resistance {MR+} (32, 12, D:10) a +0 war axe a +0 leather armour (32, 13, D:10) a +0 dagger a +0 ring mail (32, 15, D:10) a +0 glaive a +0 chain mail (32, 22, D:10) a +0 pair of gloves (33, 13, D:10) a +0 long sword a +0 plate armour (39, 3, D:10) a +0 giant spiked club a +0 giant club (48, 40, D:10) 2 arrows (49, 40, D:10) an arrow (51, 42, D:10) an arrow a +0 robe of magic resistance {MR+} a +0 dagger (51, 43, D:10) a +0 robe a +3 war axe (53, 13, D:10) 20 arrows (54, 41, D:10) a +0 club a +0 shortbow 18 arrows (55, 21, D:10) 21 sling bullets (63, 4, D:10) the +4 morningstar of Disembowelment {flame, *Rage +Fly Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It lets you fly. It may make you go berserk in combat. (68, 3, D:10) 17 sling bullets (69, 36, D:10) a +0 shortbow 18 arrows Level 11 of the Dungeon (0, 0, D:11) a +1 vorpal flail a +0 robe (0, 1, D:11) a +0 giant club a +0 mace a +0 robe a +0 morningstar a +0 robe (1, -2, D:11) a +0 battleaxe a +0 robe (3, -2, D:11) a cursed -2 dagger a +0 robe (3, 23, D:11) a +0 hand axe (7, 8, D:11) a +0 falchion (9, 34, D:11) the +3 kite shield of Defiance {Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. (18, 19, D:11) a +0 leather armour (26, 34, D:11) a +4 great sword of freezing a +0 robe (27, 34, D:11) a cursed -3 short sword a cursed +0 flail a +0 robe a +0 dagger a +0 robe (28, 34, D:11) a +0 dagger a +0 robe a +1 vampiric dagger a +0 robe a +0 club a +0 leather armour a cursed -3 great sword a +0 robe a +0 falchion a +0 robe (29, 14, D:11) a +0 flail (29, 26, D:11) a +3 rapier of holy wrath a +0 dagger of venom a +0 robe of fire resistance {rF+} a +0 short sword an uncursed amulet of guardian spirit {Spirit} 5 scrolls of amnesia (29, 33, D:11) a +0 ring mail a +0 short sword (29, 34, D:11) a +0 dagger a +0 robe (33, 27, D:11) a +0 trident (46, 4, D:11) a +0 kite shield (50, 6, D:11) a cursed +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (6, -20, Orc:1) a +0 dagger a +0 robe (6, -19, Orc:1) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (8, -20, Orc:1) a +0 dagger (9, -20, Orc:1) a +0 short sword a +0 leather armour (11, 5, Orc:1) a +0 robe a +0 dagger (21, -16, Orc:1) a +0 hand crossbow (22, -6, Orc:1) a +0 scale mail a +0 club a +0 leather armour a +0 short sword a +0 flail (24, -7, Orc:1) a +0 chain mail 5 boomerangs a +0 mace (24, -6, Orc:1) a +0 giant club a +0 chain mail a +0 war axe (26, -4, Orc:1) a +0 dagger a +0 robe (28, -12, Orc:1) a +0 hand axe a +0 dagger a +0 robe (28, -11, Orc:1) a +0 tower shield a +0 plate armour a +0 long sword (28, -5, Orc:1) a +0 dagger (unseen) (28, -4, Orc:1) a +0 flail a +0 chain mail (28, -3, Orc:1) a +0 chain mail (unseen) (28, -2, Orc:1) a +0 chain mail a +0 short sword (28, 14, Orc:1) a cursed +0 robe a +0 dagger (28, 15, Orc:1) a +0 flail a +0 dagger (29, -12, Orc:1) a +0 flail (29, -11, Orc:1) a +0 chain mail a +0 war axe 3 boomerangs a +4 falchion (31, -13, Orc:1) a +0 robe (unseen) (31, -7, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Cybrisast's Gadget Shoppe a wand of polymorph (3) (75 gold) a lightning rod (4/4) (600 gold) a wand of