kraktruk Level 1 of the Dungeon (0, 0, D:1) 24 stones (-16, 1, D:1) 18 arrows (-19, 5, D:1) a +0 whip a +0 club (-18, 5, D:1) a +0 club (-2, 14, D:1) a +0 whip (-1, 14, D:1) 22 stones (2, 18, D:1) 13 bolts (2, 19, D:1) 16 arrows (-32, 21, D:1) a +0 club (-17, 21, D:1) 2 stones (-17, 23, D:1) a stone (-15, 23, D:1) a stone (-11, 23, D:1) a +0 club (-34, 25, D:1) a +0 hand axe (-10, 25, D:1) a +0 whip 2 stones (-11, 26, D:1) a stone (-10, 27, D:1) a stone (-17, 28, D:1) 23 stones (-31, 29, D:1) a +0 club (-10, 31, D:1) a stone (0, 31, D:1) 21 stones (-25, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 18 stones (-15, 6, D:2) 22 arrows (21, 6, D:2) a +1 robe of magic resistance (-31, 13, D:2) a plain deck of changes (2, 15, D:2) 7 tomahawks (-5, 19, D:2) a +0 dagger (7, 28, D:2) a +0 mace (9, 28, D:2) a +0 whip (-11, 29, D:2) a +0 mace (9, 30, D:2) a +0 dagger (-1, 32, D:2) a +0 leather armour (-3, 35, D:2) 11 bolts Level 3 of the Dungeon (0, 0, D:3) 20 stones (25, 0, D:3) a +0 flail a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 war axe (-12, 10, D:3) a +0 club (-7, 14, D:3) 21 stones (6, 20, D:3) a +0 short sword (25, 27, D:3) a +0 robe (-1, 29, D:3) a +0 club (-17, 30, D:3) 7 sling bullets of frost (-8, 31, D:3) 16 stones (13, 37, D:3) a +0 ring mail (-13, 41, D:3) a +0 plate armour (-12, 41, D:3) a +0 dagger (-24, 42, D:3) a +0 dagger (-15, 42, D:3) a +0 hand axe (-14, 42, D:3) a +0 mace (-15, 43, D:3) a +0 flail (-33, 44, D:3) a +0 club (0, 45, D:3) a +0 club a +0 leather armour (-20, 48, D:3) a +0 dagger a +0 scale mail (19, 48, D:3) 14 steel bolts (-27, 51, D:3) a +0 short sword a cursed +0 leather armour (-18, 53, D:3) 19 bolts (-29, 59, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 7, D:4) a +0 hand axe a +0 ring mail (-7, 13, D:4) a +0 robe (7, 26, D:4) a +0 ring mail (0, 28, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (-2, 9, D:5) 25 arrows a +0 shortbow (-24, 10, D:5) a +0 whip (-8, 14, D:5) 11 stones (10, 14, D:5) a +0 ring mail (-47, 17, D:5) 17 bolts (-35, 18, D:5) 17 stones (10, 19, D:5) 21 bolts (-21, 23, D:5) a +0 dagger a +0 robe (-22, 24, D:5) a +0 mace (-22, 25, D:5) a +1 mace of protection a +0 scale mail (-17, 29, D:5) a +2 morningstar of protection (-26, 31, D:5) a cursed staff of air (-45, 33, D:5) a cursed -1 short sword (-41, 34, D:5) a +0 mace (-38, 36, D:5) a +0 ring mail (-31, 51, D:5) a +0 club (-38, 52, D:5) the +1 robe of the Bard {-Tele rElec Slay-3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. Level 6 of the Dungeon (0, 0, D:6) a +1 shortbow of freezing Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces (8, 3, D:7) a +0 leather armour a +0 hand axe (9, 6, D:7) a +1 antimagic broad axe (11, 8, D:7) a +0 scimitar of venom (14, 26, D:7) a +0 club an orc skeleton (15, 27, D:7) a +0 trident a +0 hunting sling a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (19, 0, D:8) a +0 leather armour (7, 9, D:8) 12 gold pieces (-31, 17, D:8) 28 stones the Ecumenical Temple (0, 16, Temple) an uncursed ring of teleportation