kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (2, -1, D:1) a stone (4, 1, D:1) a stone (4, 15, D:1) 2 stones (6, 3, D:1) a stone (6, 15, D:1) a stone (8, 5, D:1) a +0 short sword 2 stones (8, 15, D:1) a stone (8, 16, D:1) a stone (13, 27, D:1) a +0 mace (20, 27, D:1) a +0 dagger a +0 club (21, 19, D:1) a +0 dagger of venom (21, 28, D:1) a stone (23, 31, D:1) a +0 hunting sling (25, 37, D:1) a +0 leather armour (26, 28, D:1) a +0 club (32, 11, D:1) a +0 ring mail (35, 29, D:1) a +0 short sword (37, 35, D:1) a +0 club (38, 34, D:1) 3 stones (39, 39, D:1) a +0 club (44, 9, D:1) a +0 spear (55, 43, D:1) a +0 club (60, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 5, D:2) a +0 club (4, -6, D:2) a +0 club (4, -5, D:2) a +0 halberd (4, 5, D:2) a +0 club (5, 4, D:2) a +0 club (6, 3, D:2) a +0 club a +0 helmet a +0 animal skin a +0 short sword (6, 4, D:2) a +0 club a cursed +0 club a +0 club (7, 3, D:2) a +0 club (12, 9, D:2) a +0 robe (15, -8, D:2) 15 stones (20, -12, D:2) a +0 club (21, -16, D:2) a +0 leather armour (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (27, -6, D:2) a +0 chain mail (37, -6, D:2) a +0 rapier (44, 2, D:2) a +0 falchion (46, 5, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 18 stones (7, 4, D:3) a +0 club (7, 5, D:3) a +0 club (11, 3, D:3) a +0 short sword (16, 21, D:3) a +3 quarterstaff of chaos (17, 23, D:3) a +0 mace (30, 18, D:3) a +0 hunting sling 9 stones (35, 18, D:3) a stone (37, 20, D:3) a +0 trident (38, -8, D:3) a +0 dagger (39, 10, D:3) a +0 dagger a +0 leather armour a +0 whip (39, 12, D:3) a cursed -3 club (41, -9, D:3) 2 javelins (44, -9, D:3) a stone (44, -8, D:3) a stone (44, -7, D:3) a stone (53, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 22 stones (8, -15, D:4) a +0 leather armour (13, 1, D:4) a +0 dagger (14, -11, D:4) 11 sling bullets (24, 22, D:4) a +0 whip a +0 whip (24, 23, D:4) 2 throwing nets a +0 whip (33, -17, D:4) 23 stones (35, -10, D:4) a +0 cloak (36, -20, D:4) 4 needles of sleeping (38, 12, D:4) a +0 dagger a +0 animal skin (42, -20, D:4) a +0 robe a +0 scythe (53, 17, D:4) a cursed +0 scale mail (54, -4, D:4) a +0 club a +0 war axe a +0 short sword a +0 robe a +0 dagger (56, 8, D:4) a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (17, -31, D:5) 14 stones (23, 31, D:5) a +0 robe (26, 0, D:5) a +0 short sword of speed (26, 31, D:5) a +0 buckler (31, -13, D:5) a +0 ring mail (33, -15, D:5) a +0 shortbow (36, -23, D:5) a +0 scale mail (36, -22, D:5) a +0 rapier (37, -22, D:5) 14 bolts (38, -15, D:5) a +0 halberd (53, -7, D:5) a +0 shortbow (53, 0, D:5) 12 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (12, -5, D:6) a cursed -2 leather armour (15, -25, D:6) a +0 leather armour (26, 1, D:6) a cursed -2 giant club (26, 2, D:6) a +0 robe (27, -17, D:6) a stone a +0 short sword (28, -17, D:6) a +0 short sword (29, -17, D:6) a +0 dagger (29, -16, D:6) a +0 dagger (32, -18, D:6) 15 poisoned needles (37, -7, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Veusuotyext's Antique Armour Emporium a +0 leather armour (70 gold) a +0 leather armour (70 gold) a cursed +0 ring mail (105 gold) a +0 leather armour (70 gold) a +0 buckler (157 gold) a +0 ring mail (140 gold) a +3 chain mail of magic resistance (927 gold) a +0 leather armour (70 gold) the +27 Lear's hauberk (4553 gold) a +0 pair of gloves (157 gold) a +0 scale mail (140 gold) a +0 chain mail (157 gold) [Shop] Huirphia's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Wirouniun's Antique Weapon Shop a +0 trident (122 gold) the +2 morningstar of the Moon {crush, *Noise rC+++ Int+2 Stlth+} (2152 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It renders you almost immune to cold. It may make noises in combat. It makes you more stealthy. a +0 spear (105 gold) a +3 scimitar of holy wrath (847 gold) a +0 quarterstaff (140 gold) a +0 flail (122 gold) a +0 dire flail (140 gold) a +0 quarterstaff (140 gold) a +0 quarterstaff (140 gold) a +0 scimitar (140 gold) (0, 0, D:7) 23 stones (4, 26, D:7) a +0 dagger (16, -7, D:7) a +0 war axe a +0 scale mail a +0 dagger a +0 rapier a +0 ring mail (16, 19, D:7) 19 bolts (17, -7, D:7) a +0 dagger a +0 robe a +2 dagger of protection (18, -7, D:7) a +0 robe a +0 dagger (19, -6, D:7) a cursed -3 morningstar (27, 9, D:7) a +0 mace (36, 1, D:7) a +0 dagger a +0 club a +0 robe (37, 1, D:7) a +0 club (37, 20, D:7) a +0 hand axe (41, -16, D:7) a cursed -2 mace (41, 0, D:7) a +0 flail a +0 plate armour a +0 club Level 8 of the Dungeon (0, 0, D:8) the +4 dagger "Toiraruf" {antimagic, rElec rF+ Int+2 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. (15, -17, D:8) a +0 giant club (18, -30, D:8) a +0 great sword the Ecumenical Temple