kirsanium Level 1 of the Dungeon (0, 0, D:1) a cursed -3 whip (10, -18, D:1) a stone (10, -1, D:1) 2 stones (11, -3, D:1) a +0 whip (12, -35, D:1) 18 sling bullets (13, -10, D:1) a +0 club (13, 6, D:1) a +0 short sword of speed (14, -25, D:1) a +0 dagger (14, -8, D:1) a stone (15, -10, D:1) a cursed -2 dagger a stone (23, -43, D:1) 12 poisoned needles (40, -12, D:1) a +0 spear (43, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 stones (3, -15, D:2) a +0 dagger (11, -29, D:2) a +0 whip (17, -33, D:2) a +0 club (32, -35, D:2) a +0 mace (32, -33, D:2) a +0 mace (33, -42, D:2) a cursed -1 mace (33, -41, D:2) a +0 mace (33, -40, D:2) a +0 mace (33, -37, D:2) a +0 mace (33, -36, D:2) a +0 mace (33, -34, D:2) a +0 mace (34, -41, D:2) a +0 mace (34, -40, D:2) a +0 mace (34, -39, D:2) a +2 quarterstaff of chaos a +0 cloak (34, -38, D:2) a cursed -3 mace (35, -42, D:2) a cursed +0 mace (35, -41, D:2) a +0 mace (35, -40, D:2) a +0 mace (43, -41, D:2) a +0 hunting sling 13 stones (49, -22, D:2) 20 stones Level 3 of the Dungeon (14, -9, D:3) a +0 hand axe (19, -10, D:3) a stone (19, -9, D:3) a +0 dagger (19, -8, D:3) a +0 short sword 4 stones (20, -28, D:3) a +0 leather armour (25, -13, D:3) a +0 rapier a +0 ring mail (27, -35, D:3) a +0 giant club (30, -21, D:3) a +0 hand axe (32, -33, D:3) 17 stones (34, -25, D:3) a cursed -1 spear (35, -28, D:3) a +0 flail (39, -3, D:3) a +0 spear (39, 0, D:3) a +0 club (40, -34, D:3) a stone (40, -28, D:3) a +0 spear (40, -4, D:3) 17 bolts (40, -3, D:3) a +0 halberd (41, -28, D:3) a +0 spear (41, -13, D:3) a cursed -2 spear (42, -28, D:3) a +0 club (42, -27, D:3) a +0 club (42, -3, D:3) a +0 whip a +0 spear (43, -32, D:3) a +0 club (43, -31, D:3) a stone a +0 mace a +0 flail (43, -16, D:3) a +0 spear (44, -30, D:3) a stone (44, -3, D:3) a +0 scale mail a +0 mace a +0 whip a +0 whip (45, -4, D:3) a +0 spear (46, -21, D:3) a +0 club (46, -3, D:3) a +0 spear (47, -4, D:3) a +0 ring mail a +2 spear of venom a +0 whip (48, -5, D:3) a +0 flail a +0 halberd (48, -4, D:3) a +0 robe a +0 club (49, -12, D:3) a +0 spear (49, -6, D:3) a +0 flail a +0 spear (50, -6, D:3) a +0 spear (50, -4, D:3) a +0 flail (50, -3, D:3) a +0 flail a +0 whip of electrocution (51, -7, D:3) a +0 spear (52, -25, D:3) a stone (53, -36, D:3) a +0 dagger (53, -34, D:3) a stone (53, -33, D:3) a stone (53, -32, D:3) a stone (53, -31, D:3) a stone (53, -30, D:3) a stone (53, -23, D:3) a stone (55, -21, D:3) a +0 short sword (62, -1, D:3) a +1 halberd of protection (62, 0, D:3) a +0 flail of draining (62, 10, D:3) 19 stones (64, -3, D:3) a +0 club a +0 spear Level 4 of the Dungeon [Shop] Docusa's Armour Shop a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (519 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +1 ring mail of positive energy (143 gold) a +0 leather armour (22 gold) a +3 scale mail of cold resistance (286 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) +0 ice dragon scales (660 gold) (0, 0, D:4) a +0 flail (11, -28, D:4) 16 poisoned needles (12, -22, D:4) a +4 flail of venom a +0 scale mail (20, -5, D:4) a +0 spear (20, -3, D:4) a +0 flail (29, -27, D:4) a +0 ring mail (39, -38, D:4) a +0 giant club (40, -35, D:4) a +0 hunting sling (40, -4, D:4) 23 arrows (41, -39, D:4) a +0 leather armour a +0 hand axe (41, -17, D:4) an uncursed staff of wizardry (42, -4, D:4) 14 arrows (43, 7, D:4) a +0 club (52, -8, D:4) a +0 whip a +0 ring mail a +0 dagger of venom a +0 trident (53, 5, D:4) 12 stones Level 5 of the Dungeon [Shop] Ytwaby's Antique Armour Boutique a +0 robe (17 gold) a +0 leather armour (50 gold) a +3 ring mail of fire resistance (650 gold) a +0 robe (17 gold) the +3 chain mail of Misanthropy {-Tele rElec Int+5} (960 gold) It affects your intelligence (+5). It insulates you from electricity. It prevents most forms of teleportation. a +0 robe (17 gold) the +5 ring mail of Gefow {rF+ Dex+4} (1285 gold) It affects your dexterity (+4). It protects you from fire. a +0 leather armour (50 gold) a cursed +0 plate armour (500 gold) a +0 leather armour (50 gold) (0, 0, D:5) a +0 robe (7, 5, D:5) a +0 war axe (8, -2, D:5) 15 stones (8, 1, D:5) a +0 giant club (13, 15, D:5) a +0 leather armour (21, 13, D:5) a +0 robe (22, 2, D:5) a +0 spear (22, 3, D:5) a +0 dagger (unseen) (23, 0, D:5) a +0 dagger (still there?) 4 gold pieces (still there?) (23, 1, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 28, D:5) a +0 hand axe (28, 14, D:5) a +0 ring mail (29, 0, D:5) a +0 leather armour (29, 11, D:5) a +0 rapier a +0 leather armour (29, 19, D:5) 13 stones (30, -19, D:5) a +0 robe (31, 0, D:5) a +0 hand axe (31, 1, D:5) a +1 dagger of venom 15 stones (32, 0, D:5) a +0 morningstar 13 stones (32, 1, D:5) a cursed -2 short sword (33, 4, D:5) a +0 shortbow 20 arrows 8 gold pieces a chunk of flesh a centaur skeleton (34, 3, D:5) a sky beast corpse (36, 8, D:5) a wand of iceblast (3) (40, -7, D:5) a +0 animal skin a +2 robe a +1 whip of freezing (52, -12, D:5) 4 tomahawks (56, -14, D:5) a +0 battleaxe (59, 24, D:5) 10 stones