kraktruk Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 0, D:1) a cursed +0 plate armour (12, -3, D:1) a +0 club (19, 16, D:1) a +0 ring mail (22, 23, D:1) 4 stones (23, 25, D:1) a +0 club (34, 6, D:1) 7 curare-tipped needles (39, 2, D:1) a stone (39, 4, D:1) 3 stones (43, 32, D:1) a +0 short sword (43, 33, D:1) a +0 club (46, 33, D:1) a cursed -2 hunting sling (47, 39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (0, 3, D:2) a +0 leather armour (5, 10, D:2) a +0 ring mail (7, 12, D:2) a +0 club (8, -15, D:2) a +0 dagger (11, -14, D:2) 20 stones (21, -17, D:2) 22 stones (21, -7, D:2) a +0 club (21, 4, D:2) 11 stones (22, -15, D:2) a +0 spear (27, 2, D:2) a +0 naga barding (28, -1, D:2) a +0 centaur barding (30, -3, D:2) 29 stones (41, 5, D:2) a scroll of immolation (42, -19, D:2) an uncursed amulet of harm (47, -11, D:2) 21 bolts Level 3 of the Dungeon (6, -30, D:3) a +0 dagger (8, -16, D:3) a +0 club (8, -4, D:3) 29 stones (9, -14, D:3) a +0 spear (10, -9, D:3) a +0 club (10, -3, D:3) a +0 club (12, -8, D:3) a +0 leather armour (18, -1, D:3) 24 stones (20, -9, D:3) 16 stones (20, -4, D:3) 16 sling bullets (23, -7, D:3) a +0 club (25, -28, D:3) a +0 plate armour (25, -7, D:3) a poisoned needle (26, -9, D:3) a +0 club (28, -25, D:3) a +0 short sword (28, -8, D:3) a +0 club a +0 blowgun 6 poisoned needles (34, -1, D:3) a +0 leather armour (35, -23, D:3) 17 arrows (38, -30, D:3) 22 sling bullets (39, -7, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a cursed -3 halberd (1, 1, D:4) a +0 spear (7, 2, D:4) 16 stones (12, -3, D:4) an uncursed amulet of inaccuracy an uncursed amulet of the gourmand (16, 21, D:4) a +0 leather armour (17, 20, D:4) a +1 dagger of venom a cursed +0 robe (18, 20, D:4) a +0 dagger (19, 19, D:4) a +0 dagger a +0 robe (19, 20, D:4) a +0 flail a +0 chain mail (19, 27, D:4) 17 bolts (24, 19, D:4) a +0 hand axe (25, 28, D:4) a +0 leather armour (32, -3, D:4) 14 poisoned needles (32, 11, D:4) the +7 chain mail of Polish {rC+} It protects you from cold. (41, 19, D:4) a +0 flail (41, 20, D:4) a +0 hand axe a +0 scale mail a +0 scale mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) 17 poisoned needles (3, -8, D:5) 14 stones (7, 2, D:5) a +0 mace (9, 3, D:5) a +1 robe a +0 cloak a +4 quarterstaff of chaos (18, -21, D:5) a +0 leather armour (23, -2, D:5) 18 sling bullets (24, 22, D:5) a +0 leather armour (29, 19, D:5) a +0 scale mail (31, 12, D:5) a +0 spear (31, 14, D:5) a +0 whip (32, 14, D:5) a cursed +0 spear (37, -1, D:5) 21 stones (40, -6, D:5) a +0 shield Level 6 of the Dungeon (0, 5, D:6) a +0 dagger (5, -24, D:6) a +4 rapier of flaming a +0 leather armour (12, 18, D:6) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (13, 20, D:6) a +0 club a +0 ring mail (20, -9, D:6) a +0 helmet (24, -6, D:6) 15 stones (24, 13, D:6) a +0 flail (26, -24, D:6) 25 stones (28, -8, D:6) a +0 spear (30, 10, D:6) a tomahawk (30, 11, D:6) a +0 dagger a +0 club a +0 leather armour (30, 