Dungeon Sprint DCSS version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 0 kosy22 the Caller (level 1, -7/10 HPs) Began as a Tengu Summoner on Aug 27, 2015. Mangled by an iron imp (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:52 (202 turns). kosy22 the Caller (Tengu Summoner) Turns: 202, Time: 00:04:52 Health: -7/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire + + . SeeInvis . O - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++........ E - +6 ring of intelligence I - ring of flight @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons y - a +5 executioner's axe z - a +5 demon blade A - a +5 demon trident O - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Armour a - a +0 robe (worn) N - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves P - an uncursed staff of energy Jewellery B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence (right hand) F - a +6 ring of strength G - a +6 ring of strength I - a ring of flight (left hand) Magical devices J - a wand of disintegration (7) K - a wand of fire (5) L - a wand of cold (5) M - a wand of draining (5) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of agility o - 5 potions of might Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Miscellaneous H - a disc of storms Q - a crystal ball of energy Comestibles c - 5 bread rations w - 42 fruits x - 4 meat rations Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Found a box of beasts and the +8 glaive of the Guard {elec, +Rage AC+5 SInv}. You closely miss the iron imp. The iron imp closely misses you. The crimson imp barely misses you. You closely miss the iron imp. The crimson imp hits you but does no damage. The iron imp misses you. The crimson imp blinks! You barely miss the iron imp. The iron imp hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crimson imp completely misses you. The iron imp barely misses you. The crimson imp blinks! You hit the iron imp but do no damage. You claw the iron imp. The iron imp is lightly wounded. The iron imp closely misses you. You barely miss the iron imp. You claw the iron imp, but do no damage. The iron imp is lightly wounded. The iron imp hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).}.▓ ▓.....▓ ▓55...▓ ▓.@...▓ ▓▓▓▓▓▓▓ You could see an iron imp and a crimson imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | kosy22 the Tengu Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found an iron altar of Okawaru. 0 | D | Found a burning altar of Makhleb. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a shimmering altar of Xom. 1 | D | Found a roughly hewn altar of Beogh. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a bloodstained altar of Trog. 196 | D | Entered arena 1. 196 | D | Noticed a crimson imp 196 | D | Noticed an iron imp 202 | D | Mangled by an iron imp Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Great mace || 5