paralysis (8) (150 gold) a box of beasts (300 gold) a box of beasts (300 gold) a lightning rod (4/4) (600 gold) a phial of floods (600 gold) a lightning rod (4/4) (600 gold) a lightning rod (4/4) (600 gold) a wand of digging (3) (210 gold) a wand of polymorph (6) (120 gold) a tin of tremorstones (3/3) (600 gold) [Shop] Wilef's Assorted Antiques a potion of degeneration (23 gold) a scroll of noise (23 gold) a +0 ring mail (92 gold) a potion of berserk rage (115 gold) a potion of degeneration (23 gold) a +2 chain mail of poison resistance (425 gold) a +0 scale mail (92 gold) a potion of degeneration (23 gold) a +0 great sword (149 gold) a scroll of summoning (218 gold) a scroll of remove curse (69 gold) a +0 hand crossbow (80 gold) [Shop] Omnadgh's Antique Weapon Boutique a +0 whip (92 gold) the cursed +1 great sword of Mijireas {freeze, *Drain rElec SInv Stlth+} (1076 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 scimitar (148 gold) a +1 spear of pain (536 gold) a +0 flail (129 gold) a +2 war axe of holy wrath (677 gold) a +0 flail (129 gold) a cursed -1 club (3 gold) a +3 morningstar (777 gold) a +0 hand axe (111 gold) a +0 flail (129 gold) a +0 glaive (240 gold) a cursed +0 hand crossbow (92 gold) a +0 vorpal flail (266 gold) [Shop] Jimyorgh's Antique Armour Shop a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a cursed +0 chain mail (45 gold) a +0 ring mail (120 gold) the +3 leather armour of Altruism {-Cast Str+5 Int+3} (1014 gold) It affects your strength (+5). It affects your intelligence (+3). It prevents spellcasting. a +0 robe (21 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) the +7 chain mail of Ennui {rElec rF+++ MR- Str-5} (2214 gold) It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed +0 scale mail (90 gold) a +0 robe (21 gold) a +2 leather armour of positive energy (480 gold) a cursed +0 plate armour (660 gold) (0, 0, Orc:2) a cursed +0 leather armour a +0 flail (0, 1, Orc:2) a +0 ring mail a +0 whip (1, -1, Orc:2) a +0 chain mail a +0 mace (1, 0, Orc:2) a +0 dagger a +0 morningstar (2, -2, Orc:2) a +0 club (2, -1, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 scimitar (3, -2, Orc:2) a +0 short sword a +0 plate armour a +0 scimitar (4, -4, Orc:2) a +0 mace (4, -3, Orc:2) a +0 scale mail a +0 dagger (4, -2, Orc:2) 4 boomerangs a +0 flail (5, -5, Orc:2) a +0 plate armour a +0 battleaxe (5, -3, Orc:2) a +0 robe a +0 dagger (6, -4, Orc:2) a +0 robe a +0 dagger (6, -3, Orc:2) a +0 chain mail a +0 trident a +0 leather armour a +0 club (8, -4, Orc:2) a +0 trident (8, -1, Orc:2) 4 silver boomerangs a +0 mace a +0 giant club (9, -2, Orc:2) a +0 leather armour a +0 flail (9, 0, Orc:2) a +0 trident a +0 plate armour (10, -1, Orc:2) a +0 trident a +0 chain mail (10, 0, Orc:2) a +0 robe a +0 club (10, 1, Orc:2) a +0 flail a +0 spear (10, 2, Orc:2) a +0 halberd (10, 4, Orc:2) a +0 leather armour a +0 dagger (10, 5, Orc:2) a +0 flail (11, -4, Orc:2) a +0 chain mail a +0 dire flail of protection (11, 1, Orc:2) a +0 leather armour 3 boomerangs a +0 flail (14, 2, Orc:2) a +0 robe a +0 dagger (15, -19, Orc:2) a +0 chain mail 6 boomerangs