kirsanium Level 1 of the Dungeon (0, 0, D:1) 22 arrows (14, -18, D:1) a +0 hunting sling (17, 11, D:1) a +0 short sword (20, 3, D:1) a stone (20, 4, D:1) a stone (21, 4, D:1) 2 stones (21, 5, D:1) a cursed +0 club (22, 7, D:1) a +0 dagger (23, 7, D:1) a +0 dagger (27, 6, D:1) 7 poisoned needles (32, 3, D:1) a +0 club (48, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 bolts (2, 0, D:2) 21 stones (7, -8, D:2) a +0 mace (7, 2, D:2) a cursed -2 mace (8, -7, D:2) a +0 mace (8, 0, D:2) a +4 quarterstaff of chaos (10, -10, D:2) a +0 hand axe (10, -8, D:2) a cursed +0 mace (14, -10, D:2) a +0 dagger (14, 10, D:2) a stone (15, -7, D:2) a +0 club (15, 10, D:2) a stone (16, 10, D:2) a stone (17, 15, D:2) a +0 dagger (19, -11, D:2) a +0 hand axe (24, 32, D:2) a +0 short sword (27, 15, D:2) a +0 club (29, 0, D:2) a +0 short sword (29, 7, D:2) 21 stones (31, 2, D:2) a stone (32, 3, D:2) a stone (38, 29, D:2) a stone (39, 29, D:2) a +0 hand axe (40, 21, D:2) a +0 short sword (41, 4, D:2) a +0 robe a +2 mace of crushing (44, 3, D:2) a stone (44, 4, D:2) 13 stones (45, 5, D:2) 4 stones (45, 12, D:2) 28 stones (52, 0, D:2) 6 tomahawks (54, -6, D:2) a +0 club (63, 4, D:2) a +0 scale mail Level 3 of the Dungeon (14, -16, D:3) a +0 spear (17, -10, D:3) a +2 hand axe of chopping (18, -20, D:3) a +0 short sword (18, -11, D:3) a +0 ring mail a +0 morningstar a +0 leather armour (18, -1, D:3) a +0 club (18, 6, D:3) a stone (19, 7, D:3) a stone (22, -2, D:3) a +0 club (23, 11, D:3) a stone (25, 14, D:3) a stone (36, 3, D:3) a +1 flail of protection (38, -11, D:3) a +0 club (54, -14, D:3) a +0 whip (62, -22, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -17, D:4) a +0 scale mail (3, 0, D:4) a +1 short sword of protection a +0 chain mail (4, 0, D:4) a +0 flail (8, -25, D:4) 14 stones (12, -19, D:4) 3 tomahawks a +0 leather armour (15, -23, D:4) a +0 robe (15, 22, D:4) 20 stones (16, -16, D:4) a tomahawk (23, 22, D:4) 28 stones (31, 3, D:4) a +0 leather armour (33, -1, D:4) a +0 club a +0 ring mail (34, 8, D:4) a +0 dagger (36, -32, D:4) a +0 buckler (37, -19, D:4) a +0 ring mail (37, 2, D:4) 29 stones (39, -16, D:4) a cursed +0 quarterstaff Level 5 of the Dungeon [Shop] Gawedd's Elemental Accessories a fan of gales (520 gold) an uncursed staff of cold (325 gold) Dearchama's Tome of the Mountains (819 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Shatter Earth 9 a wand of flame (20) (143 gold) (8, -9, D:5) a +0 trident (11, -16, D:5) a +0 short sword (11, -15, D:5) a +0 leather armour (18, -8, D:5) a +0 ring mail (23, -28, D:5) a +0 quarterstaff (25, -13, D:5) a +0 giant club (31, -8, D:5) 23 sling bullets (33, -2, D:5) 25 stones (42, 23, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Eluetoll's Jewellery Shop an uncursed ring of resist corrosion (220 gold) a cursed ring of poison resistance (187 gold) an uncursed amulet of the gourmand (330 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of stealth (192 gold) [Shop] Qucy's Antique Armour Shoppe a +0 leather armour (46 gold) a scarf of spirit shield (207 gold) a +0 helmet (103 gold) a +0 robe (16 gold) a +0 scale mail of poison resistance (184 gold) a +0 robe (16 