krystol Level 1 of the Dungeon (0, 0, D:1) 36 sling bullets (5, 53, D:1) a +0 leather armour (11, -1, D:1) a +0 dagger (15, 24, D:1) a +0 hand axe (16, 25, D:1) a +0 club (23, 1, D:1) a +0 club (28, 36, D:1) a +0 whip (33, 29, D:1) a +0 club (36, 21, D:1) 4 javelins (36, 39, D:1) 18 stones (44, 17, D:1) a +0 dagger (57, 49, D:1) 27 stones Level 2 of the Dungeon (3, -1, D:2) a +0 spear (4, 6, D:2) 8 stones (5, -12, D:2) a +0 leather armour (7, -14, D:2) 17 stones (7, 5, D:2) a +0 hand axe (31, -8, D:2) a +0 club (48, -7, D:2) a +0 short sword (62, 31, D:2) a +0 short sword 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, -7, D:3) a +0 dagger (4, 5, D:3) a +0 dagger a +0 robe (7, 5, D:3) a +0 short sword (8, 5, D:3) a +0 war axe a +0 ring mail (8, 8, D:3) a +0 leather armour (10, 10, D:3) a +0 leather armour (11, -32, D:3) a +0 leather armour (16, 8, D:3) a +0 flail (18, -4, D:3) a +0 dagger (28, 7, D:3) a +0 dagger (29, 11, D:3) 25 bolts (32, -24, D:3) a +0 club (33, -24, D:3) a +0 dagger a +0 robe (47, -13, D:3) a +0 club (51, -9, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 14 stones (1, -4, D:4) 13 sling bullets (7, -4, D:4) a +0 hand axe (12, -8, D:4) 21 stones (18, 0, D:4) a +0 war axe (20, -21, D:4) a +0 spear (20, -17, D:4) 21 sling bullets (27, 15, D:4) a +1 leather armour of cold resistance a +0 robe (28, -5, D:4) a -3 mace (28, 16, D:4) a +0 flail (29, -3, D:4) a -2 war axe a -1 long sword a -1 short sword (31, -4, D:4) a -1 mace (33, -8, D:4) a -3 mace (41, -24, D:4) 14 gold pieces (46, 14, D:4) 16 sling bullets (52, -7, D:4) a +0 robe a +0 dagger (52, -5, D:4) a +0 dagger (54, -18, D:4) a +0 whip (54, -6, D:4) a cursed +0 dagger (55, -17, D:4) a +0 ring mail (55, -15, D:4) a +0 mace (55, -14, D:4) a +0 hand axe (unseen) (56, -17, D:4) a +0 falchion (57, -15, D:4) a +0 leather armour (unseen) Level 5 of the Dungeon (0, 0, D:5) 12 bolts (3, 33, D:5) a +0 short sword (4, -14, D:5) a +0 giant club (29, 29, D:5) a +0 hand axe (31, 27, D:5) a +0 dagger a +0 robe (31, 28, D:5) a +0 chain mail (32, 29, D:5) a +0 mace (33, 28, D:5) a +0 falchion (34, 28, D:5) a +0 mace a +0 leather armour (35, 13, D:5) a cursed +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 5, D:6) a cursed +0 scale mail a +0 short sword (3, 11, D:6) 6 arrows (5, 10, D:6) an arrow (6, 9, D:6) an arrow (9, 11, D:6) 3 arrows (14, -11, D:6) 27 stones (14, 7, D:6) 21 stones (23, 4, D:6) a +2 falchion of holy wrath (28, -12, D:6) a +0 robe (30, 3, D:6) a +0 helmet (40, 16, D:6) a +0 dagger a +0 robe (40, 18, D:6) a +0 hand axe a +0 flail a +0 leather armour a +0 ring mail (51, -23, D:6) 25 sling bullets Level 7 of the Dungeon (0, 0, D:7) a scroll of random uselessness (13, 10, D:7) 12 stones (21, -14, D:7) 15 stones (28, -8, D:7) the +2 robe "Nonurull" {rF+} It protects you from fire. 19 sling bullets a +0 quarterstaff a +0 hunting sling (29, 14, D:7) 16 sling bullets (29, 17, D:7) a +0 mace (34, 16, D:7) a +0 club (35, 3, D:7) a +0 scale mail (36, 5, D:7) 12 sling