kirsanium Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -24, D:1) a +0 leather armour (2, 2, D:1) 2 tomahawks (9, 7, D:1) a +0 club (10, -3, D:1) a +0 robe (12, -15, D:1) a scroll of identify (16, -10, D:1) a +0 whip (16, -3, D:1) a +0 short sword 3 stones (21, -6, D:1) 18 stones (22, 14, D:1) 13 stones (28, -26, D:1) a +0 dagger (29, -12, D:1) 7 gold pieces (31, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) a +0 dagger (5, -6, D:2) 17 poisoned needles (7, -19, D:2) a +0 hand axe (19, -25, D:2) a +0 ring mail (22, -1, D:2) a +0 dagger (27, -10, D:2) a +0 blowgun (28, -28, D:2) a +0 club (29, 12, D:2) 2 stones (29, 13, D:2) a +0 falchion (29, 18, D:2) 2 stones (33, 12, D:2) 10 sling bullets (53, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of might (2, 1, D:3) a +0 whip (still there?) a scroll of random uselessness (still there?) (6, 1, D:3) a +0 hand axe 4 chunks of flesh (8, -1, D:3) 22 stones (15, -4, D:3) 24 sling bullets (20, -10, D:3) an adder skeleton (22, -18, D:3) a +0 club (23, 6, D:3) a +0 club