kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, -22, D:1) a stone (12, -22, D:1) a +0 club a +0 dagger a +0 whip a stone (15, -23, D:1) a +0 club (17, -23, D:1) a +0 dagger (28, -30, D:1) 16 stones (32, -5, D:1) a +0 club (39, -28, D:1) a +0 ring mail (41, -30, D:1) a cursed -1 club (41, -7, D:1) 19 stones (41, 6, D:1) a +0 club (47, -14, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -8, D:2) a +0 hunting sling (14, 5, D:2) a +0 club (22, 23, D:2) a +0 club (26, -27, D:2) a +0 whip (27, -3, D:2) a +0 hand axe (37, 9, D:2) 17 sling bullets (38, 10, D:2) a cursed -2 club (40, 5, D:2) a +0 club (57, 4, D:2) a cursed -3 spear Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, 24, D:3) 14 stones (3, 6, D:3) a +0 dagger (6, 17, D:3) a +0 robe (8, 25, D:3) a +0 plate armour (13, 29, D:3) a +0 leather armour (20, 0, D:3) a +0 short sword (23, 6, D:3) a +0 buckler (35, 4, D:3) a +0 short sword (35, 24, D:3) a +0 hand axe (47, 18, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration (2, -2, D:4) the +0 pair of boots "Fiach" {-Cast rC+ rN+ Int+6} It affects your intelligence (+6). It protects you from cold. It protects you from negative energy. It prevents spellcasting. (4, -23, D:4) a +0 mace (10, -11, D:4) a +2 robe (19, -25, D:4) a +1 dagger of speed (34, -14, D:4) a +0 rapier 18 stones a +0 ring mail (34, -8, D:4) a +0 mace (36, 7, D:4) a +0 pair of boots (41, -9, D:4) 24 stones (44, -52, D:4) 27 stones (44, -16, D:4) a +0 flail (49, -25, D:4) a +0 leather armour a +0 hand axe (50, -32, D:4) a +0 hand axe (50, -31, D:4) a +0 hand axe (69, -49, D:4) a +0 leather armour a +0 flail Level 5 of the Dungeon [Shop] Tuudih's Jewellery Emporium a +2 ring of evasion (110 gold) a cursed ring of attention (49 gold) an uncursed ring of wizardry (330 gold) the ring "Erpheh" {*Slow rN++ MR+ Str+4 Int+4} (590 gold) [ring of protection from magic] It affects your strength (+4). It affects your intelligence (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. an uncursed amulet of magic regeneration (330 gold) a +1 ring of slaying (66 gold) a cursed ring of attention (49 gold) a +4 ring of dexterity (297 gold) the ring of Jyfizeq {Fire rN+++ MP+9 Dex-5 Stlth+} (706 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (-5). It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your magic capacity (+9). It makes you more stealthy. an uncursed ring of fire (275 gold) an uncursed ring of resist corrosion (220 gold) the amulet of Menyrief {RegenMP Str+2 Int+4 Slay+3 SInv} (730 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. an uncursed amulet of harm (330 gold) (0, 0, D:5) a +0 falchion a +0 scale mail (0, 1, D:5) a +0 club (0, 8, D:5) 22 stones (4, 24, D:5) 18 poisoned needles (4, 50, D:5) a cursed +0 giant club (9, 28, D:5) 19 stones (13, 14, D:5) a +0 shortbow (26, 37, D:5) a +0 rapier (32, 43, D:5) a +0 great sword (35, 43, D:5) a +0 scythe (unseen) (36, 39, D:5) a +0 spear (40, 22, D:5) 22 sling bullets (45, 6, D:5) a +0 mace (50, 17, D:5) a +0 ring mail (52, 54, D:5) a +0 mace (53, 36, D:5) a +0 dagger a +0 animal skin (57, 41, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -16, D:6) a potion of haste a scroll of random uselessness (13, -3, D:6) 6 stones (16, -16, D:6) 21 poisoned needles (25, -24, D:6) a +0 war axe a +0 shortbow (26, -25, D:6) a +0 plate armour (38, -14, D:6) 17 stones (44, -26, D:6) a +0 spear (45, -26, D:6) a cursed -1 spear Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (20, 8, D:7) a +0 flail (27, 1, D:7) a +0 dagger (27, 10, D:7) a potion of haste (33, 11, D:7) a +1 plate armour of cold resistance (39, -17, D:7) a +0 whip a +0 robe (45, 19, D:7) 12 sling bullets (51, 16, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon [Shop] Buismimu's Weapon Boutique a +0 quarterstaff of speed (210 gold) a +4 dagger of protection (366 gold) a +0 hand crossbow (52 gold) a cursed -2 fustibalus (30 gold) a +0 trident (52 gold) 14 stones (21 gold) a +3 mace of holy wrath (336 gold) the +9 great mace of Sunlight {crush, -Tele rElec Int+6 Dex+2} (1198 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+2). It insulates you from electricity. It prevents most forms of teleportation. (5, -6, D:8) a potion of haste (8, 16, D:8) 16 gold pieces (9, 16, D:8) a +0 robe (10, 10, D:8) a book of Maledictions (11, 15, D:8) 25 sling bullets (15, -6, D:8) a +0 spear (15, -5, D:8) a +0 club (16, 10, D:8) a +0 spear (22, 3, D:8) a +0 ring mail (28, -26, D:8) a +0 robe (32, -14, D:8) a +0 ring mail (50, 14, D:8) a cursed +0 war axe a cursed +0 robe (50, 16, D:8) a +1 spear a +0 robe (57, 11, D:8) a cursed +4 flail a +0 robe (58, 6, D:8) 31 stones Level 9 of the Dungeon (0, 0, D:9) a cursed +0 club (1, 0, D:9) a +0 long sword a +0 plate armour a +0 short sword (2, 2, D:9) a +0 flail a +0 whip a +0 hand axe (2, 14, D:9) a +0 dagger a +0 robe a +0 flail of protection a +0 chain mail (4, 14, D:9) a +0 dagger a +0 robe (6, 34, D:9) a +3 short sword a kobold corpse (skeletalised by now) (7, 34, D:9) a +0 whip a big kobold corpse (skeletalised by now) (8, 36, D:9) 19 stones a cursed -1 whip (8, 40, D:9) a stone (16, 30, D:9) a +0 club (24, 10, D:9) 9 stones a +0 ring mail a +0 flail a +0 dagger (27, 24, D:9) a +0 club (28, 24, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 robe of fire resistance a +0 hand axe a +0 chain mail a +0 trident a +0 plate armour (31, 22, D:9) a +0 hand axe a +0 ring mail (32, -9, D:9) a +0 giant club a +0 giant club (33, -9, D:9) a +0 club (36, 16, D:9) 12 stones (36, 33, D:9) 19 bolts (39, 26, D:9) a +0 leather armour (43, 26, D:9) a +0 giant club a +0 dire flail (57, 26, D:9) 26 stones Level 10 of the Dungeon (0, 0, D:10) 5 gold pieces (0, 8, D:10) 21 gold pieces (0, 20, D:10) a stone (2, 20, D:10) 2 poisoned needles (4, 12, D:10) a crocodile skeleton (4, 19, D:10) a large rock 3 poisoned needles (4, 20, D:10) a stone 2 large rocks (4, 21, D:10) 2 poisoned needles a +0 short sword a cursed +0 blowgun a kobold corpse (skeletalised by now) (5, 6, D:10) a throwing net (5, 20, D:10) a large rock a +0 dagger (6, 21, D:10) a +0 dagger (11, 8, D:10) 27 sling bullets (11, 11, D:10) a yak corpse (20, 4, D:10) a +0 ring mail (21, 4, D:10) a potion of brilliance the Ecumenical Temple