kolakolka Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 4, D:1) a +0 robe (4, 3, D:1) a +0 dagger (26, 11, D:1) a +0 hand axe (27, 0, D:1) a +0 mace (29, -26, D:1) a +0 chain mail (32, -5, D:1) a +0 plate armour (34, -7, D:1) a +0 club 5 stones Level 2 of the Dungeon (19, 5, D:2) a +0 ring mail (21, 21, D:2) a +0 hammer (26, -13, D:2) a +0 trident (26, 7, D:2) a +0 club a +0 robe (26, 10, D:2) a +0 spear (28, -2, D:2) a +0 scale mail (35, -3, D:2) a +0 robe (39, 6, D:2) a +0 dagger a +0 sling a +0 dagger (40, 6, D:2) a +0 dagger (41, -19, D:2) a +0 dagger a +0 club a +0 dagger 2 stones a +0 whip (41, 6, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club (42, 6, D:2) a +0 club a +0 club (43, -19, D:2) a +0 spear (45, -24, D:2) 2 curare-tipped darts (45, -10, D:2) a +0 leather armour (50, 10, D:2) a +0 helmet (51, -13, D:2) a +0 dagger 2 stones (52, -16, D:2) a stone (53, -17, D:2) 3 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +3 short sword 2 stones (8, 19, D:3) a +0 robe (14, -3, D:3) a +0 dagger (28, 1, D:3) a +0 ring mail (29, 23, D:3) a +0 helmet (31, 0, D:3) 4 stones (41, 39, D:3) a +0 long sword (43, 32, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (9, -39, D:4) a +0 leather armour (10, -12, D:4) a +0 short sword (13, 4, D:4) a +1 pair of boots (15, 14, D:4) a +0 whip (16, -12, D:4) a +0 robe (33, -36, D:4) a +0 hand axe (36, -1, D:4) a +0 short sword a +0 leather armour (37, -6, D:4) a +0 flail (37, -5, D:4) a +0 trident a +0 chain mail (38, -6, D:4) a +0 mace a +0 chain mail (41, -11, D:4) a +1 whip of flaming a +0 robe Level 5 of the Dungeon [Shop] Dafraor's Antique Armour Shoppe the +1 leather armour of Infinity {Str+7 Int+3 Dex-5 SInv} (861 gold) Str: It affects your strength (+7). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). SInv: It lets you see invisible. the +3 ring mail of Qoij {Dex+5} (1095 gold) Dex: It affects your dexterity (+5). a +1 ring mail of fire resistance (480 gold) a +1 buckler of protection (495 gold) a +2 ring mail of fire resistance (630 gold) the +0 ring mail of Sloth {rF+ Str+2} (666 gold) Str: It affects your strength (+2). rF: It protects you from fire. (0, 0, D:5) a +0 giant club a +0 giant club (11, 1, D:5) a +0 giant spiked club (13, 1, D:5) a +0 halberd (14, 1, D:5) a +0 flail (15, 1, D:5) a +0 flail a +0 spear (17, 26, D:5) a +0 morningstar (22, 21, D:5) a +0 pair of gloves (24, 22, D:5) a +0 quarterstaff (30, -4, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a javelin (15, 37, D:6) a +0 giant spiked club (16, -2, D:6) a +0 kite shield (19, 47, D:6) the +1 leather armour of Enesesie {Dex+6 Stlth-} Dex: It affects your dexterity (+6). Stlth: It makes you less stealthy. (35, 29, D:6) a +0 whip (35, 31, D:6) a +0 flail (36, 28, D:6) a +0 club a +0 robe (36, 32, D:6) a +0 ring mail (38, 26, D:6) a +0 whip (46, 23, D:6) 6 stones (49, 29, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -38, D:7) a +0 leather armour (5, -43, D:7) a +0 flail (5, -30, D:7) 8 gold pieces (5, -29, D:7) 2 potions of curing (5, -28, D:7) a potion of flight (6, -30, D:7) a scroll of fog (10, -38, D:7) a +0 club (15, -5, D:7) a +3 vampiric rapier (15, -1, D:7) a +3 flail a +0 robe a +0 whip (17, -18, D:7) a +0 mace (18, -38, D:7) a +0 flail a +0 spear (19, -38, D:7) a +0 spear (20, -38, D:7) a +0 whip a +0 robe (27, 0, D:7) a +0 scimitar (35, -26, D:7) a +0 sling (35, -15, D:7) 8 stones (36, -24, D:7) a +0 shortbow (45, -27, D:7) 2 potions of degeneration an orb of guile a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (9, 12, D:8) a ring of magical power an amulet of guardian spirit a ring of ice (11, 15, D:8) 2 stones (19, 6, D:8) a +0 short sword a +0 robe a +0 short sword 6 stones (20, 6, D:8) a +0 club 5 stones a +0 dagger a curare-tipped dart a +0 dagger 6 poisoned darts 2 atropa-tipped darts (21, -16, D:8) 3 stones (22, 6, D:8) a +0 short sword a +0 short sword a +0 club a +0 leather armour a +0 dagger 10 stones a +0 club a +0 dagger a +0 ring mail a +0 flail a +0 ring mail (23, 6, D:8) a +0 trident (24, 16, D:8) a +0 shortbow (33, 18, D:8) a +0 flail (40, 18, D:8) 3 stones (41, -14, D:8) 6 stones (45, -16, D:8) a +0 falchion a +0 scale mail (45, 16, D:8) a +0 club (45, 17, D:8) a +0 dagger (47, 15, D:8) a +0 dagger 3 stones (49, -16, D:8) 2 stones (49, 13, D:8) a +0 dagger a curare-tipped dart (49, 14, D:8) a +0 short