kirsanium Level 1 of the Dungeon (0, 0, D:1) 25 poisoned needles (5, 0, D:1) a +0 hunting sling (6, 45, D:1) 23 stones (7, -1, D:1) a +0 hunting sling (15, 44, D:1) a +0 dagger (17, -1, D:1) 5 silver javelins (19, 2, D:1) 9 sling bullets (29, 1, D:1) a stone (31, 2, D:1) 2 stones (45, -3, D:1) a +0 short sword (46, -2, D:1) a +0 club (48, 3, D:1) 4 large rocks (52, 12, D:1) a +0 ring mail (54, 12, D:1) a +1 mace of crushing (54, 17, D:1) 25 sling bullets (63, 34, D:1) a +0 leather armour (64, 49, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 0, D:2) a +0 club (3, 1, D:2) a +0 vampiric whip (8, 9, D:2) a +0 robe (14, 26, D:2) a +0 leather armour (18, 12, D:2) a +0 chain mail (18, 15, D:2) a +0 club (19, 12, D:2) a stone (19, 15, D:2) a stone (32, 15, D:2) 2 stones (32, 17, D:2) a +2 dagger of venom a +0 hunting sling 13 stones (32, 19, D:2) a stone a +0 giant spiked club (33, 14, D:2) a +0 dagger (33, 18, D:2) a +0 shortbow (36, 7, D:2) 20 bolts (38, 10, D:2) a stone (41, 33, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 flail (12, -10, D:3) a +0 dagger (19, 18, D:3) a +0 dagger (20, 15, D:3) a +0 short sword (23, 34, D:3) a +0 spear (28, 20, D:3) a +0 spear (29, 19, D:3) a +0 whip (30, 20, D:3) a +0 club (34, 23, D:3) a +0 spear a +0 club a +0 flail (35, 22, D:3) a +0 flail a +0 whip (35, 23, D:3) a +0 flail (36, 24, D:3) a +0 spear (37, 26, D:3) a +0 club a cursed +0 leather armour (37, 27, D:3) a cursed -1 flail (38, 24, D:3) a +0 club (39, 11, D:3) a +0 short sword (42, 13, D:3) 12 stones (43, 34, D:3) 15 bolts (44, 37, D:3) a throwing net (45, 33, D:3) a +0 spear (45, 36, D:3) a cursed -2 spear (45, 37, D:3) a +0 spear a +0 halberd (46, 37, D:3) a +0 spear a +0 spear (47, 37, D:3) a +0 spear a +0 spear a +0 club a +0 club a +0 robe a +0 whip a +0 robe a +0 spear a +0 halberd (48, 37, D:3) a +0 trident a +0 scale mail a +0 whip (49, 37, D:3) a +0 club a +0 robe (50, 34, D:3) a +0 whip (52, 28, D:3) a cursed -2 club (52, 29, D:3) a +0 whip a +0 leather armour (53, 32, D:3) a +0 halberd (54, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) Sif Muna's Catalogue of Feathers (still there?) Spells Type Level a - Shock Conjuration/Air 1 (18, -1, D:4) a +0 robe a +0 dagger a +0 falchion a +0 hand axe (19, -2, D:4) a +0 leather armour a +0 hand axe (19, -1, D:4) a +0 dagger (29, -6, D:4) 9 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 17, D:5) a +0 vampiric dagger a +0 robe (1, -3, D:5) a +0 leather armour (1, -1, D:5) a +0 giant club (1, 17, D:5) a +2 battleaxe a +0 robe a cursed +0 hand axe a +0 robe a +0 great sword a +0 robe (1, 19, D:5) a +0 pair of boots (5, -7, D:5) a +0 ring mail (7, -6, D:5) a -5 ring of slaying (14, 20, D:5) a +4 short sword a +0 robe (16, 3, D:5) a +0 chain mail (26, -10, D:5) a +0 leather armour (32, 6, D:5) a +0 ring mail (32, 9, D:5) 19 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 15, D:6) a +0 spear (1, 14, D:6) a +0 club (1, 15, D:6) a +0 whip (1, 16, D:6) a +0 spear (6, -7, D:6) a stone (6, -6, D:6) a stone (6, 0, D:6) 29 stones a +0 falchion a +0 leather armour (8, -9, D:6) a +0 leather armour (13, 9, D:6) a +0 giant club (14, -24, D:6) 26 sling bullets (22, 14, D:6) 3 curare-tipped needles (27, 16, D:6) a +0 flail (29, 0, D:6) a +0 flail (30, -11, D:6) 12 sling bullets (30, 1, D:6) a +0 dagger a +0 robe (41, 25, D:6) 17 poisoned needles (45, 23, D:6) a stone (48, -3, D:6) a +0 flail (48, 22, D:6) 2 stones (50, 22, D:6) a +0 short sword a stone (51, 12, D:6) a cursed -1 club (51, 22, D:6) a +0 dagger (51, 23, D:6) a +0 club (62, 19, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 27, D:7) a +0 plate armour (3, 27, D:7) a +0 mace (4, 28, D:7) a +0 dagger a cursed +0 robe (6, 29, D:7) a +0 club a +0 leather armour (12, -2, D:7) a +0 plate armour a +0 battleaxe (12, 9, D:7) 26 sling bullets (15, 19, D:7) a +0 giant club a +0 giant club (22, 7, D:7) a poisoned needle (22, 13, D:7) a stone the +6 mace "Qussaa" {flame, +Fly rElec rPois rF-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you fly. (22, 14, D:7) a stone a +0 whip a +0 blowgun 15 poisoned needles (22, 15, D:7) a cursed -1 short sword a +0 short sword 24 stones (23, 15, D:7) a +0 hand crossbow 20 bolts (26, 1, D:7) a +2 long sword of draining (38, 9, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) 16 stones (13, -24, D:8) a +0 giant club (16, 15, D:8) a cursed +6 battleaxe of freezing a +0 robe (19, 17, D:8) a cursed +0 trident a +0 robe (28, 23, D:8) a +0 short sword a +0 robe (33, -3, D:8) a +0 robe a +0 spear (35, -7, D:8) 19 stones (36, -27, D:8) a +0 ring mail (49, 2, D:8) a +0 flail (49, 4, D:8) a cursed -3 hand axe a +1 ring mail of fire resistance (50, 4, D:8) a +0 flail a +0 leather armour (51, 4, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (8, 22, D:9) a +0 dagger (9, 22, D:9) a +0 hand axe a +0 chain mail (10, -11, D:9) a +0 hand axe (10, 20, D:9) a +0 shortbow (14, 10, D:9) a +2 dagger of speed (15, 10, D:9) a +0 club a +0 short sword a +0 ring mail (15, 11, D:9) a +0 club a +0 chain mail a +0 club a +0 battleaxe a +0 chain mail a +0 hand axe a +0 leather armour (16, 10, D:9) a +0 dagger a cursed +0 robe (22, -7, D:9) a cursed +0 shortbow (23, -6, D:9) a +0 mace (27, 5, D:9) a +1 dagger of chaos (33, 7, D:9) a +0 robe a +0 war axe a +0 robe a cursed +0 falchion (34, 7, D:9) a +0 robe a +2 halberd (43, 12, D:9) a +0 plate armour a +0 battleaxe (44, 13, D:9) a +0 chain mail a +6 battleaxe 24 bolts (45, 13, D:9) a javelin Level 10 of the Dungeon (0, 0, D:10) 18 bolts (3, 25, D:10) a +0 robe (15, 6, D:10) a +0 leather armour (16, 6, D:10) a +0 chain mail a +0 trident (18, 16, D:10) a +0 chain mail (20, -11, D:10) a +0 leather armour (22, 28, D:10) a +0 leather armour (24, 7, D:10) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (25, 7, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe (26, 7, D:10) a +0 morningstar a +0 hand axe a cursed +0 scale mail (27, -5, D:10) 16 bolts (32, 23, D:10) a +0 giant club a +0 great mace (33, 17, D:10) a +0 dagger a +0 robe (33, 19, D:10) a +0 dagger a +0 robe (33, 20, D:10) a +0 flail (33, 24, D:10) a +0 shortbow a +0 robe (35, 17, D:10) a +0 whip a +0 