kroki Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -3, D:1) a +0 dagger (4, 2, D:1) 22 arrows (4, 3, D:1) a +0 club (5, -24, D:1) a +0 club (12, 4, D:1) 19 stones (20, 4, D:1) a +0 club (23, -38, D:1) a +0 club a +0 mace (26, -29, D:1) 17 stones (33, -6, D:1) a +0 chain mail (34, 13, D:1) 24 stones (38, -30, D:1) 25 stones (39, -32, D:1) a +0 ring mail (41, -23, D:1) a cursed +0 chain mail (44, 5, D:1) a +0 club 3 stones Level 2 of the Dungeon (6, -7, D:2) a cursed -2 club 7 tomahawks (11, -22, D:2) 2 stones (11, -19, D:2) a +0 robe (13, 32, D:2) 5 stones (14, 30, D:2) 30 stones (15, 32, D:2) 5 stones (16, 30, D:2) 3 stones (17, 21, D:2) 2 stones (17, 22, D:2) 2 stones (17, 29, D:2) 9 stones (20, -21, D:2) a +0 spear (23, -20, D:2) 15 stones (24, -20, D:2) a +0 club (25, 4, D:2) a +0 spear (31, -7, D:2) a +0 flail (34, -15, D:2) a +0 mace (34, -14, D:2) 12 bolts (46, 25, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 spear (19, 15, D:3) 24 arrows (21, -1, D:3) a +0 ring mail (22, -2, D:3) a +0 plate armour (32, 19, D:3) 29 bolts (45, 0, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ocubrub's Weapon Emporium 11 stones (12 gold) the +4 rapier of Famoc {pierce, rPois} (409 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +0 whip (27 gold) a +0 quarterstaff (44 gold) a +0 rapier (44 gold) 17 stones (18 gold) a +0 club (11 gold) 10 sling bullets (55 gold) the +9 battleaxe "Starlight" {chop, rElec rPois rF- Int+4} (817 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. the +9 trident "Jellybane" {venom, rPois Dex+4 SInv Stlth-} (787 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from poison. It lets you see invisible. It makes you less stealthy. 20 bolts (44 gold) 20 arrows (44 gold) the +5 hand axe of Maumymo {flame, rN++ MP+9} (734 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from negative energy. It affects your magic capacity (+9). a cursed -1 war axe (1 gold) (0, 0, D:4) a +0 trident (4, -7, D:4) a +0 halberd (5, -30, D:4) a cursed -2 flail (5, -18, D:4) a +0 giant club (5, -5, D:4) a +0 spear (6, -5, D:4) a +0 whip (7, -30, D:4) a +0 dagger (7, -13, D:4) a +0 flail (7, 5, D:4) a +5 vampiric scythe {!w} a +0 robe (9, -31, D:4) a cursed -2 short sword a +0 leather armour (9, -17, D:4) a +0 animal skin (11, 12, D:4) a +0 club (12, 12, D:4) a +0 flail (13, 8, D:4) a +0 great sword (14, 12, D:4) a +0 short sword (20, 7, D:4) a +0 giant spiked club (23, -23, D:4) 26 sling bullets (24, 16, D:4) a cursed -2 ring mail (25, 4, D:4) a stone (27, 6, D:4) a stone (28, 8, D:4) a tomahawk (29, 6, D:4) a stone (31, 8, D:4) a +0 quarterstaff 11 stones a +0 leather armour (32, 8, D:4) a stone (34, 10, D:4) a stone (35, 11, D:4) 3 stones a +0 hand axe a +0 ring mail a +0 hand axe 4 tomahawks a +0 ring mail (39, 16, D:4) a +0 flail (41, -17, D:4) a +0 robe (42, -22, D:4) a +0 animal skin (50, 2, D:4) a +0 dagger (59, -4, D:4) a +0 club a +0 short sword (59, -3, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Dagredy's Book Shoppe a book of Power (585 gold) a Young Poisoner's Handbook (520 gold) a book of Burglary (975 gold) a book of Party Tricks (650 gold) a book of Debilitation (520 gold) a book of Conjurations (390 gold) a book of Beasts (715 gold) a book of Geomancy (455 gold) Sif Muna's Papyrus of Earth and Ice (546 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Metabolic Englaciation Hexes/Ice 5 a book of Alchemy (975 gold) a Young Poisoner's Handbook (520 gold) a book of Minor Magic (260 gold) a book of Debilitation (520 gold) (0, 0, D:5) a +0 spear 28 stones (0, 2, D:5) a +0 club a +0 spear (1, 4, D:5) a stone (1, 6, D:5) a stone (11, 26, D:5) a +0 scale mail (13, 16, D:5) a +0 hand crossbow (15, 8, D:5) a cursed +0 long sword (27, 21, D:5) a +0 dagger (38, 36, D:5) a +0 hunting sling (52, 21, D:5) a Necronomicon Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, -21, D:6) 26 stones (12, 10, D:6) a +0 scimitar a +0 robe (14, 10, D:6) a +0 short sword a cursed +0 robe a +3 morningstar a +0 robe (15, 10, D:6) a cursed +0 scimitar a +0 robe a +0 rapier a +0 leather armour (27, -19, D:6) a +0 plate armour (29, -2, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +1 hand axe of venom (30, -3, D:6) a +0 robe a +0 dagger (38, -26, D:6) a +0 robe (39, -35, D:6) 17 arrows (39, -30, D:6) a +0 quarterstaff (49, 3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (11, -10, D:7) a +0 war axe (12, -1, D:7) a +0 flail a +0 leather armour (18, -12, D:7) a +0 giant spiked club (18, -11, D:7) a +0 war axe a +0 plate armour (21, 4, D:7) 15 arrows (23, -19, D:7) a +0 robe (24, -17, D:7) a +0 spear (29, -18, D:7) a +0 dagger a +0 leather armour (35, -20, D:7) a +0 club a +0 robe (38, -22, D:7) 16 arrows (42, -2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a ration (1, -1, D:8) 18 gold pieces (3, -4, D:8) 19 arrows (3, 0, D:8) 2 potions of heal wounds (5, -1, D:8) a +0 leather armour (7, -7, D:8) 18 gold pieces (23, -4, D:8) a +0 mace (23, -3, D:8) a -2 spear a +0 animal skin the gnoll skeleton of Grum (23, 5, D:8) a +0 chain mail the Ecumenical Temple