lepoulpe303 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -22, D:1) 20 arrows (9, -21, D:1) a +0 dagger (37, -12, D:1) a +0 club a +0 dagger (37, -6, D:1) a +0 ring mail (42, -15, D:1) a +0 dagger (50, -12, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 19, D:2) a +0 ring mail (1, 13, D:2) a +0 club (3, 27, D:2) a cursed +0 hunting sling (12, 26, D:2) a +0 robe (21, -4, D:2) a +0 whip (29, -4, D:2) a +0 club (31, 21, D:2) a +0 scythe a cursed +0 robe (33, 19, D:2) a cursed -3 short sword a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -19, D:3) a cursed -2 club (3, -15, D:3) a +0 club (10, -13, D:3) a cursed +0 chain mail (12, -31, D:3) 19 bolts (17, -36, D:3) a +0 club (19, -34, D:3) a +0 club (21, -19, D:3) a +0 whip (23, -17, D:3) 12 arrows (36, -33, D:3) a +0 dagger a +0 robe (37, -33, D:3) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe (37, -25, D:3) 19 sling bullets (42, -44, D:3) a +0 dagger (45, -13, D:3) a cursed -2 club a +0 scale mail a +0 dagger (46, -13, D:3) a +0 dagger a +0 robe (47, -29, D:3) a +0 whip a +0 leather armour (47, -10, D:3) a +0 hand axe a +0 leather armour (48, -27, D:3) a +0 whip (51, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (23, -24, D:4) a +0 hand axe (26, -27, D:4) a +0 whip (31, -4, D:4) a +0 helmet (36, -27, D:4) a +0 leather armour (38, -11, D:4) a +0 trident a +0 leather armour (38, -5, D:4) a cursed -3 hand axe a +0 ring mail a +0 club a +2 ring mail of fire resistance {rF+} (41, -18, D:4) a +0 dagger a +1 leather armour of positive energy {rN+} (41, -7, D:4) a +0 dagger (52, -35, D:4) a +0 whip (53, -41, D:4) a +0 short sword (53, -20, D:4) a +0 hand axe (61, 2, D:4) a +0 glaive (62, 8, D:4) a +0 robe Level 5 of the Dungeon [Shop] Mekhatzo's Weapon Boutique a +0 falchion (39 gold) 21 stones (27 gold) the +3 broad axe "Zoelib" {flame, rPois rC+ MR-} (470 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 broad axe (52 gold) the +2 flail "Cuutukk" {venom, Int+4} (384 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). a +0 flail of crushing (93 gold) a +0 trident (45 gold) a +1 flail of protection (145 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +0 halberd (52 gold) a +5 quick blade (546 gold) a +3 halberd of freezing (314 gold) (0, 0, D:5) 18 arrows (6, -6, D:5) 9 sling bullets (9, -21, D:5) a +0 giant club (18, -20, D:5) 20 bolts (24, 12, D:5) 16 bolts (25, -25, D:5) 17 arrows a +0 shortbow (25, -24, D:5) an arrow (25, -21, D:5) 2 arrows (29, 16, D:5) a +0 plate armour (31, 13, D:5) a +0 club (32, -5, D:5) 12 arrows (33, 13, D:5) a +0 club (39, -20, D:5) a +0 dagger (44, -21, D:5) an uncursed ring of teleportation an uncursed amulet of harm an uncursed amulet of the gourmand (46, -21, D:5) a +0 dagger a +0 ring mail (47, -24, D:5) a +0 club (52, -14, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 6 gold pieces (unseen) (1, 0, D:6) 16 gold pieces (3, 1, D:6) 6 gold pieces a +0 club (13, 11, D:6) 19 gold pieces (15, 19, D:6) 17 gold pieces (27, 8, D:6) 16 gold pieces (40, -3, D:6) 12 gold pieces the Ecumenical Temple