Dungeon Crawl Stone Soup version 0.29-a0-233-g1125b37a9b (webtiles) character file. Game seed: 7420239914205645993 3002 kr3s1m1r the Fighter (level 10, -5/76 HPs) Began as a Djinni Conjurer on Mar 1, 2022. Was an Initiate of Ashenzari. Slain by a swamp worm (17 damage) ... on level 7 of the Dungeon. The game lasted 00:27:14 (9098 turns). kr3s1m1r the Fighter (Djinni Conjurer) Turns: 9098, Time: 00:27:15 Health: -5/76 AC: 6 Str: 14 XL: 10 Next: 9% Gold: 170 EV: 12 Int: 24 God: Ashenzari [......] SH: 6 Dex: 9 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . m - +1 buckler "Tedagg" {rPois rN++ Str+2 Dex-3} rNeg + + . Spirit . B - +0 steam dragon scales rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn t - +6 ring of strength MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 482 gold pieces. You spent 312 gold pieces at shops. Inventory: Hand Weapons l - the +10 short sword of the Mosquito {pain, rC+ MP-9 Dex+3 SInv} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Dex: It affects your dexterity (+3). rC: It protects you from cold. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Missiles i - 3 throwing nets Armour m - the +1 buckler "Tedagg" (worn) {rPois rN++ Str+2 Dex-3} (You acquired it on level 5 of the Dungeon) Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. r - a +0 pair of gloves (worn) B - +0 steam dragon scales (worn) Jewellery t - a +6 ring of strength (left hand) Wands a - a wand of charming (9) u - a wand of digging (4) y - a wand of iceblast (10) Scrolls g - 6 scrolls of blinking j - a scroll of holy word n - a scroll of identify p - 2 scrolls of teleportation s - a scroll of silence w - 2 scrolls of enchant weapon x - a scroll of immolation Potions b - 4 potions of brilliance c - 6 potions of curing d - a potion of cancellation e - a potion of heal wounds f - 3 potions of attraction {unknown} h - 2 potions of degeneration {unknown} k - a potion of magic {unknown} o - a potion of flight {unknown} q - 2 potions of haste v - a potion of lignification z - a potion of mutation {unknown} Skills: + Level 8.0 Fighting + Level 4.1 Dodging - Level 1.6 Stealth + Level 5.9 Shields + Level 7.0 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 84% N/A 1% 1 b - Ensorcelled Hibernat Hex/Ice 84% N/A 1% 2 c - Dazzling Flash Conj/Hex 84% N/A 1% 3 d - Ozocubu's Armour Ice 42% N/A 1% 3 e - Iskenderun's Mystic Conj/Tloc 42% 2d10 4% 4 r - Fulminant Prism Conj/Hex 21% 3d13 4% 4 t - Searing Ray Conj 84% 2d7 1% 2 u - Poisonous Vapours Pois/Air 84% N/A 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ! D:7 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The swamp worm bites you but does no damage. The searing ray misses the swamp worm. * * * LOW HITPOINT WARNING * * * The swamp worm bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the swamp worm. The swamp worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The swamp worm misses you. Unknown command. The searing ray hits the swamp worm. The swamp worm is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The swamp worm barely misses you. Unknown command. You feel much better. The swamp worm bites you! * * * LOW HITPOINT WARNING * * * You block the swamp worm's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - swamp worm You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. You block the swamp worm's attack. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (heavily wounded, very poisoned, ally target, 77% to hit) The searing ray hits the swamp worm! The swamp worm is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The swamp worm bites you! You die... .........................).....#. ...............................#. ...[...........................#. .......................#......... ..................[.............. .......................#......#.. #######.......#........#......... ..............#...............#.. ...............w@...#........##.. ....................#........#... ≈≈≈≈≈........*......#........#... ≈≈≈≈≈≈.........>................. ≈###≈≈≈≈.....................###† ###≈≈≈..#########.)#########.. #P≈≈..# #..# .' #.. ≈PP≈≈..# #.)#..# #.. ≈#P≈≈### #..#..