kroki Level 1 of the Dungeon (0, 0, D:1) a +0 club (-44, 2, D:1) 15 bolts of flame (-28, 2, D:1) a stone (9, 4, D:1) a +0 dagger (-16, 13, D:1) a +0 helmet (-21, 18, D:1) a +0 club (-21, 19, D:1) a cursed -3 club (-39, 20, D:1) a +0 club (-32, 31, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (20, 5, D:2) a +2 quarterstaff of chaos (24, 6, D:2) a +0 hammer (8, 8, D:2) a +0 helmet (-26, 11, D:2) a +0 hunting sling (15, 15, D:2) a +0 club (-25, 19, D:2) 22 bolts (-9, 24, D:2) 2 stones (-9, 25, D:2) a +0 club (-14, 29, D:2) a +0 scale mail (-18, 37, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) 16 stones (-13, 2, D:3) 4 poisoned javelins a cursed +0 flail a +0 club (-12, 2, D:3) a +0 flail a +0 leather armour (28, 7, D:3) a +0 dagger (-5, 10, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 ring mail a +0 leather armour a +0 ring mail (14, 10, D:3) a stone (15, 11, D:3) a +3 whip (2, 13, D:3) 2 stones (2, 14, D:3) 3 stones (3, 14, D:3) 13 stones (4, 14, D:3) a +0 hunting sling (16, 16, D:3) a +0 leather armour (17, 17, D:3) a +0 dagger (20, 17, D:3) a +0 hand axe (17, 18, D:3) a +0 club a cursed +0 leather armour a stone Level 4 of the Dungeon (0, 0, D:4) a +0 mace of protection (0, 1, D:4) a +0 giant spiked club (14, 2, D:4) a +0 dagger (15, 2, D:4) 3 stones (-1, 4, D:4) a +0 club (-24, 5, D:4) a +0 leather armour (-35, 10, D:4) a +0 club (-27, 17, D:4) an uncursed staff of cold (-3, 17, D:4) a +2 scimitar of slicing (10, 17, D:4) a cursed -3 dagger a +0 blowgun 13 poisoned needles (-30, 18, D:4) a +0 short sword (-23, 18, D:4) a +0 robe (-27, 20, D:4) a cursed +0 club (-21, 22, D:4) 2 tomahawks (-15, 22, D:4) a +0 hand axe (-11, 22, D:4) a +0 club (-15, 25, D:4) the cursed -4 leather armour of the Merchant {rElec MR++} It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (9, 25, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (18, 8, D:5) a +0 spear (7, 11, D:5) 5 stones (19, 12, D:5) a +0 shortbow 17 arrows (20, 14, D:5) 4 arrows (-4, 17, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 short sword a +0 chain mail of poison resistance (28, 17, D:5) a +0 chain mail (-8, 19, D:5) a +0 short sword (10, 22, D:5) 24 arrows (-22, 28, D:5) 3 poisoned needles (-30, 29, D:5) 9 poisoned needles Level 6 of the Dungeon (0, 0, D:6) an arrow (4, 0, D:6) an arrow (5, 0, D:6) a +0 giant club (7, 0, D:6) a +0 trident a +0 shortbow 26 arrows (-15, 1, D:6) a +0 falchion (-13, 1, D:6) a +0 ring mail (-12, 1, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (-25, 2, D:6) a +0 leather armour a +0 hand axe 2 stones a +0 dagger (-13, 2, D:6) a +0 whip of draining (-10, 9, D:6) a +0 giant club (-7, 27, D:6) a +0 dagger (0, 27, D:6) 11 sling bullets (-11, 28, D:6) a +0 leather armour (17, 28, D:6) a +0 robe (2, 34, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 21 stones (15, 1, D:7) 27 stones (-9, 3, D:7) a +0 mace a +0 ring mail (-13, 4, D:7) a +0 rapier (-11, 4, D:7) a +0 dagger a +0 flail a +0 scale mail (-10, 9, D:7) a +0 leather armour (-8, 13, D:7) the +7 dagger "Chu Pruf" {vamp, MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. (23, 14, D:7) a +0 broad axe (1, 15, D:7) a +0 whip a +0 ring mail a +0 club (3, 15, D:7) 21 sling bullets (-11, 16, D:7) 2 javelins (8, 18, D:7) 23 arrows (15, 19, D:7) a +0 scale mail (26, 24, D:7) a +0 trident (-35, 25, D:7) a +0 whip (-34, 25, D:7) a +0 hand axe a +0 ring mail (12, 25, D:7) a +0 short sword of draining (-8, 28, D:7) a +0 pair of gloves (-34, 31, D:7) a +0 robe (5, 37, D:7) a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) 23 arrows (-15, 2, D:8) 8 silver tomahawks (8, 3, D:8) a +0 war axe (-36, 5, D:8) a +0 glaive a +0 robe (-44, 10, D:8) 19 stones (-24, 10, D:8) 14 stones (-20, 10, D:8) a +0 animal skin (-22, 12, D:8) 7 tomahawks of returning (-23, 14, D:8) a +0 long sword a +0 plate armour (-24, 16, D:8) a +0 whip a +0 leather armour (-23, 16, D:8) a +0 trident a +0 leather armour (-21, 20, D:8) a +0 scale mail (-17, 21, D:8) a +0 animal skin (-7, 23, D:8) a +0 dagger a +0 robe (-29, 32, D:8) a +0 dagger a +0 robe (-14, 34, D:8) a +0 scimitar a +0 plate armour (-13, 34, D:8) a +0 club a +0 flail a +0 leather armour (-12, 35, D:8) a cursed -1 dagger a +0 robe (-2, 39, D:8) 16 stones (-2, 40, D:8) a cursed +0 club (0, 43, D:8) a +2 whip of freezing a +2 robe of cold resistance a +0 animal skin Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 stones (43, 12, Lair:1) a +0 ring mail (45, 20, Lair:1) 21 stones (5, 26, Lair:1) 25 stones (18, 33, Lair:1) 12 bolts