bullets (40, 4, D:7) a +0 plate armour of fire resistance (58, 4, D:7) 19 stones Level 8 of the Dungeon [Shop] Lahenueck's Antique Weapon Boutique a +0 hand axe (90 gold) a +0 whip (75 gold) the cursed +3 long sword "Ylafeps" {freeze, +Rage rPois Str-5 Dex+4} (927 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+4). It protects you from poison. It lets you go berserk. It has a curse placed upon it. a +2 vampiric halberd (720 gold) a +0 dagger (60 gold) the +8 hand axe of the Madman {flame, +Blink rPois MR- SInv} (1908 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. a +0 dagger (60 gold) a +0 battleaxe (195 gold) a +0 dire flail (120 gold) (0, 0, D:8) a +0 war axe (11, 12, D:8) a +0 hand axe of distortion (12, -2, D:8) a +0 ring mail a +0 flail (16, 34, D:8) a +0 dagger 2 stones (16, 35, D:8) a stone (17, 33, D:8) a +0 short sword 5 curare-tipped darts {!f} a +0 club (17, 34, D:8) a +0 hand crossbow 16 bolts a +0 short sword a +0 shortbow (20, 23, D:8) a +0 dagger (22, 24, D:8) a +0 short sword (23, 24, D:8) a +0 dagger a +0 dagger a +0 dagger a +0 club (38, 31, D:8) 11 stones (41, 6, D:8) a +0 spear (44, 11, D:8) a +0 whip (48, 8, D:8) a +0 giant club (53, 8, D:8) a +0 robe a +0 dagger (54, 8, D:8) a +0 plate armour a +0 long sword (55, 8, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (56, 9, D:8) a +0 whip (61, -2, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 25 stones (11, -10, D:9) a +0 ring mail (11, 0, D:9) a +0 chain mail a +0 halberd (12, -15, D:9) a +0 flail (12, -2, D:9) a +2 robe of the Archmagi a +0 dagger (12, 7, D:9) a +0 dagger (13, -15, D:9) a +0 scale mail a +0 dagger (13, -14, D:9) a cursed +0 leather armour a +0 mace (13, -1, D:9) a cursed +0 robe a +0 dagger (14, -14, D:9) a +0 mace a +0 flail (17, -5, D:9) 3 arrows (17, 2, D:9) a +0 robe (18, 0, D:9) a stone (21, -9, D:9) a +0 plate armour a +3 hand axe (23, -9, D:9) a +0 robe a +0 dagger (23, -1, D:9) a +0 club (24, -1, D:9) 2 stones a +0 dagger (24, 0, D:9) a +0 short sword (29, 3, D:9) a +0 leather armour (33, 5, D:9) a +0 robe (36, -20, D:9) a +0 ring mail (37, -27, D:9) an arrow (37, -26, D:9) an arrow (37, -23, D:9) an arrow (38, -21, D:9) an arrow (38, -4, D:9) a +0 giant spiked club (38, -1, D:9) a cursed +0 robe (39, -21, D:9) a +5 halberd of freezing Level 10 of the Dungeon (0, 0, D:10) 3 arrows (still there?) 2 arrows (still there?) (2, -2, D:10) an arrow (6, 4, D:10) a +0 leather armour (9, -6, D:10) a ration (26, -22, D:10) 2 arrows (32, -33, D:10) 17 stones (32, 1, D:10) a +0 plate armour (33, -30, D:10) a poisoned dart (34, -30, D:10) a poisoned dart (35, -29, D:10) a poisoned dart (36, -29, D:10) 2 poisoned darts (47, -14, D:10) 18 stones the Ecumenical Temple (16, 3, Temple) a +0 flail a +0 dagger the +2 plate armour of the Armoured One {Harm *Slow Str+7} It affects your strength (+7). It may slow you when you take damage. It increases damage dealt and taken. Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (6, -2, Lair:1) a wolf corpse