kr4n3x Level 1 of the Dungeon (0, 0, D:1) 31 stones (17, -7, D:1) a +0 dagger (20, -20, D:1) a +0 mace (28, 9, D:1) a +0 club (40, -5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club (2, -12, D:2) 20 stones (30, 15, D:2) a +0 leather armour (36, 5, D:2) a +0 flail a +0 scale mail Level 3 of the Dungeon (8, -6, D:3) a +0 hand axe (10, -26, D:3) a +0 spear (10, -24, D:3) a +0 dagger a +0 flail a +0 flail (11, -24, D:3) a +0 spear (13, -31, D:3) a +0 dagger a +0 scale mail (23, -10, D:3) a +0 leather armour (30, -26, D:3) a +0 club (31, -14, D:3) a +0 robe (32, -26, D:3) a +0 spear a +0 spear (33, -28, D:3) a +0 halberd (34, -26, D:3) a +0 club (37, -16, D:3) a +0 short sword 7 poisoned darts (41, -24, D:3) a +0 ring mail (41, -5, D:3) a +0 short sword (47, -21, D:3) a +0 club (48, -26, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) the +1 leather armour of the Cobbler {rElec rF- rCorr MP+9} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (0, 18, D:4) a +0 short sword 3 stones (4, 14, D:4) a +0 whip (4, 19, D:4) a +0 dagger (6, -1, D:4) a +0 club (11, 13, D:4) a +0 dagger (14, 13, D:4) a +2 barding (15, 31, D:4) 24 sling bullets (19, -4, D:4) 18 bolts (24, -7, D:4) a +0 short sword (25, 2, D:4) a +0 halberd (26, 1, D:4) a +0 spear (26, 2, D:4) a +0 giant spiked club (27, 0, D:4) a +0 scale mail a +0 spear (27, 3, D:4) a +0 robe a +0 whip (28, 3, D:4) a +0 dagger (30, 25, D:4) a +0 rapier (31, 2, D:4) a +1 dire flail of protection a +0 ring mail (32, 17, D:4) a +0 hunting sling 14 poisoned darts a +0 robe (45, 14, D:4) 18 stones (48, -1, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, -10, D:5) a +0 flail (5, -9, D:5) a +0 spear (7, -10, D:5) a +0 halberd (22, -13, D:5) 12 stones (22, 11, D:5) a +0 dagger (24, 38, D:5) a +0 ring mail (27, 2, D:5) 14 bolts (30, 7, D:5) 21 stones (30, 27, D:5) a +0 short sword a +0 whip a +0 robe (33, 27, D:5) a +0 short sword a staff of earth {!a} a +0 club a +0 ring mail 8 arrows a +0 shortbow (35, 34, D:5) a +0 flail a +0 robe a +0 whip (36, -4, D:5) 13 stones (42, 34, D:5) a +0 war axe (43, 11, D:5) a +0 giant club (47, 1, D:5) a +0 trident 4 boomerangs Level 6 of the Dungeon [Shop] Tify's Neck Hole a +0 cloak (45 gold) a scarf of invisibility (120 gold) a scarf of invisibility (120 gold) an amulet of reflection (300 gold) an amulet of reflection (300 gold) an amulet of faith (400 gold) (0, 0, D:6) a +0 whip (0, 4, D:6) a +0 ring mail (17, -26, D:6) 9 stones (21, -28, D:6) a +0 short sword (22, 18, D:6) a +0 trident (29, 16, D:6) a +0 hand axe (30, -1, D:6) 18 stones (30, 16, D:6) a +0 short sword (30, 17, D:6) a +0 dagger a +0 robe (31, 17, D:6) a +0 club a +0 flail (32, -25, D:6) a +0 rapier a +0 shortbow 17 arrows (35, 23, D:6) a +0 scale mail (40, 1, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, -32, D:7) a +0 shortbow 24 arrows a scroll of noise (1, -16, D:7) a +0 hand axe (2, -16, D:7) a +1 whip of venom a +0 ring mail (2, -15, D:7) a +0 hand axe (10, -13, D:7) a +0 scale mail (11, -36, D:7) 22 stones (12, -39, D:7) a +1 robe of willpower a +1 whip of flaming (12, -18, D:7) 28 arrows (18, -43, D:7) a +0 barding (18, -31, D:7) a +0 scimitar +2 acid dragon scales (21, -22, D:7) a +0 halberd (26, -27, D:7) 11 stones (28, -17, D:7) a +0 robe (32, -25, D:7) the +8 mace of the Pits of Slime {venom, rN+ MP+9} It poisons the flesh of those it strikes. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (34, -27, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 16, D:8) a +0 club (2, 8, D:8) a +0 dagger 7 poisoned darts (2, 9, D:8) a +0 mace (7, 7, D:8) a +0 shortbow 22 arrows (13, 43, D:8) 25 stones (15, 18, D:8) a +0 giant spiked club (23, 30, D:8) a +0 ring mail (36, 10, D:8) a +0 giant club a +0 giant spiked club (41, -3, D:8) a +0 giant spiked club a +0 giant club (44, 53, D:8) a +0 shortbow 16 arrows (50, 9, D:8) a +0 hand axe (53, 45, D:8) a +2 vampiric whip (56, 36, D:8) a +0 buckler (61, 40, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) a +4 hand axe a +0 robe a +0 hand axe a +0 robe a +4 dagger a +0 robe (1, 0, D:9) a +0 mace a +0 robe a +0 falchion a +0 robe (2, -2, D:9) 27 stones (15, -10, D:9) a +0 giant club a +0 giant club (16, -9, D:9) a +0 robe a +2 hand axe (17, -9, D:9) a +0 trident of protection a +0 ring mail of cold resistance a +0 kite shield (19, 5, D:9) +0 steam dragon scales (20, -4, D:9) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (20, -3, D:9) a wyvern corpse (skeletalised by now) (23, 7, D:9) a hornet corpse (23, 13, D:9) Great Wizards, Vol. II (24, 5, D:9) +0 steam dragon scales (still there?) a steam dragon corpse (still there?) (24, 7, D:9) +0 acid dragon scales a +0 short sword 5 poisoned darts 8 gold pieces an acid dragon corpse a kobold corpse (27, 9, D:9) 14 poisoned darts (28, 7, D:9) a throwing net (28, 12, D:9) a +0 scale mail (32, 17, D:9) 6 javelins (35, 7, D:9) 10 bolts (35, 8, D:9) 24 arrows (35, 11, D:9) a water moccasin corpse (39, -7, D:9) a potion of lignification the Ecumenical Temple