gold) a +0 robe (16 gold) a cursed -2 chain mail (2 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) [Shop] Melenot's Antique Weapon Shop a +2 shortbow of freezing (382 gold) a +0 flail (77 gold) a +1 arbalest of flaming (332 gold) a +0 hunting sling (33 gold) the +6 mace "Zetuudam" {venom, Str+6} (1170 gold) It poisons the flesh of those it strikes. It affects your strength (+6). a +0 trident (77 gold) a +0 short sword (66 gold) a +0 hunting sling (33 gold) the +3 dagger "Nor Dolu" {venom, +Rage rN+ Str-2 Int+4} (798 gold) It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+4). It protects you from negative energy. It lets you go berserk. a +0 flail of crushing (158 gold) (0, 0, D:6) a +0 war axe (16, -23, D:6) a +0 hunting sling (30, -25, D:6) a +0 dagger a +0 leather armour (31, -25, D:6) a +0 trident a +0 leather armour (31, -23, D:6) a +0 giant spiked club a +0 dagger a +0 ring mail (43, -20, D:6) a potion of heal wounds (44, -20, D:6) a scroll of immolation (45, -20, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of regeneration (2, 20, D:7) an arrow (3, -7, D:7) a +0 trident (3, 19, D:7) an arrow (3, 20, D:7) a +0 shortbow 23 arrows (12, -2, D:7) 20 arrows (14, 28, D:7) a +0 robe (14, 30, D:7) a +2 helmet of see invisible (14, 31, D:7) a +0 dagger (15, -15, D:7) 6 tomahawks (19, 31, D:7) a ration (26, -8, D:7) 5 javelins (40, 36, D:7) a cursed +0 scale mail (44, 2, D:7) a +0 hand axe a +0 leather armour (44, 3, D:7) a +0 trident a +0 chain mail Level 8 of the Dungeon (3, 31, D:8) 15 arrows (14, 16, D:8) a +0 trident (18, 21, D:8) 17 bolts (27, 5, D:8) a +0 leather armour (31, 32, D:8) a +2 robe of magic resistance (35, 19, D:8) 15 stones (36, 33, D:8) 15 arrows (40, 18, D:8) a +0 hand axe a +0 leather armour (44, 17, D:8) a +0 dagger a +0 robe (44, 32, D:8) 27 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 mace a +0 scale mail a +2 short sword of flaming (1, 0, D:9) a +0 war axe a +0 chain mail a +0 flail (3, -32, D:9) a +2 robe (14, 26, D:9) a +0 ring mail (32, -30, D:9) a +0 short sword a +0 short sword 6 stones (32, -28, D:9) a +0 club a +0 blowgun 6 poisoned needles (32, 7, D:9) a sling bullet (32, 10, D:9) a +0 cloak a +0 dagger (32, 11, D:9) a sling bullet (32, 12, D:9) a sling bullet (33, -28, D:9) a +0 short sword (33, -1, D:9) 23 bolts (35, -29, D:9) a poisoned needle (36, -29, D:9) a poisoned needle (36, -10, D:9) a sling bullet (36, 15, D:9) a sling bullet (39, 17, D:9) a sling bullet (43, -26, D:9) a +0 flail (43, -14, D:9) a +0 chain mail (44, 15, D:9) a sling bullet (71, -7, D:9) the +2 robe "Fudism" {rC+ MR- Int+3} It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (10, -32, Lair:1) a +0 robe (11, -4, Lair:1) 21 arrows (16, 5, Lair:1) 12 stones (33, -9, Lair:1) 25 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 gold pieces (0, 4, Lair:2) 28 sling bullets (1, 8, Lair:2) a wand of scattershot (5) (4, 6, Lair:2) a +1 halberd of pain (5, 6, Lair:2) a +0 flail (8, 5, Lair:2) 15 gold pieces (11, 5, Lair:2) a +0 flail (13, 12, Lair:2) a scroll of remove curse (19, 23, Lair:2) 13 gold pieces (22, 44, Lair:2) 28 stones (25, 21, Lair:2) 11 gold pieces (26, 21, Lair:2) a +0 club