chain mail (35, 33, D:10) a +0 flail (35, 34, D:10) a +2 scimitar of draining a +0 plate armour (36, -4, D:10) 4 tomahawks (36, 6, D:10) a +0 long sword a +0 plate armour (36, 33, D:10) a +0 mace (36, 34, D:10) a +0 morningstar a +0 leather armour (37, 7, D:10) a +0 morningstar (39, 7, D:10) a +0 dagger a +0 robe (40, 5, D:10) a +0 robe a +2 scimitar of flaming (40, 8, D:10) a +0 ring mail (41, 7, D:10) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 animal skin (2, 1, Lair:1) an uncursed ring of poison resistance (8, 26, Lair:1) 2 javelins (9, 24, Lair:1) a scroll of immolation 5 scrolls of noise (9, 25, Lair:1) a potion of lignification a potion of mutation (9, 29, Lair:1) 7 tomahawks (10, 24, Lair:1) a wand of polymorph (14) a wand of random effects (26) (10, 25, Lair:1) 10 sling bullets the cursed +0 hunting sling "Zechoill" {freeze, rC+ MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. 238 arrows (11, 5, Lair:1) an uncursed ring of fire (11, 23, Lair:1) 2 javelins (11, 24, Lair:1) an uncursed ring of magical power a +4 ring of strength a +2 ring of protection (11, 25, Lair:1) a +0 troll leather armour (12, 12, Lair:1) a +0 ring mail (16, 23, Lair:1) a +0 trident (32, 28, Lair:1) a +0 chain mail (46, 21, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) the cursed +1 ring mail of the Sea {Str+4 Dex+2 Slay+3} It affects your strength (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (0, 12, Lair:2) a +0 dagger (15, -27, Lair:2) a +2 war axe of flaming (17, -21, Lair:2) a +0 trident (18, -31, Lair:2) 18 stones (20, 6, Lair:2) 27 stones (20, 12, Lair:2) a +0 rapier (25, -27, Lair:2) 41 stones (27, 5, Lair:2) a +0 falchion (34, -3, Lair:2) a +0 hand axe (36, -4, Lair:2) a +0 hand axe a +0 robe (37, -5, Lair:2) a +0 trident a +0 robe (48, 14, Lair:2) a +0 ring mail (56, 12, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (27, -15, Lair:3) a +0 hunting sling (29, -9, Lair:3) a scroll of random uselessness a scroll of vulnerability the cursed -3 cloak "Ubbuinne" {*Slow Int+4 Slay+3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It may slow you when you take damage. It has a curse placed upon it. (32, -11, Lair:3) 22 stones (57, 23, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (3, -13, Lair:4) 22 stones (14, -2, Lair:4) 4 curare-tipped needles (24, -3, Lair:4) an uncursed ring of teleportation (28, -37, Lair:4) a -3 ring of dexterity (28, -36, Lair:4) a +0 short sword (29, 4, Lair:4) a +0 robe (31, -19, Lair:4) a +0 hand axe (31, 6, Lair:4) a scroll of immolation (36, 4, Lair:4) 18 stones (37, 5, Lair:4) a +0 dagger a +0 robe (41, -19, Lair:4) a +0 vampiric spear Level 5 of the Lair of Beasts (4, -17, Lair:5) 3 potions of berserk rage 6 potions of haste (18, 1, Lair:5) a +0 leather armour (28, -30, Lair:5) a +1 pair of boots (50, -1, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 stones (3, 1, Lair:6) a +0 leather armour (5, 2, Lair:6) a blink frog skeleton (7, 1, Lair:6) a hell rat skeleton (10, -2, Lair:6) a hydra skeleton (15, -9, Lair:6) 26 gold pieces (20, -1, Lair:6) a potion of might