sword 4 stones (49, 16, D:8) a +0 shortbow (50, -2, D:8) a +0 whip a +0 leather armour a +0 short sword (50, 0, D:8) a +0 dagger a +0 mace Level 9 of the Dungeon [Shop] Ysuaj's Jewellery Shoppe an amulet of the acrobat (450 gold) a ring of see invisible (225 gold) an amulet of regeneration (450 gold) the amulet of the Commoners {RegenMP rCorr} (639 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. a +4 ring of protection (540 gold) the ring of the Queen {rC+ Str+6} (750 gold) [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. a +6 ring of dexterity (540 gold) (0, 0, D:9) a +0 spear (4, 2, D:9) a +0 giant spiked club a +0 dire flail (18, 11, D:9) 6 stones a +0 club (19, 7, D:9) a +0 leather armour a +0 flail of draining a +0 club a +0 robe a +0 dagger (19, 8, D:9) a +2 short sword of flaming (19, 10, D:9) a +0 club (19, 11, D:9) a +0 hand axe (21, 8, D:9) a +0 ring mail a +4 spear of venom (21, 10, D:9) a +0 spear (22, 9, D:9) a +0 flail of protection (22, 10, D:9) a +0 spear (38, -2, D:9) a +0 scale mail a +0 falchion (38, -1, D:9) a +0 scale mail a +1 long sword of electrocution (38, 8, D:9) a +0 short sword (44, 20, D:9) a +2 robe of resistance a +1 dagger of venom (45, 20, D:9) a +0 scale mail a +0 flail (45, 21, D:9) a +0 leather armour a +0 dagger (47, -4, D:9) a +0 robe (53, 12, D:9) 3 stones (55, 10, D:9) 4 poisoned darts (55, 27, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (9, -14, D:10) a +0 shortbow (10, 25, D:10) a +0 war axe (23, 0, D:10) 8 stones (30, 27, D:10) a +0 leather armour (32, -18, D:10) a +0 mace (35, 16, D:10) 18 gold pieces a stone (35, 19, D:10) a stone (36, 16, D:10) a wand of polymorph (4) (36, 19, D:10) a potion of mutation (37, 18, D:10) 6 large rocks (38, 15, D:10) 5 large rocks (40, 15, D:10) a stone (43, -12, D:10) a +0 flail (46, -16, D:10) a +0 ring mail a +4 battleaxe a potion of degeneration (47, 16, D:10) a +0 leather armour (49, -18, D:10) a +0 shortbow (60, 25, D:10) a +0 whip (61, 25, D:10) a +0 whip (62, 24, D:10) a +0 club a +0 leather armour (62, 25, D:10) a +0 scimitar a +0 arbalest a +0 chain mail a +0 dagger a +0 robe (64, -16, D:10) a +0 ring mail of poison resistance (64, 32, D:10) a +0 shortbow (68, -10, D:10) a +0 leather armour (69, 3, D:10) 2 stones (69, 6, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (0, 30, D:11) 3 poisoned darts (4, 11, D:11) a +0 short sword of venom 2 curare-tipped darts (19, 25, D:11) a scroll of noise (32, 34, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (42, 42, D:11) 4 stones (48, -1, D:11) 5 stones (51, 46, D:11) 8 stones Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (4, 5, D:12) the staff of poison "Sihimn" {rPois rF+ Str+4 Dex+5} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Dex: It affects your dexterity (+5). rF: It protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-clawed weapon. (5, -32, D:12) a +0 robe (5, -12, D:12) 4 stones (7, 4, D:12) 6 stones (25, -1, D:12) a +0 spear (27, -1, D:12) a +0 flail a +0 flail a +0 leather armour (29, -11, D:12) a +0 flail a +0 leather armour a +0 trident a +0 plate armour (29, -10, D:12) a +0 giant club a +0 giant spiked club (29, -5, D:12) a +1 longbow of flaming a +0 barding (29, -3, D:12) a +0 flail a +0 heavy spear a +0 ring mail (29, -2, D:12) a +0 whip (30, -11, D:12) a +0 hand axe a +0 dagger a +0 hand axe (32, 19, D:12) a +0 dagger (33, -15, D:12) a +0 shortbow (33, 4, D:12) a +0 trident (40, -19, D:12) 7 stones (40, -18, D:12) 30 gold pieces (40, -17, D:12) the ring of Joibear {rC+ EV+5 Int+2} [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+2). rC: It protects you from cold. (unseen) (40, -16, D:12) a wand of digging (2) (40, -15, D:12) 16 gold pieces (40, -14, D:12) 4 stones (40, -13, D:12) 4 atropa-tipped darts (45, -15, D:12) the +0 scale mail of Pragmatism {Str+2} Str: It affects your strength (+2). (49, -17, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 31 gold pieces (2, -22, D:13) a +0 whip (2, -21, D:13) a +0 club (2, 3, D:13) a +0 shortbow (2, 7, D:13) a javelin 4 stones (3, -22, D:13) a +2 heavy flail (3, 2, D:13) a ring of magical power (5, -16, D:13) 8 gold pieces a +0 whip (6, -14, D:13) 4 gold pieces (still there?) a +4 spear of flaming (still there?) a +0 ring mail (still there?) (7, 8, D:13) a +4 ring of protection the Ecumenical Temple Level 6 of the Abyss (0, 0, Abyss:6) 5 gold pieces