kraktruk Level 1 of the Dungeon (0, 0, D:1) 16 arrows (9, 19, D:1) a +0 leather armour (10, 12, D:1) a +0 short sword 4 stones a cursed +0 ring mail (17, 12, D:1) a stone (17, 16, D:1) a +0 club (18, 16, D:1) a +0 club (24, 14, D:1) 16 poisoned needles (29, 11, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (16, -10, D:2) a +0 club (18, -30, D:2) a +0 club (18, -8, D:2) a +0 dagger (21, -23, D:2) 25 stones (22, -1, D:2) a +0 ring mail (25, 12, D:2) a +0 robe (26, -3, D:2) a +0 spear (48, -2, D:2) a +2 dagger of holy wrath (63, -24, D:2) 4 needles of paralysis Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 23, D:3) a +0 hand axe (6, 23, D:3) a cursed -3 dagger (17, -9, D:3) 18 arrows (32, -4, D:3) a cursed -2 mace (36, 9, D:3) a +0 shortbow (43, 0, D:3) 2 potions of lignification a +0 pair of gloves (47, -10, D:3) a +0 flail a +0 leather armour (48, -13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (2, 7, D:4) 18 poisoned needles (3, 21, D:4) 9 arrows (12, 31, D:4) a +0 ring mail (14, 8, D:4) 19 stones (17, -8, D:4) a +0 quarterstaff (20, 15, D:4) 21 arrows (22, 12, D:4) 19 stones (24, -4, D:4) a +2 whip of electrocution (38, 34, D:4) a +0 ring mail (39, 10, D:4) a +0 mace (51, 16, D:4) a +0 robe (54, -1, D:4) a +0 robe (55, -3, D:4) a +0 war axe a +0 leather armour (57, 6, D:4) a potion of lignification (58, 14, D:4) 12 stones (59, 9, D:4) 11 sling bullets Level 5 of the Dungeon [Shop] Jujyud's Antique Weapon Shoppe a cursed -2 falchion (2 gold) a +2 halberd of protection (386 gold) a +0 hunting sling (34 gold) a +0 hand crossbow (80 gold) a cursed -1 halberd (2 gold) a +0 flail (80 gold) the cursed +3 scimitar "ETAOIN SHRDLU" {freeze, rElec MR- Dex+2} (763 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, D:5) 17 stones (6, 6, D:5) 25 stones (7, 0, D:5) a +0 shortbow of flaming 15 arrows (9, -7, D:5) a +0 war axe (12, 2, D:5) an arrow (14, -11, D:5) a +0 hunting sling (20, -15, D:5) 21 arrows (23, -25, D:5) a cursed +0 whip (24, -26, D:5) a +0 flail (24, -24, D:5) a +0 scale mail a +0 trident (25, -24, D:5) a +0 spear (28, -28, D:5) a +0 flail of venom a +0 scale mail (29, -29, D:5) a +0 leather armour (30, -30, D:5) a +0 robe a +0 dagger (30, 0, D:5) 9 arrows (31, -29, D:5) a +0 leather armour a cursed -2 short sword (39, -8, D:5) a +0 falchion (41, -22, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 18 stones (2, -27, D:6) a +0 dagger (14, 31, D:6) a +0 flail a +3 scale mail a +0 battleaxe a +0 chain mail (15, 31, D:6) a +0 flail a +0 ring mail (16, 29, D:6) a +0 dagger a +0 robe (22, -2, D:6) a +0 scale mail (29, -23, D:6) a +0 club a +0 dire flail a +0 chain mail (43, 2, D:6) an uncursed amulet of the gourmand (44, 6, D:6) a +0 hunting sling (53, 7, D:6) a +0 dagger a +0 scale mail (53, 23, D:6) a +0 naga barding (54, 15, D:6) a throwing net (54, 17, D:6) a +0 halberd (55, 7, D:6) a +0 club (55, 17, D:6) a +0 spear a throwing net Level 7 of the Dungeon [Shop] Juefaph's Armour Shoppe the +1 leather armour of Magic {*Contam +Inv Regen+ MP+9} (184 gold) It affects your magic capacity (+9). It lets you turn invisible. It causes magical contamination when unequipped. It increases your rate of regeneration. a +0 robe (8 gold) a +3 chain mail of magic resistance (318 gold) a +0 ring mail (48 gold) the cursed +1 ice dragon armour of Pathos {rElec rF- rC++ SInv} (962 gold) It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +0 scale mail (48 gold) a +1 plate armour of magic resistance (420 gold) a +0 leather armour (24 gold) the +6 ice dragon armour of Fun and Games {+Inv rF- rC++ Dex+5} (1320 gold) It affects your dexterity (+5). It makes you vulnerable to fire. It greatly protects you from cold. It lets you turn invisible. a +2 ring mail of fire resistance (252 gold) a +0 robe (8 gold) a +0 plate armour (276 gold) a +0 helmet (54 gold) (0, 37, D:7) a +0 dagger a +2 robe of fire resistance (6, 10, D:7) a +0 flail (7, 4, D:7) a +0 ring mail a +0 spear (14, 22, D:7) a potion of berserk rage 2 potions of degeneration an uncursed amulet of rage (15, 13, D:7) a throwing net (16, 31, D:7) 9 stones (18, 20, D:7) a +0 dagger a +0 leather armour (18, 28, D:7) a stone (19, 26, D:7) a stone (21, 11, D:7) a +0 dagger a +0 robe (21, 17, D:7) a +2 flail of protection (21, 18, D:7) a +0 scale mail a +0 dagger (21, 19, D:7) a +0 plate armour a +0 war axe (25, 23, D:7) a +0 halberd of venom a cursed +0 leather armour (27, 29, D:7) a +0 falchion (28, 33, D:7) a +0 dagger (29, 33, D:7) a +0 whip a +0 leather armour (39, 16, D:7) a +0 ring mail (59, 50, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) 22 stones (0, 44, D:8) a +0 short sword (1, 16, D:8) a +0 mace (2, 3, D:8) 12 stones (5, -1, D:8) a potion of lignification (5, 46, D:8) a +0 animal skin (6, 40, D:8) a +0 animal skin (11, 36, D:8) a +0 battleaxe (12, 46, D:8) a +0 animal skin (13, 19, D:8) a +0 great mace (14, 0, D:8) a +0 dagger (15, 1, D:8) a +0 war axe 5 tomahawks a +0 plate armour (15, 2, D:8) a +2 dagger of draining (15, 3, D:8) a +0 trident (16, 3, D:8) a +0 dagger a +0 robe (16, 49, D:8) a +0 animal skin (17, 3, D:8) a +0 mace a +0 ring mail (21, 3, D:8) a +0 hand axe (21, 41, D:8) a +1 whip of freezing a +0 robe (22, 3, D:8) a cursed -1 flail a +0 plate armour (24, 48, D:8) a +0 shortbow 27 arrows a +0 trident (29, 0, D:8) 26 bolts (36, 8, D:8) a +0 giant club a +0 giant club (41, 28, D:8) a +0 hand axe (44, 6, D:8) an uncursed amulet of the gourmand (44, 11, D:8) a +0 giant club (45, 2, D:8) a +0 glaive (50, 13, D:8) a +0 ring mail the Ecumenical Temple