kraktruk Level 1 of the Dungeon (0, 0, D:1) 9 stones (3, 11, D:1) a +0 club (13, 14, D:1) 12 arrows (13, 16, D:1) a +0 dagger (19, 5, D:1) 17 arrows (20, 1, D:1) a +0 dagger (25, 2, D:1) a +0 whip (31, 16, D:1) 2 stones (34, 16, D:1) a stone (40, 16, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -23, D:2) 8 poisoned needles (10, 6, D:2) 15 stones (10, 8, D:2) 24 stones (22, -6, D:2) a +0 dagger (25, -21, D:2) a +0 hunting sling (26, -20, D:2) a +0 dagger (34, -10, D:2) a +1 whip of venom Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 6, D:3) 21 arrows (2, 6, D:3) a +0 hand axe of freezing (14, 20, D:3) 16 stones (16, 33, D:3) a +0 mace (17, 32, D:3) a cursed -2 dagger (19, 0, D:3) a +0 ring mail (22, -5, D:3) a +0 club (23, 40, D:3) a +0 club (24, 40, D:3) a +0 short sword (30, 27, D:3) a +0 club (30, 41, D:3) a +0 club (31, 27, D:3) a +0 ring mail (31, 42, D:3) a +0 dagger a +0 flail a +0 chain mail a +0 short sword 2 stones a +0 dagger a +0 dagger a +0 leather armour (38, 31, D:3) a +0 club (38, 33, D:3) 3 tomahawks (38, 40, D:3) a +0 club (39, 25, D:3) 27 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -20, D:4) a +0 scale mail a +0 dagger (3, -18, D:4) a cursed +0 dagger (3, -16, D:4) a +0 flail (3, -15, D:4) a cursed -3 halberd (4, -13, D:4) a +0 robe a +0 dagger a +0 dagger a +0 leather armour (5, -13, D:4) a cursed -3 flail (7, 14, D:4) 16 arrows (15, 15, D:4) a cursed -1 hand axe (23, -19, D:4) 16 sling bullets (36, -6, D:4) 21 arrows (49, -28, D:4) a +0 hunting sling (58, -27, D:4) 13 bolts Level 5 of the Dungeon [Shop] Ceqija Vimi's Magic Scroll Emporium a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a scroll of noise (10 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of remove curse (30 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) (0, 0, D:5) a +0 cloak a cursed +1 dire flail of freezing a +0 robe (27, -4, D:5) a +4 quarterstaff of chaos (28, -5, D:5) a +1 mace of protection (28, 21, D:5) 4 arrows (28, 22, D:5) an arrow (29, 21, D:5) an arrow (30, 21, D:5) an arrow (33, 21, D:5) an arrow (35, 21, D:5) 13 arrows a +0 shortbow (41, 29, D:5) 11 poisoned needles (44, -2, D:5) 14 poisoned needles Level 6 of the Dungeon (1, 22, D:6) a +0 ring mail (5, -7, D:6) a +0 leather armour (5, 7, D:6) a +0 flail (6, -2, D:6) a +0 leather armour (12, 3, D:6) 20 sling bullets (19, -2, D:6) a +0 robe (21, 26, D:6) 30 sling bullets (22, 11, D:6) 16 bolts (25, 1, D:6) 25 sling bullets (25, 23, D:6) a +0 ring mail a +0 chain mail (27, 21, D:6) 21 arrows (29, 16, D:6) a +0 robe a cursed +0 battleaxe a +2 dagger a +0 robe (38, 4, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (2, -12, D:7) a wand of confusion (40/48) a wand of flame (18/48) a wand of disintegration (12/24) (7, -10, D:7) 5 exploding tomahawks (9, -13, D:7) a +0 robe (13, -1, D:7) a +0 giant club (14, -33, D:7) a cursed +0 flail (15, 4, D:7) a cursed +0 club (16, -33, D:7) a +0 flail (17, -33, D:7) a +0 club (18, -33, D:7) the +1 short sword of the Lame Duck {drain, rF+ rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. (20, -12, D:7) 5 large rocks (29, -43, D:7) a +0 flail (30, -10, D:7) a +0 club (30, -9, D:7) a +0 hand axe a +0 plate armour a +0 flail a +0 ring mail (33, -1, D:7) 2 arrows (36, -4, D:7) a +0 shortbow 11 arrows (37, -43, D:7) 17 poisoned needles (37, -33, D:7) a cursed +0 mace a +0 robe a +1 trident a +0 robe (37, -9, D:7) an arrow (37, -8, D:7) 2 arrows (37, -7, D:7) an arrow (39, -28, D:7) 14 stones (39, -24, D:7) a +0 quarterstaff (39, -10, D:7) an arrow (41, -28, D:7) a +1 spear a +0 robe (42, -29, D:7) a cursed +1 spear of freezing a +0 robe (42, -27, D:7) a +2 battleaxe of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 scale mail (1, 27, D:8) a +0 ring mail (3, 16, D:8) a +0 club (5, 18, D:8) a +1 dagger of distortion (6, -15, D:8) a +0 scale mail (6, 18, D:8) 5 stones a +0 short sword (8, -19, D:8) a +0 flail a +0 chain mail (9, -19, D:8) a +0 hand axe a +0 leather armour a +0 trident a +0 plate armour a +0 dagger a +0 robe (11, 18, D:8) a stone (12, -13, D:8) a +1 rapier of holy wrath (22, -12, D:8) a +0 robe (24, 