kirsanium Level 1 of the Dungeon (0, 0, D:1) 2 stones (8, 1, D:1) a +0 dagger (8, 6, D:1) a +0 dagger (14, 1, D:1) 3 stones (19, -13, D:1) a +0 ring mail (24, -24, D:1) a +0 leather armour (24, -23, D:1) a +0 club (26, -24, D:1) a stone (26, -3, D:1) a +0 dagger (27, 12, D:1) a +0 whip (28, -24, D:1) a stone (33, -13, D:1) a +0 club (39, -26, D:1) a +0 dagger (51, -16, D:1) a +0 club (56, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 javelins (24, 32, D:2) a +0 club (36, -9, D:2) a +0 robe (38, -3, D:2) a +0 hunting sling (39, 2, D:2) 3 tomahawks (43, -3, D:2) a stone (43, 3, D:2) a stone (43, 10, D:2) 18 arrows (47, -4, D:2) a +0 club (51, 4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a stone (0, 3, D:3) a +0 short sword 3 stones (17, -9, D:3) a +0 club (23, 20, D:3) 16 bolts (25, 14, D:3) a +0 short sword (28, -5, D:3) a +0 club (33, -9, D:3) a cursed -3 whip (35, -7, D:3) a +0 leather armour (36, 22, D:3) a +0 club (36, 24, D:3) a +0 blowgun a +0 dagger 3 poisoned needles a +0 robe (37, 25, D:3) a +0 club (38, 11, D:3) a +0 leather armour (38, 24, D:3) 2 poisoned needles (38, 33, D:3) 22 arrows (40, 4, D:3) 17 bolts (41, 23, D:3) 2 poisoned needles (41, 24, D:3) a poisoned needle a +0 giant club (51, 22, D:3) a +0 club (51, 31, D:3) a +0 hand axe a +0 falchion a +0 mace a +0 dagger a +0 robe (56, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Tashrexi's Serpentskin Sales 4 poisoned tomahawks (44 gold) 3 poisoned tomahawks (33 gold) 15 poisoned needles (66 gold) 4 poisoned tomahawks (44 gold) 11 poisoned needles (48 gold) the Volume of Contamination (669 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 4 poisoned tomahawks (44 gold) (0, 0, D:4) a cursed +0 hand axe a +0 robe (2, 15, D:4) a +0 falchion a +0 robe a +5 halberd of freezing a +0 robe (5, 15, D:4) a cursed -3 mace a cursed +0 robe (8, 13, D:4) 21 arrows (10, 16, D:4) 16 stones (10, 35, D:4) a +0 whip (12, 19, D:4) a +0 robe (13, 7, D:4) 15 stones (18, 1, D:4) a +0 hand axe (19, 1, D:4) a +0 hand axe a +0 leather armour a cursed -1 club (20, 10, D:4) a +0 ring mail (21, 1, D:4) a +0 spear (26, 7, D:4) 27 arrows (31, 47, D:4) 5 large rocks (32, 4, D:4) a +0 leather armour (37, 12, D:4) a +0 whip (37, 28, D:4) a +3 flail (41, 30, D:4) a cursed +0 robe (45, 47, D:4) 26 stones (50, 41, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a cursed -2 flail (3, -9, D:5) 20 stones a +0 flail (5, 4, D:5) a tomahawk (6, 0, D:5) a tomahawk a +3 flail of protection (6, 1, D:5) a tomahawk (6, 5, D:5) a tomahawk (7, -7, D:5) 17 bolts (8, -2, D:5) a +0 hand axe (13, 3, D:5) a +0 dagger a +0 robe (15, -6, D:5) 16 arrows (18, -14, D:5) 5 javelins (21, 4, D:5) a +0 leather armour (25, 16, D:5) 27 stones (33, 16, D:5) a +0 giant spiked club (34, 2, D:5) a +0 trident (36, 19, D:5) a +0 leather armour (44, -14, D:5) a potion of degeneration (44, 11, D:5) a +0 spear Level 6 of the Dungeon (8, 4, D:6) a +0 shortbow 25 arrows (29, -30, D:6) 24 bolts (31, -15, D:6) 17 bolts (32, -13, D:6) a +0 falchion (39, -29, D:6) 9 poisoned needles (41, -8, D:6) a +0 falchion (44, -16, D:6) a +0 leather armour of poison resistance (45, -19, D:6) a +0 dagger a +0 robe (45, -2, D:6) a +0 falchion (47, 6, D:6) a +0 whip (52, 7, D:6) a +0 dire flail a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 11 stones (10, -7, D:7) a +0 club (12, 1, D:7) a +1 battleaxe of flaming a +0 chain mail an orc skeleton (13, -12, D:7) a +0 dagger (14, -14, D:7) a +0 leather armour (14, -9, D:7) a stone (15, -9, D:7) 3 stones (15, -7, D:7) a +0 dagger a +0 robe (15, -5, D:7) the cursed +0 helmet of Xiwky {rElec rN+ Dex+3 Stlth-} It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (15, 14, D:7) a +0 long sword (16, -9, D:7) a +0 short sword 4 stones (17, -10, D:7) a +0 dagger a stone (17, 17, D:7) 9 bolts (18, -9, D:7) a +0 giant club (19, -9, D:7) a potion of degeneration (19, -2, D:7) a +0 short sword (22, -9, D:7) 2 stones (24, 9, D:7) a +0 war axe a +0 plate armour (24, 21, D:7) 14 bolts (30, 27, D:7) a +0 dagger (33, 17, D:7) a +0 dagger a cursed +0 robe (37, 11, D:7) 20 stones (37, 21, D:7) a +0 mace a +0 leather armour (38, 20, D:7) a +0 club a +0 scale mail (38, 21, D:7) a +0 short sword of venom (41, 21, D:7) a +0 short sword a +0 dagger a +0 robe (43, -17, D:7) a +0 pair of gloves (43, -6, D:7) a +0 falchion (45, -10, D:7) 27 sling bullets (46, 13, D:7) a +0 mace a +0 leather armour (48, 5, D:7) a +0 shortbow 19 arrows (52, 3, D:7) a +0 rapier (57, 10, D:7) 19 sling bullets (59, 10, D:7) a +0 club (62, -11, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a wolf corpse (6, 3, D:8) the cursed +0 scimitar of Evil {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. It has a curse placed upon it. (8, 4, D:8) a cursed +0 leather armour the Ecumenical Temple