# #.. You could see a swamp worm (very poisoned, ally target) and a friendly fulminant prism. Vanquished Creatures A two-headed ogre (D:6) The ghost of emikaela the Bolt Thrower, a novice DjHu of Okawaru (D:7) Sigmund (D:6) A steam dragon (D:6) A water moccasin (D:6) A sky beast (D:6) 2 ice beasts 2 ogres A centaur (D:7) 2 phantoms (D:7) A scorpion (D:4) A wight (D:7) 3 howler monkeys A crimson imp (D:4) 4 hounds 3 orc priests 5 iguanas 3 orc wizards 5 adders 3 gnolls (D:2) A shadow imp (D:6) A white imp (D:4) An ufetubus (D:7) 4 worms 14 orcs 2 ball pythons 7 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 3 kobolds 3 quokkas A bat (D:1) 4 frilled lizards 3 rats 97 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:7) 2 plants (D:7) 6 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kr3s1m1r the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a felid 4 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed an ogre 8 | D:1 | Noticed a demigod 10 | D:1 | Noticed a spriggan 12 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a minotaur 16 | D:1 | Noticed a naga 16 | D:1 | Noticed a formicid 18 | D:1 | Noticed a human 18 | D:1 | Noticed a vine stalker 20 | D:1 | Noticed an elf 22 | D:1 | Noticed an octopode 24 | D:1 | Noticed a tengu 24 | D:1 | Noticed a vampire 26 | D:1 | Noticed a gargoyle 744 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 1341 | D:2 | Reached skill level 1 in Fighting 1542 | D:2 | Found Gegy's Distillery. 1548 | D:2 | Bought a potion of curing for 36 gold pieces 1650 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/0 1650 | D:2 | Learned a level 1 spell: Beastly Appendage 1815 | D:2 | Reached skill level 2 in Fighting 1815 | D:2 | Reached XP level 4. HP: 23/33 MP: 0/0 2600 | D:2 | Bought a potion of heal wounds for 60 gold pieces 2725 | D:3 | Identified the +10 short sword of the Mosquito {pain, rC+ | MP-9 Dex+3 SInv} 2887 | D:3 | Reached skill level 3 in Fighting 2887 | D:3 | Reached XP level 5. HP: 35/40 MP: 0/0 2887 | D:3 | Learned a level 2 spell: Poisonous Vapours 3086 | D:3 | Found a faded altar of an unknown god. 3423 | D:2 | Bought a potion of haste for 120 gold pieces 3524 | D:4 | Found a shadowy altar of Dithmenos. 3527 | D:4 | Noticed an ogre 3926 | D:4 | Killed an ogre 3927 | D:4 | Reached XP level 6. HP: 40/47 MP: 0/0 4064 | D:4 | Reached skill level 4 in Fighting 4362 | D:4 | Reached XP level 7. HP: 40/53 MP: 0/0 4362 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 4621 | D:4 | Reached skill level 5 in Spellcasting 4955 | D:5 | Entered Level 5 of the Dungeon 5088 | D:5 | Identified a scroll of acquirement 5088 | D:5 | Acquired the +1 buckler "Tedagg" {rPois rN++ Str+2 Dex-3} 5231 | D:5 | Reached skill level 1 in Shields 5339 | D:5 | Reached skill level 5 in Fighting 5811 | D:5 | Reached XP level 8. HP: 18/59 MP: 0/0 6633 | D:2 | Bought a potion of cancellation for 96 gold pieces 6900 | D:6 | Noticed Sigmund 6912 | D:6 | Killed Sigmund 6993 | D:6 | Noticed a two-headed ogre 6999 | D:6 | Reached skill level 6 in Fighting 7024 | D:6 | Killed a two-headed ogre 7025 | D:6 | Reached XP level 9. HP: 42/67 MP: 0/0 7025 | D:6 | Learned a level 3 spell: Ozocubu's Armour 7506 | D:6 | Reached skill level 7 in Fighting 7576 | D:6 | Reached skill level 5 in Shields 8017 | D:7 | Found Emefoxk Lomi's Antique Armour Emporium. 8329 | D:7 | Found a staircase to the Ecumenical Temple. 8402 | Temple | Entered the Ecumenical Temple 8571 | Temple | Became a worshipper of Ashenzari the Shackled 8641 | D:7 | Found a runed translucent gate. 8642 | D:7 | Found a runed translucent gate. 8643 | D:7 | Found a runed translucent gate. 8643 | D:7 | Noticed emikaela's ghost (novice DjHu) 8661 | D:7 | Killed emikaela's ghost 8956 | D:7 | Reached XP level 10. HP: 69/76 MP: 0/0 9036 | D:7 | Noticed a manticore 9083 | D:7 | Reached skill level 8 in Fighting 9098 | D:7 | Slain by a swamp worm Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_shop_trees D:3: layout_rooms, basic_ecumenical_altar D:4: layout_rooms, overflow_temple_1_default, minmay_misc_feat_roman, minmay_fire_ice_demons D:5: layout_basic D:6: layout_basic, minmay_fountain_box, uniq_sigmund D:7: kennysheep_windowed_halls, layout_basic, minmay_temple_entry_overgrown, ebering_ghost_rock_garden, serial_shops, shop, worms_lemuel Temple: minmay_crystal_snake_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 6 7 8 | 8.0 Spellcasting | 4 5 6 7 | 7.0 Shields | 2 4 5 | 5.9 Dodging | 3 4 | 4.1 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 38 | 48 | 39 | 2 || 127 Searing Ray | 6 | 5 | 34 | 5 || 50 Poisonous Vapours | | 20 | 42 | 6 || 68 Fulminant Prism | | | 3 | 2 || 5 Use: Scroll | | 5 | 8 | || 13 Potion | | | 1 | 2 || 3 Armor: Robe | | | 5 | || 5 Steam dragon scal | | | 2 | 1 || 3 Dodge: Dodged | 2 | 4 | 21 | 5 || 32 Block: Buckler | | | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9115 | 8163 | 952 | 1471 | 5373 | 8 | 1139.4 | Dungeon | 8904 | 7986 | 918 | 1471 | 5238 | 7 | 1272.0 | Temple | 210 | 176 | 34 | 0 | 135 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1606 daAuts D:2: 1560 daAuts D:4: 1295 daAuts D:6: 1270 daAuts D:1: 1261 daAuts D:3: 1035 daAuts D:7: 876 daAuts Temple: 210 daAuts