leavemydog Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -18, D:1) a +0 short sword 5 stones a +0 dagger (15, -21, D:1) a +0 ring mail (21, 3, D:1) 5 large rocks (30, 14, D:1) a +0 whip 5 stones (40, 32, D:1) a +0 chain mail (42, -11, D:1) a +0 ring mail (43, -8, D:1) 6 stones (47, 34, D:1) a +0 club (53, 5, D:1) 6 poisoned darts (55, 32, D:1) 8 stones (56, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 potions of degeneration (2, -17, D:2) a +0 spear (4, -29, D:2) a +0 quarterstaff (7, -16, D:2) a +0 club (12, -11, D:2) a +0 dagger (12, -9, D:2) a +0 club a +0 club (12, -8, D:2) a +0 club (13, -12, D:2) a +0 sling a +0 club (13, -11, D:2) a +0 dagger a +0 dagger a +0 club (18, -41, D:2) a +0 club (21, -3, D:2) a +0 whip (25, 11, D:2) a +0 club (32, -43, D:2) a +0 dagger (36, -3, D:2) a +0 dagger a +0 robe (45, -32, D:2) a +0 mace (51, 3, D:2) 4 poisoned darts (54, -43, D:2) a +0 whip (54, -2, D:2) a +0 short sword (56, -37, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -21, D:3) a +0 leather armour (5, 6, D:3) 2 javelins (7, -15, D:3) a +0 club a +0 scale mail (11, -15, D:3) a +0 dagger (11, 2, D:3) a +6 ring of dexterity (12, -16, D:3) a +0 hand axe a +0 leather armour (12, 2, D:3) a wand of roots (6) (12, 3, D:3) 16 gold pieces (19, -11, D:3) a +0 whip (31, 25, D:3) 5 stones (35, -10, D:3) a +0 club (39, -21, D:3) a +0 sling (43, -31, D:3) a +0 whip (45, 4, D:3) the +11 sling "Mokhit" {venom, rElec Will- Str-3 Dex+10} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-3). Dex: It affects your dexterity (+10). rElec: It insulates you from electricity. Will: It decreases your willpower. (51, -14, D:3) 6 stones (62, 7, D:3) a +0 arbalest Level 4 of the Dungeon (14, -6, D:4) the +1 leather armour of Uskayaw's Displeasure {rN+++ Str+8 Int-2 Stlth-} Str: It affects your strength (+8). Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (17, 0, D:4) a +0 dagger (19, 5, D:4) 7 stones (25, -23, D:4) 7 stones (29, -14, D:4) a +0 robe (32, -21, D:4) 8 stones (41, -27, D:4) a +0 pair of gloves (44, -25, D:4) an amulet of the acrobat (51, -26, D:4) a +0 club 2 poisoned darts Level 5 of the Dungeon [Shop] Giolirorph's Antique Armour Shoppe a +0 chain mail (103 gold) a +0 pair of gloves (103 gold) the +1 scale mail of the Moon {rC+ rCorr Int-2 Dex+3} (706 gold) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 cloak (103 gold) a +1 chain mail of positive energy (310 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) (0, 0, D:5) a +0 scale mail (3, 14, D:5) a +0 leather armour (4, -3, D:5) a +0 dagger (4, 12, D:5) a +0 flail a +0 dagger a +0 robe a +0 trident (5, 10, D:5) a +0 club a +0 leather armour (5, 11, D:5) a +0 short sword (5, 22, D:5) 6 datura-tipped darts (8, 10, D:5) a book of Callings (13, 30, D:5) 8 stones (33, 7, D:5) a +0 pair of boots (33, 23, D:5) a +0 club a boomerang a +0 leather armour (33, 24, D:5) a +0 hand axe (33, 25, D:5) a +0 club a +0 leather armour (33, 26, D:5) a +0 hand axe 9 stones a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (3, -6, D:6) a scroll of vulnerability (23, -23, D:6) a +0 shortbow (25, -20, D:6) a +0 hand axe a +0 robe (26, -20, D:6) a +2 war axe a +0 robe (27, -17, D:6) a +0 war axe a +0 robe (28, -18, D:6) a +0 shortbow a +0 robe (30, -20, D:6) a +0 falchion a +0 robe (30, -11, D:6) a +3 great sword a +0 robe (35, -5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +1 vorpal flail an orc corpse (4, 0, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 5 stones (11, -10, D:8) a +0 leather armour (15, -7, D:8) a scroll of identify