kraktruk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 2, D:1) a +1 hand axe of holy wrath (39, 3, D:1) 13 stones (-1, 4, D:1) a +0 ring mail (29, 4, D:1) a +0 short sword 3 stones (24, 5, D:1) a +0 club (34, 5, D:1) a +0 robe (39, 5, D:1) 14 arrows of frost (36, 6, D:1) a stone (39, 16, D:1) a +0 robe (22, 17, D:1) a +0 hunting sling (43, 21, D:1) 21 stones (27, 23, D:1) 7 poisoned needles Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of guardian spirit (-12, 12, D:2) a +0 dagger a +0 robe (-9, 15, D:2) a +0 leather armour (-21, 17, D:2) a cursed +0 dagger (-14, 26, D:2) 23 arrows (-1, 26, D:2) 14 bolts of flame (4, 41, D:2) a +0 shield (-25, 49, D:2) a +0 trident (10, 49, D:2) a +0 hunting sling 15 stones (15, 50, D:2) a stone (-24, 51, D:2) 16 sling bullets of frost Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a cursed -1 falchion (0, 2, D:3) a +0 robe a +0 dagger (30, 3, D:3) 25 arrows (0, 4, D:3) a +0 robe a +0 dagger (-2, 9, D:3) a +0 club (-3, 10, D:3) a +0 club a +0 leather armour (-2, 13, D:3) a +0 cloak (12, 14, D:3) a +0 mace (46, 15, D:3) 17 bolts of frost (-11, 16, D:3) a +0 club (12, 16, D:3) 2 tomahawks a +0 club (35, 20, D:3) a +0 whip a +0 leather armour (27, 29, D:3) 4 needles of sleeping (31, 36, D:3) a +0 whip (unseen) (34, 36, D:3) 13 poisoned bolts (23, 40, D:3) a +0 robe (31, 41, D:3) 15 arrows of dispersal (42, 47, D:3) 7 stones (9, 51, D:3) 15 stones (11, 53, D:3) a stone (14, 54, D:3) 28 stones a +0 dagger a +0 hunting sling Level 4 of the Dungeon [Shop] Alose's Antique Weapon Shop a +0 rapier (92 gold) a +0 war axe (80 gold) a +0 hunting sling (34 gold) the cursed +1 battleaxe "Qiat" {elec, Int+4} (264 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It has a curse placed upon it. a +0 great mace (149 gold) a +0 dagger (46 gold) a +1 hand crossbow of flaming (80 gold) a +0 mace (69 gold) a +2 rapier of holy wrath (92 gold) a +0 flail (80 gold) a +2 great sword of protection (149 gold) the +4 scimitar "Jaschillu" {drain, rC- MR+ Str+9} (207 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+9). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 dagger (46 gold) a +0 whip (57 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (-59, 6, D:4) 17 sling bullets of frost (-18, 7, D:4) a +0 spear (unseen) (-31, 8, D:4) a +0 flail (-18, 11, D:4) a +0 spear (unseen) (-60, 13, D:4) a cursed +0 hand axe (-49, 14, D:4) a +0 dagger (-48, 18, D:4) a +0 morningstar (4, 18, D:4) 17 bolts of frost (-41, 29, D:4) 9 arrows (10, 33, D:4) a +0 leather armour (-17, 38, D:4) a +0 morningstar (-16, 40, D:4) a +0 dagger of holy wrath a +0 leather armour (-16, 41, D:4) a cursed -1 whip a +0 leather armour (-15, 41, D:4) a +0 hand axe (-15, 42, D:4) a tomahawk (-14, 43, D:4) 2 tomahawks (-27, 52, D:4) a +1 cloak (-32, 56, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a potion of lignification (16, 9, D:5) a +0 robe (10, 11, D:5) a +0 ring mail (12, 12, D:5) a +0 short sword (6, 16, D:5) 22 stones (16, 21, D:5) a +0 whip of flaming (-23, 23, D:5) a +0 mace (-21, 28, D:5) a +0 hunting sling (17, 31, D:5) a scroll of random uselessness (24, 32, D:5) a slice of pizza