krae Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (19, 3, D:1) a +0 leather armour (23, 14, D:1) a +2 dagger of holy wrath (35, 25, D:1) a +0 hand axe (23, 28, D:1) a +0 club (unseen) (18, 31, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) 21 stones (5, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-1, 3, D:3) a +0 whip (-1, 5, D:3) a +0 dagger (-28, 6, D:3) a cursed -2 mace (-26, 11, D:3) 26 sling bullets (14, 13, D:3) a stone (14, 14, D:3) 2 stones (-25, 20, D:3) 12 gold pieces (-23, 21, D:3) 24 arrows (-14, 22, D:3) 24 stones (-12, 22, D:3) a +0 leather armour (-32, 28, D:3) a +0 dagger (-8, 33, D:3) a +0 club (-20, 34, D:3) 4 tomahawks (-11, 36, D:3) 19 stones Level 4 of the Dungeon (11, 1, D:4) a +0 club (26, 29, D:4) 16 sling bullets (17, 39, D:4) a +0 hunting sling (11, 45, D:4) a +0 whip (44, 45, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 0, D:5) the cursed +1 leather armour of Ymiomoy {rElec rPois MR+ Int-4} It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (19, 12, D:5) 11 arrows (18, 21, D:5) 11 poisoned needles (1, 22, D:5) a +0 club (-2, 25, D:5) a +0 short sword (-39, 26, D:5) a +0 falchion a +3 leather armour of cold resistance (20, 27, D:5) 13 arrows Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (-15, 17, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) 19 gold pieces (-8, 2, D:7) a rat skeleton (-6, 4, D:7) a +0 hand axe a +0 falchion a +0 ring mail a +0 mace a +0 scale mail an orc corpse (-5, 4, D:7) a +0 glaive a cursed +0 plate armour an orc corpse (-6, 5, D:7) a cursed +0 mace a +0 ring mail an orc corpse (-4, 11, D:7) 5 silver bolts (13, 13, D:7) a +0 battleaxe (21, 13, D:7) a +0 battleaxe (9, 15, D:7) a +0 war axe (17, 15, D:7) a +0 battleaxe a bailey (0, 0, Bailey) a +3 war axe of flaming (-2, 6, Bailey) 2 tomahawks of returning (still there?) a tomahawk of returning (still there?) (2, 8, Bailey) 15 tomahawks of returning (-2, 10, Bailey) a tomahawk of returning (-1, 22, Bailey) a +0 hand axe (unseen) (0, 22, Bailey) a +0 war axe (unseen) (1, 22, Bailey) 3 tomahawks of returning (unseen)