lepoulpe303 Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (1, 35, D:1) a +0 hunting sling (12, 25, D:1) 14 bolts (15, 29, D:1) a +0 robe (17, 29, D:1) a +0 ring mail (22, 8, D:1) a +0 scale mail (28, 23, D:1) a +0 club (28, 33, D:1) a +0 club (43, 12, D:1) 3 stones (45, 23, D:1) a +0 naga barding (48, 33, D:1) a +0 helmet (49, 14, D:1) 18 bolts (52, 17, D:1) a stone Level 2 of the Dungeon (2, 5, D:2) a +0 club (7, 19, D:2) a +0 club (11, 7, D:2) a +0 dagger (21, -9, D:2) a +0 dagger (26, 1, D:2) a +0 whip (28, -14, D:2) a +0 short sword (28, -9, D:2) a stone (33, -9, D:2) 9 stones (34, -13, D:2) 13 arrows (37, 3, D:2) a +0 club (39, -13, D:2) a +0 dagger (39, 6, D:2) a +0 club (40, -2, D:2) a +0 ring mail (40, 35, D:2) a +0 club (49, 5, D:2) a +0 ring mail Level 3 of the Dungeon (4, -23, D:3) a +2 hand axe of chopping (4, 8, D:3) a +0 leather armour (7, 8, D:3) a +0 war axe (14, 7, D:3) a +0 quarterstaff (17, -9, D:3) 20 stones (22, 10, D:3) a +0 whip 20 bolts (25, 2, D:3) a +0 short sword a +1 dagger (31, -2, D:3) 17 stones (32, 20, D:3) a +0 centaur barding (36, -6, D:3) a +0 club (48, -21, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon [Shop] Irittymu's Serpentskin Sales 7 curare-tipped darts (42 gold) the Reference Book on Poison (542 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Spider Form Transmutation/Poison 3 yes e - Olgreb's Toxic Radiance Poison 4 yes f - Venom Bolt Conjuration/Poison 5 yes g - Alistair's Intoxication Transmutation/Poison 5 no a +0 club of venom (32 gold) Itequapp's Guide on Poison (575 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Olgreb's Toxic Radiance Poison 4 yes f - Venom Bolt Conjuration/Poison 5 yes 11 poisoned darts (44 gold) 20 poisoned darts (80 gold) (0, 0, D:4) a +2 ring mail of poison resistance (12, -13, D:4) 32 stones (12, -12, D:4) a +0 giant spiked club (38, 29, D:4) 14 bolts (39, 36, D:4) a +0 whip (42, 29, D:4) a +0 dagger (43, 36, D:4) a +0 club (44, 31, D:4) a +0 club (54, 3, D:4) 21 arrows (56, -8, D:4) 19 stones (59, -17, D:4) a +0 whip (63, -14, D:4) a +0 whip a +0 leather armour a +0 flail (64, 5, D:4) 30 arrows a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) the +6 hand axe "Nobbeir" {chop, Fragile MR++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (15, -5, D:5) 22 bolts (17, 16, D:5) a +0 helmet (19, 5, D:5) a +0 falchion (21, 13, D:5) a +0 hand axe 3 boomerangs (23, -31, D:5) 3 arrows (23, 5, D:5) a +0 leather armour (27, -10, D:5) a +0 hand axe (29, -9, D:5) a +0 chain mail (29, 16, D:5) a +0 pair of boots (31, -14, D:5) 24 stones (35, -26, D:5) the cursed +0 ring mail of Liberalism {*Contam rPois MR+ Int+4} It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (35, -9, D:5) a +0 robe a +0 mace (37, -5, D:5) a +0 ring mail (38, 22, D:5) a +0 chain mail (41, -23, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an arrow 23 bolts (0, 4, D:6) 4 arrows a +0 spear (0, 5, D:6) a +0 shortbow an arrow (0, 6, D:6) an arrow a +0 dagger a +0 robe (2, -3, D:6) 23 stones (2, 8, D:6) a +0 whip (5, 3, D:6) 3 potions of degeneration {!q} (10, -3, D:6) 21 