kroki Level 1 of the Dungeon (0, 0, D:1) 25 arrows (18, 3, D:1) 19 sling bullets (26, 1, D:1) 12 sling bullets (27, 5, D:1) a +0 short sword (36, -8, D:1) a +0 club (47, 30, D:1) 23 arrows (54, 21, D:1) a +0 dagger Level 2 of the Dungeon (5, 5, D:2) 16 bolts (7, -14, D:2) a cursed -3 club a +0 club (7, 16, D:2) 21 arrows (12, 14, D:2) a cursed +0 leather armour (12, 30, D:2) 15 arrows (35, -4, D:2) 16 poisoned needles (45, 19, D:2) a +0 robe (48, 5, D:2) a +0 robe (60, -2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +4 dagger a +0 dagger (0, 1, D:3) a +0 club a +0 animal skin (1, 21, D:3) a cursed -1 whip (2, 2, D:3) a +0 club a +0 dagger (3, 32, D:3) a +0 dagger (11, 27, D:3) a +0 whip (15, -2, D:3) 8 poisoned needles (18, 33, D:3) 12 poisoned needles (19, 28, D:3) a +0 whip (21, 36, D:3) a +0 short sword (23, 39, D:3) a +0 club (25, 33, D:3) 16 poisoned needles (26, 5, D:3) a +0 club (29, 1, D:3) 20 arrows (31, 0, D:3) a +0 falchion a +0 hand axe (31, 1, D:3) a +0 trident (31, 3, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (1, 16, D:4) a +0 club (9, -12, D:4) a +0 dagger a +0 robe (10, -13, D:4) a +0 falchion a +0 chain mail (10, -12, D:4) a +0 dagger a +0 robe (11, -5, D:4) a scroll of random uselessness (17, -25, D:4) a cursed +0 giant club (17, -14, D:4) a +0 flail a +0 ring mail a +0 whip (18, 19, D:4) a +0 flail a +0 chain mail (19, 21, D:4) a +0 leather armour a +0 trident (19, 22, D:4) a +0 war axe a +0 trident a +0 ring mail (22, -19, D:4) a +0 flail (22, -17, D:4) a +2 mace of holy wrath a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 hand axe a +3 scale mail (39, -11, D:4) 25 arrows (46, 29, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Geguf's Antique Weapon Shoppe a +0 dagger (40 gold) a cursed +0 hunting sling (2 gold) the +5 shortbow of Vipn {speed, +Inv rPois rF++ MR-} (1310 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. a +7 giant spiked club (778 gold) a +2 shortbow of freezing (348 gold) a +3 hand crossbow of flaming (466 gold) a +0 long sword (70 gold) a +0 whip (50 gold) a +0 whip (50 gold) a +0 quarterstaff (80 gold) a +0 hunting sling (30 gold) (2, 2, D:5) a +0 trident (5, 8, D:5) a +0 mace a +0 leather armour (5, 12, D:5) a +0 short sword (5, 14, D:5) a +0 dagger a +0 robe (6, 11, D:5) a +0 shortbow 28 arrows (16, 44, D:5) a +0 mace a +0 shortbow 16 arrows (17, 42, D:5) a +0 ring mail (23, 11, D:5) a +0 giant spiked club (39, 22, D:5) a +0 rapier a +0 chain mail (41, 24, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 20 arrows (0, 1, D:6) an arrow (0, 2, D:6) a cursed +0 dagger a +0 robe a cursed +0 hand axe a +0 robe a +0 short sword of protection a +0 chain mail a potion of mutation {!q} a +0 quarterstaff a +0 leather armour a +0 giant spiked club an orc skeleton (0, 7, D:6) a +0 dagger (unseen) (0, 13, D:6) a +0 morningstar a +0 robe (0, 34, D:6) a +0 war axe (unseen) (1, -1, D:6) an arrow (1, 36, D:6) a +0 spear (3, 5, D:6) a +0 dagger a +0 scale mail (4, 3, D:6) a +0 dagger (13, -1, D:6) a +0 leather armour (15, 4, D:6) a potion of curing