Dungeon Crawl Stone Soup version 0.29-a0-1009-g60c99734e7 (webtiles) character file. Game seed: 5416101848477767374 49 leavemydog the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 8, 2022. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (744 turns). leavemydog the Conjurer (Deep Elf Conjurer) Turns: 744, Time: 00:01:04 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 0/9 EV: 12 Int: 24 God: Gold: 53 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . e - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of flight MPRegen 0.11/turn (no ring) @: flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a +2 dagger of electrocution (weapon) Missiles d - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of flight (left hand) Scrolls g - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of flight {unknown} h - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The goblins go into a battle-frenzy! The goblin barely misses you. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray hits Robin! You kill Robin! The searing ray hits the goblin! You kill the goblin! The goblin misses you. The goblin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 trident of flaming and wearing a +0 scale mail (82% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Terence. Terence is lightly wounded. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. The goblin hits you but does no damage. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! The goblin closely misses you. Terence barely misses you. The goblin barely misses you. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the goblin! You kill the goblin! The goblin hits you but does no damage. The goblin hits you with a +0 dagger. Terence hits you from afar with a +1 trident of flaming. Terence burns you. The searing ray misses Terence. You finish channelling your searing ray. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Terence closely misses you. The goblin hits you with a +0 dagger. You die... ######### #.......######### #.#............). # #.#.#.#.#.#.###. ... #.#.........###)).## #.#.#.#.#.#g@)@)...# #.#........g###..... #.#.#.#.#.#... .$# #............## # ##...#.#.#.#..# #............## #.###.###.#### ##+## #.# #.###.# ##...## #.# #...#.# ##....<## You could see Terence and 2 goblins. Vanquished Creatures Robin (D:2) A gnoll (D:1) A dart slug (D:1) 3 ball pythons (D:1) 2 bats (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins 2 quokkas 2 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leavemydog the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 29 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 32 | D:1 | Learned a level 2 spell: Searing Ray 91 | D:1 | Reached skill level 5 in Conjurations 653 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 735 | D:2 | Noticed Robin 736 | D:2 | Noticed Terence 740 | D:2 | Killed Robin 744 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms, kennysheep_crisscross D:2: layout_loops_corners, chequers_ecumenical_altar_island, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_unsneaky_path_e, co_window_of_opportunity_c, co_window_paths_c, co_window_of_opportunity_c, glass_columns_a, glass_columns_a, glass_columns_c, minmay_indecisive_spiral, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total -------------------------++------- Cast: Magic Dart || 26 Searing Ray || 2 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 742 | 708 | 34 | 0 | 631 | 2 | 371.0 | Dungeon | 742 | 708 | 34 | 0 | 631 | 2 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 637 daAuts D:2: 105 daAuts