Dungeon Crawl Stone Soup version 0.26-a0-112-g824cf5ae89 (webtiles) character file. Game seed: 3029029460656667401 0 kwel01 the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Abyssal Knight on June 25, 2020. Was a Follower of Lugonu. Slain by a small abomination (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:53 (107 turns). kwel01 the Skirmisher (Formicid Abyssal Knight) Turns: 107, Time: 00:00:54 Health: -3/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 19 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 ring mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour d - a +0 ring mail (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You see here 10 gold pieces. You now have 19 gold pieces (gained 10). A quasit comes into view. The quasit gives a chilling moan. A large abomination comes into view. A small abomination comes into view. The quasit closely misses you. The quasit claws you but does no damage. x2 A tentacled monstrosity comes into view. The small abomination closely misses you. The quasit bites you. The quasit barely misses you. The quasit claws you but does no damage. The quasit misses you. The quasit claws you but does no damage. x2 The quasit barely misses you. The quasit closely misses you. The quasit claws you. You feel clumsy. The small abomination hits you!! Ouch! That really hurt! You die... ................... ....... ................... ..... .........X........ ........ .#.....#.....#.....#..... ##..x###...###...###...# .#...XX#.....#..... ... .................... ... .........x5....... . .... ..........@....... ...#.....#.....#.. ..###...###...## .. #..... ....# ...... ...... ...... ....... ... ....... ....#.. You could see a tentacled monstrosity, a large abomination, 2 small abominations and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | kwel01 the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:1 | Noticed a small abomination 85 | Abyss:1 | Noticed a quasit 88 | Abyss:1 | Noticed a large abomination 92 | Abyss:1 | Noticed a small abomination 95 | Abyss:1 | Noticed a tentacled monstrosity 107 | Abyss:1 | Slain by a small abomination Illustrated notes Levels and vault maps discovered: Abyss:1: bh_silent_lugonu_exit Action || total -------------------------++------- Armor: Ring mail || 5 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------