a +0 war axe (15, -16, Orc:2) a +0 robe a +0 dagger (15, -15, Orc:2) a +0 short sword (15, 2, Orc:2) a +0 whip (16, -26, Orc:2) a +0 mace (16, -16, Orc:2) a +1 mace of protection (16, -15, Orc:2) a +0 leather armour a +0 ring mail a +1 flail of protection 3 boomerangs a +0 flail (17, -28, Orc:2) a +0 falchion a +0 scale mail (17, -27, Orc:2) a +0 dagger a +0 mace 3 boomerangs a +0 scale mail (17, -26, Orc:2) a cursed +0 flail (17, -15, Orc:2) a +0 robe a +0 dagger (18, -18, Orc:2) a +2 robe of fire resistance {rF+} a +0 dagger a +0 robe a +0 dagger (18, -5, Orc:2) a +0 giant spiked club (18, 5, Orc:2) a +0 short sword a +0 plate armour a +0 hand axe a +0 chain mail (19, -21, Orc:2) a +0 chain mail a +2 mace of holy wrath (19, -17, Orc:2) a +0 hand axe (20, -16, Orc:2) a +0 club (20, -15, Orc:2) a +0 plate armour 4 boomerangs a +0 short sword (20, -14, Orc:2) a +0 dagger (21, -22, Orc:2) a +0 falchion (22, -24, Orc:2) a +0 leather armour a +0 whip (23, -25, Orc:2) a +0 plate armour a +0 morningstar (24, -22, Orc:2) a +0 robe a +0 dagger (24, 0, Orc:2) a +0 flail (24, 1, Orc:2) a +0 dagger of pain a +0 flail (24, 2, Orc:2) a +0 leather armour (25, 1, Orc:2) a +0 robe a +0 dagger (25, 3, Orc:2) a +0 short sword (30, -13, Orc:2) a +0 dagger a +0 robe (33, -24, Orc:2) a +0 dagger (44, 11, Orc:2) a +0 ring mail (47, 10, Orc:2) a +0 dagger (47, 11, Orc:2) a +0 hand axe a +0 leather armour (48, 11, Orc:2) a +0 trident a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (14, -27, Lair:1) 8 boomerangs (15, -15, Lair:1) a +0 pair of boots (43, 1, Lair:1) 25 arrows (45, -29, Lair:1) the +4 war axe of Risk Management {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 25, Lair:2) a +0 long sword (1, 28, Lair:2) a book of Callings (8, 27, Lair:2) 17 bolts (16, 24, Lair:2) 23 arrows (31, -18, Lair:2) a +0 ring mail (50, 21, Lair:2) the +1 leather armour of the New World {rN+ MR+ Int-3} It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (55, 21, Lair:2) a +0 club (60, -10, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (20, -6, Lair:3) a +0 leather armour (38, 31, Lair:3) a +0 dagger a +0 robe (46, -2, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (1, 1, Lair:4) an uncursed staff of earth an uncursed staff of earth a scroll of amnesia an uncursed staff of cold {rC+} (3, -4, Lair:4) a crocodile corpse (skeletalised by now) a Gauntlet (0, 13, Gauntlet) a potion of curing (0, 14, Gauntlet) an uncursed ring of ice (1, 12, Gauntlet) 37 gold pieces (2, 6, Gauntlet) the ring of Vut Gank {Str+4 Dex+6} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+6). (3, 6, Gauntlet) an uncursed staff of earth (5, 6, Gauntlet) a scroll of blinking (6, 6, Gauntlet) a potion of cancellation (19, -1, Gauntlet) a +0 mace (19, 6, Gauntlet) 2 scrolls of identify (19, 20, Gauntlet) a tin of tremorstones (3/3) (20, 6, Gauntlet) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your SH (+8). (20, 20, Gauntlet) 24 gold pieces (21, 0, Gauntlet) a cursed +0 mace (33, 20, Gauntlet) a scroll of identify (36, 1, Gauntlet) a potion of heal wounds (36, 3, Gauntlet) a +3 trident of protection