12, D:6) a +0 ring mail (30, 16, D:6) a tomahawk (34, -10, D:6) a +0 battleaxe (35, -24, D:6) a +0 chain mail (36, 8, D:6) 17 stones (43, -27, D:6) 19 stones (45, 7, D:6) 13 stones (51, -13, D:6) a +0 halberd a +0 robe (53, -11, D:6) a +0 great sword a +0 robe a +3 mace a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +1 leather armour of the Kangaroo {rPois MP-9 Int+4} It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (-9). (1, -5, D:7) a +0 dagger a +0 robe (2, -32, D:7) a +0 giant spiked club (2, -3, D:7) a +3 long sword a cursed +0 robe (3, -3, D:7) a cursed +3 long sword a +0 robe (7, -29, D:7) a +0 cloak (9, -5, D:7) a +0 leather armour (12, -23, D:7) a +0 animal skin (12, 1, D:7) a +0 dagger a +0 robe (12, 2, D:7) a +0 ring mail (13, 0, D:7) a +0 dagger a +0 robe (13, 2, D:7) a +0 flail a +0 chain mail (21, -29, D:7) 7 stones (21, -24, D:7) a +2 whip of freezing a +0 robe (21, -20, D:7) a +0 animal skin (23, -32, D:7) a +0 mace (37, -17, D:7) a cursed -2 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +2 dagger of freezing a +0 robe (1, 0, D:8) a +0 flail (5, 29, D:8) a cursed -2 flail (10, 16, D:8) 29 stones (18, 5, D:8) 20 arrows (19, 29, D:8) a scroll of noise (22, 4, D:8) a cursed -1 rapier (23, 14, D:8) a +0 flail (24, 26, D:8) 18 stones (28, 41, D:8) 6 arrows (35, 33, D:8) 3 tomahawks (38, 20, D:8) a +0 dagger a stone a +0 blowgun a +0 whip 8 poisoned needles (39, 21, D:8) a +0 club a +0 dagger a +0 short sword (40, 21, D:8) a poisoned needle (42, 18, D:8) a stone (43, 19, D:8) a stone (43, 29, D:8) 11 stones (44, 50, D:8) a +0 cloak (49, 24, D:8) the +4 dagger "Caeneapp" {speed, *Rage rElec Str+9 Stlth-} Attacks with this weapon are significantly faster. It affects your strength (+9). It insulates you from electricity. It may make you go berserk in combat. It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) an arrow (1, 0, D:9) an arrow (2, 2, D:9) an arrow (2, 5, D:9) an arrow (3, 7, D:9) 12 arrows a +0 shortbow (9, 0, D:9) a cursed -1 chain mail (12, -21, D:9) 7 arrows (17, 13, D:9) 7 javelins (24, -1, D:9) a +0 mace (26, 17, D:9) a +0 dagger a +0 robe (26, 18, D:9) a +0 trident (28, 16, D:9) a +0 mace (29, 16, D:9) a +0 dagger (29, 17, D:9) a +0 club (31, 16, D:9) a +0 dagger a +0 ring mail (32, 10, D:9) a +0 robe (32, 14, D:9) 2 tomahawks (32, 16, D:9) a +0 falchion a +0 ring mail (32, 17, D:9) a +0 war axe (33, 3, D:9) a +0 giant spiked club (33, 15, D:9) a +0 dagger a +0 robe (46, 6, D:9) 24 stones (47, -19, D:9) 23 stones (48, 25, D:9) a +0 giant club a +0 giant club (50, 25, D:9) 21 bolts (53, 2, D:9) a +0 dagger a +0 robe (53, 4, D:9) a cursed -2 club (54, -7, D:9) a +0 shortbow 24 arrows (54, 5, D:9) a +0 trident (55, -2, D:9) 2 arrows (55, 15, D:9) 7 arrows (56, -1, D:9) an arrow (58, 2, D:9) a +0 dagger of draining a cursed +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (4, -12, Lair:1) a chunk of flesh a bullfrog skeleton (4, -10, Lair:1) a bullfrog corpse