kraedy the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 6, D) a +0 scale mail a +0 shield (7, 5, D) 2 potions of invisibility (7, 6, D) a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (9, 3, D) a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 43, D) a +0 quarterstaff (unseen) (49, 36, D) a manual of Polearms (49, 37, D) the +8 hand crossbow "Xenobu Imoch" {freeze, -Tele rPois rN+++ Str-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. (50, 36, D) a +3 lajatang of electrocution (50, 37, D) a box of beasts (51, 36, D) a sack of spiders (51, 37, D) a +3 ring of evasion (51, 41, D) a +0 longbow (unseen) (51, 42, D) a wind drake corpse (51, 44, D) a +0 spear (still there?) an arrow (still there?) (52, 36, D) an uncursed staff of air (52, 37, D) a Young Poisoner's Handbook (52, 42, D) an arrow (53, 36, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. The Shining One disapproves of the use of such an item. (53, 37, D) the Tome of Wyrd Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Petrify Transmutation/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Deflect Missiles Charms/Air 6 (54, 36, D) a sack of spiders (59, 36, D) a crystal ball of energy (59, 37, D) an uncursed staff of earth (60, 36, D) a +0 flail (60, 41, D) a +0 giant club (unseen) (60, 43, D) a +0 long sword a +4 plate armour of fire resistance (60, 44, D) a +0 dagger a +0 robe (61, 0, D) a book of Ice (61, 2, D) a river rat corpse (skeletalised by now) (61, 8, D) an uncursed staff of power (61, 17, D) an uncursed ring of protection from cold a +6 ring of dexterity (61, 26, D) the Handbook of the Warped Frostbite Spells Type Level a - Apportation Translocation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Blink Translocation 2 d - Malign Gateway Summoning/Translocation 7 e - Controlled Blink Translocation 8 (61, 36, D) a book of Ice (61, 37, D) a cursed staff of earth (61, 43, D) a +0 dire flail a +0 plate armour a +0 chain mail a +0 war axe a cursed +0 plate armour an orc corpse (61, 44, D) a +0 troll leather armour a +0 plate armour a troll corpse (62, 0, D) a +4 chain mail of positive energy (62, 8, D) a +2 scale mail of poison resistance (62, 16, D) a cursed staff of air (62, 17, D) the cursed +1 leather armour of Youthful Indiscretion {Str+6} It affects your strength (+6). It has a curse placed upon it. (62, 27, D) a +3 rapier of protection (62, 30, D) an uncursed ring of wizardry (62, 36, D) a +1 pair of gloves of archery (62, 37, D) a +0 mace (63, 0, D) an uncursed amulet of harm (63, 8, D) a cursed staff of summoning (63, 16, D) an uncursed staff of death (63, 17, D) an uncursed amulet of the gourmand (63, 26, D) a cursed ring of loudness (63, 27, D) a book of Minor Magic (63, 32, D) a +0 whip of electrocution (63, 37, D) a book of Misfortune (63, 39, D) a +5 ring of intelligence a -1 rod of shadows (5/13) a +3 rod of shadows (13/13) (64, 16, D) the +4 long sword "Dragonslayer" {pain, rF- rC- rN+ Str+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It makes you vulnerable to fire. It makes you vulnerable to cold. It protects you from negative energy. The Shining One disapproves of the use of such an item. (64, 17, D) a +1 pair of gloves of strength (64, 26, D) a disc of storms (64, 27, D) a +0 dagger a +0 robe an uncursed staff of power an orc corpse (64, 32, D) a +0 long sword an elf corpse (skeletalised by now) (65, 25, D) a +0 short sword (unseen) (65, 26, D) a +0 dagger (65, 27, D) an arrow (65, 30, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (65, 31, D) an uncursed staff of earth an elf corpse (skeletalised by now) (65, 33, D) a +0 short sword (unseen) (66, 28, D) an arrow (66, 29, D) an arrow (66, 30, D) an arrow (67, 0, D) a +3 plate armour of magic resistance (67, 32, D) an arrow (68, 0, D) a sack of spiders (69, 32, D) a +0 dire flail (unseen) (69, 36, D) an uncursed staff of air (70, 8, D) a +0 dagger (70, 9, D) an uncursed amulet of rage (70, 11, D) a +0 dagger (unseen) (70, 20, D) a +1 mace of protection (70, 31, D) a +0 club (unseen) (70, 36, D) a phial of floods (71, 8, D) a +2 shield of protection (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 11, D) a +5 great mace an orc corpse (skeletalised by now) (71, 17, D) a book of Dreams (71, 26, D) a book of Minor Magic (71, 31, D) a +0 long sword a +0 ring mail a +0 long sword a human corpse (skeletalised by now) (71, 36, D) a +2 shield of poison resistance (72, 8, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (72, 9, D) a book of Dreams (72, 10, D) a +0 whip (72, 17, D) the +5 chain mail "Ruodwatt" {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (72, 26, D) a +3 plate armour of magic resistance (72, 27, D) Edoon's Tome of the Enchanting Mountains Spells Type Level a - Sandblast Earth 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Gell's Gravitas Hexes/Translocation 3 d - Cause Fear Hexes 4 e - Shatter Earth 9 (72, 31, D) a +1 war axe a +0 plate armour a human corpse (skeletalised by now) (72, 32, D) a +0 morningstar a +0 ring mail a +0 short sword an elf corpse (skeletalised by now) (72, 36, D) an uncursed staff of air (72, 37, D) a +0 hunting sling of flaming (73, 2, D) a +3 short sword of freezing a +0 robe (73, 16, D) an uncursed staff of energy (73, 26, D) an uncursed ring of flight (73, 27, D) a disc of storms (73, 36, D) a +2 pair of gloves of dexterity (73, 37, D) a cursed -2 ring of protection (74, 11, D) a +1 bardiche of flaming a +0 robe an orc corpse (skeletalised by now) (75, 1, D) a +3 leather armour of cold resistance