lemonriz Level 1 of the Dungeon (0, 0, D:1) a +0 vampiric dagger (1, -14, D:1) a stone (3, -15, D:1) a +0 dagger (3, -4, D:1) a +0 ring mail (9, -35, D:1) a stone (9, -14, D:1) 2 stones (9, -9, D:1) a cursed -1 club (11, -34, D:1) a stone (18, -20, D:1) 18 sling bullets (18, -2, D:1) a +0 club (19, -34, D:1) a +0 club (19, -22, D:1) 16 stones (19, -3, D:1) a +0 short sword (19, -2, D:1) a +0 club (21, -3, D:1) a +0 short sword (25, -19, D:1) a cursed -1 club Level 2 of the Dungeon (6, 1, D:2) 2 stones (6, 2, D:2) 3 stones (6, 23, D:2) a +0 club (7, 30, D:2) a +0 short sword (10, 15, D:2) a +0 club (16, 14, D:2) a cursed +0 hunting sling a +0 dagger 13 stones (16, 16, D:2) a stone (16, 17, D:2) a stone (16, 20, D:2) a stone (17, 24, D:2) a +0 robe (33, 1, D:2) a cursed -2 dagger (34, 11, D:2) a cursed -3 club (37, 35, D:2) a +0 club (38, 19, D:2) a +0 robe (39, 34, D:2) a +0 scythe a +0 robe (43, 39, D:2) a +0 hunting sling (50, 14, D:2) a +0 robe (51, 16, D:2) an uncursed ring of positive energy Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -14, D:3) a +0 whip a +0 scale mail (6, 18, D:3) a +0 shield (16, 1, D:3) a +0 short sword (25, 1, D:3) 14 stones (31, -17, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -27, D:4) a +0 hand axe (3, 1, D:4) 23 stones (3, 4, D:4) 12 stones (54, -12, D:4) the +11 scimitar of Qoref {flame, rF- rN++ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. (54, -10, D:4) 18 arrows (56, -13, D:4) a fruit (58, -13, D:4) 17 stones