arrows (14, 0, D:6) a +0 plate armour (14, 33, D:6) a +0 dagger (20, 17, D:6) a +0 chain mail (25, 35, D:6) the +9 mace of the Pyrrhic Victory {flame, rC++ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It greatly protects you from cold. (42, 6, D:6) 20 stones Level 7 of the Dungeon (3, 6, D:7) a +0 great sword (15, 50, D:7) a +0 ring mail (33, 17, D:7) a +0 whip (33, 20, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident (7, 4, D:8) a +0 dagger (13, -12, D:8) 25 stones (19, -3, D:8) a +0 robe (23, -3, D:8) 14 stones (28, -19, D:8) a +0 robe (30, -12, D:8) a +0 giant club (31, -11, D:8) a +0 short sword (32, -11, D:8) a +0 giant club a +0 giant spiked club (36, 0, D:8) a +0 short sword (38, -7, D:8) a potion of degeneration {!q} (39, -20, D:8) a cursed -1 trident a +0 plate armour (39, 5, D:8) the ring "Apnim" {-Tele +Inv rC+ Int-2 SInv} [ring of intelligence] It affects your intelligence (-2). It protects you from cold. It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. (40, -19, D:8) a +0 club 3 boomerangs (41, -19, D:8) a +1 war axe of venom a +0 flail (43, -12, D:8) an arrow (43, -11, D:8) an arrow (43, 6, D:8) a cursed -3 giant club (46, -27, D:8) 24 stones (53, -3, D:8) a +0 giant club (53, 0, D:8) 22 arrows (56, -3, D:8) a +0 quarterstaff (56, -1, D:8) 15 stones (68, -12, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 trident of distortion (1, 17, D:9) a +0 trident (8, 33, D:9) a +0 shortbow 13 arrows (11, 4, D:9) a +0 leather armour (13, 29, D:9) 13 arrows (16, -7, D:9) a +0 ring mail (18, 2, D:9) 19 bolts (18, 5, D:9) 17 stones (19, 19, D:9) 16 arrows a +0 longbow (19, 24, D:9) an arrow (26, -1, D:9) a +0 club (26, 44, D:9) 20 stones (29, -1, D:9) a +0 war axe a +0 plate armour (47, 15, D:9) a +0 leather armour (47, 16, D:9) a +0 short sword 6 boomerangs a +0 plate armour (47, 19, D:9) a +0 dagger (53, 38, D:9) a +0 dagger a +0 robe (54, 39, D:9) 18 stones (55, 38, D:9) 26 stones (58, 43, D:9) 20 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (32, 1, Lair:1) 8 stones (37, -19, Lair:1) 14 stones (37, -5, Lair:1) a +0 leather armour of poison resistance (40, -38, Lair:1) 19 arrows (41, -23, Lair:1) a +0 war axe (46, -38, Lair:1) a +0 club (54, -25, Lair:1) a +1 pair of boots Level 2 of the Lair of Beasts (9, 3, Lair:2) a +0 falchion (22, 8, Lair:2) 20 stones (29, 0, Lair:2) a +0 robe (30, 27, Lair:2) a cursed +0 ring mail (60, -5, Lair:2) a +0 trident (63, 10, Lair:2) 8 gold pieces (63, 11, Lair:2) a scroll of fear (63, 13, Lair:2) 2 potions of mutation (64, 10, Lair:2) 20 gold pieces (64, 11, Lair:2) a ration (64, 12, Lair:2) a +1 morningstar of draining (64, 13, Lair:2) a ration (64, 14, Lair:2) 9 gold pieces (65, 11, Lair:2) a +0 rapier (65, 12, Lair:2) a ration (65, 13, Lair:2) 28 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 gold pieces (17, -16, Lair:3) 20 bolts (23, -8, Lair:3) 20 stones (25, -33, Lair:3) 19 stones (35, -22, Lair:3) a +0 ring mail (36, -23, Lair:3) a +0 long sword (42, -25, Lair:3) 17 arrows (51, -22, Lair:3) 13 arrows (52, -16, Lair:3) a ration (59, -23, Lair:3) 20 gold pieces