kosy22 the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (unseen) (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 8, D) an uncursed staff of fire (62, 1, D) a +0 mace a Grand Grimoire (62, 9, D) a +2 gold dragon armour (63, 0, D) a +0 ring mail a +0 dagger (63, 1, D) an uncursed staff of earth a +0 robe (63, 2, D) a cursed -3 dagger a +0 leather armour (63, 8, D) the +7 plate armour of Noughts and Crosses {rN++ Dex+3} It affects your dexterity (+3). It greatly protects you from negative energy. (68, 0, D) a +0 morningstar of protection (70, 20, D) a +0 dagger (unseen) (71, 16, D) a disc of storms (71, 17, D) a +1 plate armour of positive energy (71, 22, D) a +0 dagger (unseen) (71, 26, D) a +2 robe of resistance (71, 27, D) the +10 hand crossbow "Arbiter" {freeze, *Confuse rElec Int-5 Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+7). It insulates you from electricity. It may confuse you when you take damage. (72, 9, D) a +1 ice dragon armour (72, 17, D) a +3 scale mail of poison resistance (72, 18, D) a +0 mace an orc corpse (72, 23, D) a +0 flail (unseen) (72, 26, D) a quicksilver dragon armour (72, 27, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (73, 16, D) a disc of storms (73, 26, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (73, 27, D) an uncursed ring of see invisible (75, 11, D) a giant frog skeleton