kkelk Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, 6, D:1) a +0 club (7, 11, D:1) a cursed +0 scale mail (9, -3, D:1) 25 stones (14, 15, D:1) a +0 club (19, -1, D:1) a +0 club (20, 18, D:1) a +0 dagger (24, -3, D:1) a +0 dagger 2 stones (36, 18, D:1) a +0 whip (45, 7, D:1) a +0 club (51, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 hunting sling 18 stones (2, -7, D:2) a +0 club a +0 club (9, -15, D:2) a +0 short sword (9, -14, D:2) a +0 dagger (11, -14, D:2) a +0 club (11, -8, D:2) a +0 whip (15, -41, D:2) a +0 dagger (17, -22, D:2) a +0 hunting sling (18, -34, D:2) a +0 club (21, -21, D:2) 2 stones (22, -11, D:2) a +0 whip (25, -9, D:2) a +0 club (25, -8, D:2) a +0 dagger a +0 dagger a +0 dagger (26, -21, D:2) a +0 short sword (26, -9, D:2) a +0 club (27, -9, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 robe a +0 club a +0 club (28, -21, D:2) 22 bolts (29, -31, D:2) a +0 leather armour (30, -6, D:2) a +0 hand axe (37, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 31, D:3) a +0 scale mail (0, 32, D:3) a +0 ring mail (5, 19, D:3) 24 arrows (21, 15, D:3) 27 arrows (27, 5, D:3) a +0 hand axe (30, 15, D:3) a stone (34, 10, D:3) 9 bolts (46, 27, D:3) a cursed -3 dagger a +0 robe a +0 hand axe a +0 dagger (46, 28, D:3) a +0 dagger a +0 robe (46, 29, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Onuxu's Jewellery Emporium an uncursed ring of protection from cold (275 gold) a +3 ring of strength (172 gold) the ring of Pragmatism {*Tele Str+5 Int-5 SInv} (205 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+5). It affects your intelligence (-5). It lets you see invisible. a +4 ring of slaying (858 gold) an uncursed ring of ice (275 gold) a +3 ring of dexterity (172 gold) an uncursed ring of wizardry (330 gold) a cursed ring of teleportation (49 gold) (0, 0, D:4) 28 arrows (3, -4, D:4) 10 stones (6, -14, D:4) a +0 whip (24, -10, D:4) a cursed -2 hand axe (29, -22, D:4) a +0 robe (31, -20, D:4) 27 arrows (31, 10, D:4) a +0 leather armour (35, 1, D:4) a +0 club a +0 ring mail (35, 2, D:4) a +0 dagger a +0 robe (36, 2, D:4) a +0 trident (38, 1, D:4) a +0 short sword (39, -9, D:4) a +0 hand axe a +0 leather armour (41, -8, D:4) a +0 mace a +0 dagger a cursed +0 robe (45, -11, D:4) a +0 short sword (50, 6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 17 arrows (4, -4, D:5) 24 stones (8, -25, D:5) a +0 robe (11, -22, D:5) a +3 quarterstaff (24, -28, D:5) 13 sling bullets (53, -27, D:5) 20 arrows (55, -37, D:5) 5 tomahawks (62, 1, D:5) 5 stones (63, -1, D:5) 4 stones (63, 1, D:5) 14 stones (63, 2, D:5) 2 stones (64, -22, D:5) 20 sling bullets (64, 0, D:5) 2 stones (64, 1, D:5) a stone (64, 2, D:5) a stone (66, -4, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) 11 poisoned needles (13, -17, D:6) a +0 hand axe (16, -8, D:6) a +0 trident (28, -12, D:6) a +0 falchion a +0 leather armour a +0 whip (28, -11, D:6) a +0 war axe (29, -12, D:6) a +0 short sword (34, 11, D:6) a +0 leather armour (42, 2, D:6) 27 arrows (51, -20, D:6) a +0 short sword a +0 mace (52, -20, D:6) a +0 dagger a +1 mace of venom (52, 13, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 6 tomahawks of returning (1, 0, D:7) a +0 quarterstaff (6, 28, D:7) a +0 plate armour (8, -3, D:7) 16 sling bullets (9, -15, D:7) a +0 leather armour (9, 8, D:7) a +0 leather armour (13, 19, D:7) 22 arrows (15, 12, D:7) a cursed +0 shortbow 13 arrows (17, 9, D:7) an arrow (18, 8, D:7) 3 arrows (18, 9, D:7) a +1 halberd a +0 robe (18, 10, D:7) an arrow (19, 7, D:7) an arrow (25, 31, D:7) a +0 robe (30, 18, D:7) a +0 trident (30, 19, D:7) a +0 robe (31, 18, D:7) a +0 flail a +0 leather armour (31, 19, D:7) a +0 mace of draining a +0 leather armour a cursed +0 hand axe a +0 robe a cursed -2 dagger a +4 flail a +0 robe (34, -9, D:7) a +0 robe (35, 13, D:7) 20 sling bullets (40, 2, D:7) a +0 dagger a +0 ring mail (40, 3, D:7) a stone (41, 2, D:7) a +0 whip a +0 dagger a +0 robe a +0 flail of protection (41, 3, D:7) 3 stones (41, 4, D:7) a +0 club (42, 2, D:7) a stone Level 8 of the Dungeon (6, -15, D:8) a +0 scale mail (6, 7, D:8) 20 stones (10, -15, D:8) a +0 giant club a +0 giant spiked club (18, -40, D:8) 21 stones (18, -24, D:8) a +0 whip (21, -11, D:8) 27 stones (31, -6, D:8) a +0 whip (31, 5, D:8) a scroll of noise (32, -28, D:8) a +0 spear (33, -19, D:8) 19 arrows (41, -22, D:8) a cursed +0 dagger a +0 robe (42, -33, D:8) a +0 falchion (42, -22, D:8) a +1 morningstar a +0 robe a +0 dagger a +0 robe (43, -22, D:8) a +1 halberd a +0 robe (50, -31, D:8) a +2 falchion the +2 dagger of Yzxyhod {elec, rF+ Str-4 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your intelligence (+3). It protects you from fire. an uncursed staff of conjuration a +0 robe a cursed -3 dagger Level 9 of the Dungeon (0, 0, D:9) 2 tomahawks (2, -16, D:9) a +0 dagger a +0 robe (3, -18, D:9) a +0 scimitar a +0 plate armour (3, -16, D:9) a cursed +0 whip (5, -12, D:9) a +0 club (5, -11, D:9) 12 arrows (6, -5, D:9) 13 stones (6, 3, D:9) a +0 robe (7, -13, D:9) a cursed +0 giant spiked club (11, 18, D:9) a +0 dagger (23, -7, D:9) 22 stones (27, -17, D:9) an arrow (27, -16, D:9) 3 arrows (29, -17, D:9) a +0 dagger a +1 cloak (29, -16, D:9) a +0 shortbow 13 arrows (32, 7, D:9) 15 stones (43, -11, D:9) 21 arrows (45, -17, D:9) a +1 quarterstaff of pain (45, -7, D:9) a +0 club (45, 5, D:9) a +0 dire flail a +0 giant club (46, -7, D:9) a +0 hand axe a +0 dagger a +0 robe (47, -8, D:9) a +0 whip a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -1, D:10) a +0 hand axe (1, 1, D:10) a +0 dagger (2, 0, D:10) a +0 hand axe (9, -25, D:10) an uncursed staff of death (12, -29, D:10) a cursed -1 whip (13, -29, D:10) a +0 short sword (13, -27, D:10) a +0 plate armour (14, -29, D:10) 5 stones (29, 0, D:10) a +0 robe (34, -16, D:10) a +0 mace (40, 10, D:10) a +0 club a +0 battleaxe a +0 chain mail (40, 11, D:10) a +0 dagger a +4 hand axe of chopping a +0 leather armour a +0 war axe (41, 11, D:10) a +0 dagger a +2 short sword of protection a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail a +0 short sword of venom a +0 leather armour a +0 club a cursed -1 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 mace a +0 club a +0 leather armour a cursed +0 leather armour a +0 leather armour (42, 12, D:10) a +0 glaive a +0 plate armour (43, -38, D:10) a +0 leather armour (45, -22, D:10) a +0 whip (45, -20, D:10) a stone (46, -16, D:10) 27 stones (47, -38, D:10) a +0 short sword (47, -27, D:10) 24 stones (47, -22, D:10) a +0 club (49, -9, D:10) a box of beasts (51, -35, D:10) a +0 halberd (52, -37, D:10) a stone (52, -35, D:10) a +0 dagger a stone Level 11 of the Dungeon (0, 0, D:11) a +0 club (2, 2, D:11) a +0 flail a +0 whip (2, 3, D:11) a +0 dagger (3, 2, D:11) a +0 dagger a +0 robe (4, 2, D:11) a cursed -2 flail (4, 3, D:11) a +0 dagger a +0 robe (6, -12, D:11) a tomahawk (7, 0, D:11) a +0 short sword (8, -12, D:11) a tomahawk (9, -12, D:11) a +0 club a +0 scale mail a +0 mace a cursed +0 ring mail an orc corpse (skeletalised by now) (9, -11, D:11) a +0 flail an orc corpse (skeletalised by now) (9, 11, D:11) a +0 giant club (10, -11, D:11) a +0 mace 3 tomahawks (11, 0, D:11) a hippogriff skeleton (11, 6, D:11) an uncursed staff of conjuration (12, 5, D:11) a fan of gales (13, 7, D:11) a +0 dire flail a +0 dire flail (15, 15, D:11) a deep troll corpse (16, 22, D:11) a +0 giant club (19, 11, D:11) 2 large rocks (20, 11, D:11) 2 large rocks (20, 12, D:11) a bolt (21, 12, D:11) a bolt (21, 17, D:11) a bolt (22, -3, D:11) a +0 whip a tomahawk a +0 mace a +0 hand axe a +0 chain mail a +2 dire flail of crushing a +0 dire flail (23, -2, D:11) a tomahawk (25, 4, D:11) a +0 short sword a +0 leather armour (25, 5, D:11) a +0 giant spiked club a +0 giant spiked club (26, 3, D:11) a +0 buckler (39, -19, D:11) a +0 plate armour of poison resistance a +3 ring mail the +3 spear "Cirisian" {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). a +2 dagger of chaos a +0 plate armour (40, 22, D:11) a +0 giant spiked club a +0 giant club (43, 24, D:11) a +0 halberd (44, -20, D:11) a hippogriff corpse (skeletalised by now)