13, D:8) a +0 leather armour (25, 15, D:8) a +0 rapier (30, 15, D:8) a +2 whip of electrocution (47, 20, D:8) a +0 hunting sling (47, 36, D:8) a +0 leather armour (48, 36, D:8) a +0 war axe (49, 36, D:8) a +0 whip (50, 19, D:8) a +0 dagger a +0 ring mail (50, 20, D:8) a +0 mace a +0 leather armour (51, 20, D:8) a +0 short sword a +0 flail (55, 27, D:8) a +0 war axe (56, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +3 leather armour (5, -27, D:9) a +0 morningstar (10, -19, D:9) a stone (10, -18, D:9) a +0 giant spiked club 23 stones a +0 chain mail a +0 short sword a +0 mace of crushing a +0 plate armour a +0 mace (11, -10, D:9) an arrow (11, -9, D:9) 5 arrows (11, -8, D:9) an arrow (12, -9, D:9) 2 arrows (15, -6, D:9) an arrow (16, -6, D:9) an arrow (18, -5, D:9) 23 arrows a +0 shortbow (32, -3, D:9) a cursed -2 hand axe a +0 scale mail (33, -3, D:9) 3 tomahawks (34, -3, D:9) a tomahawk (42, -24, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves a +0 giant club a +0 giant spiked club (2, -13, D:10) a +0 trident (5, -23, D:10) a +0 scale mail of fire resistance (9, -32, D:10) an arrow (11, -31, D:10) a +0 longbow 23 arrows (13, -31, D:10) a +0 ring mail (14, -1, D:10) a book of Air (15, -1, D:10) a +0 robe (19, -10, D:10) a cursed +0 great sword a +0 robe (25, -24, D:10) a +0 halberd a +0 robe (26, -23, D:10) a +1 morningstar a +0 robe (27, 0, D:10) a +0 antimagic trident (28, -23, D:10) a tomahawk (28, -21, D:10) a tomahawk (28, -18, D:10) a +0 halberd (29, -22, D:10) a +0 dire flail a +0 plate armour 4 tomahawks (30, -27, D:10) 4 arrows (30, -22, D:10) a +0 shortbow 11 arrows a +0 dagger a +0 robe (31, -29, D:10) 18 arrows (33, -28, D:10) an arrow (35, 8, D:10) 2 throwing nets (35, 11, D:10) a +0 giant club (37, -13, D:10) 16 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (6, 33, Lair:1) 15 stones (6, 34, Lair:1) a +0 flail (8, 24, Lair:1) 13 stones (12, 28, Lair:1) 2 javelins (13, 10, Lair:1) a +0 mace (15, 8, Lair:1) a +0 long sword (20, 31, Lair:1) a +0 leather armour (20, 41, Lair:1) a +1 pair of gloves (21, -16, Lair:1) a +0 club (24, 36, Lair:1) 25 stones (46, 0, Lair:1) an uncursed staff of cold Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, 2, Lair:2) 20 stones (2, -13, Lair:2) 18 sling bullets (13, -6, Lair:2) a +0 quarterstaff (16, -22, Lair:2) a +0 whip (22, -35, Lair:2) a +0 rapier (49, -19, Lair:2) the +8 flail of Starshine {freeze, *Confuse +Inv rF- rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you turn invisible. It may confuse you when you take damage. Level 3 of the Lair of Beasts (5, 2, Lair:3) a +0 trident (15, 4, Lair:3) a +0 glaive (16, -25, Lair:3) a +0 robe of positive energy (25, 8, Lair:3) 11 bolts (28, 1, Lair:3) 13 arrows (32, -2, Lair:3) a box of beasts (34, -32, Lair:3) the cursed +1 ring mail of Contentment {Str-3 Int+6 Stlth+} It affects your strength (-3). It affects your intelligence (+6). It makes you more stealthy. It has a curse placed upon it. (41, -9, Lair:3) the +5 hunting sling "Xoczeagg" {flame, rF+ rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. (43, 13, Lair:3) a +0 whip (52, 8, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (1, 10, Lair:4) a +0 flail of holy wrath (4, -7, Lair:4) an uncursed ring of flight (16, -29, Lair:4) a +0 leather armour (24, 15, Lair:4) 19 stones (27, -3, Lair:4) 13 poisoned needles (30, -33, Lair:4) 13 poisoned needles (49, -24, Lair:4) 3 scrolls of immolation (55, -34, Lair:4) 6 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 tomahawks (2, 5, Lair:5) the +5 whip "Qezir" {pain, rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. (13, -24, Lair:5) a +0 chain mail (14, 7, Lair:5) a wand of lightning (4/15) a wand of disintegration (13/24) a wand of lightning (12/15) a wand of polymorph (15/24) (29, -28, Lair:5) a +0 leather armour (29, -11, Lair:5) 9 stones (36, -31, Lair:5) 27 bolts (45, -1, Lair:5) a +0 chain mail (55, 15, Lair:5) a +2 dagger of venom Level 6 of the Lair of Beasts (0, 0, Lair:6) 12 arrows (5, -28, Lair:6) 21 stones (23, 3, Lair:6) a scroll of enchant armour (48, 7, Lair:6) 7 bolts (48, 9, Lair:6) 20 gold pieces