kirsanium Level 1 of the Dungeon (3, -21, D:1) a +0 ring mail (10, 0, D:1) 2 stones (11, -34, D:1) a +0 whip 2 stones (11, 1, D:1) a stone (12, -33, D:1) a +0 dagger (12, 3, D:1) a +0 short sword (13, -33, D:1) 2 stones (13, 3, D:1) a +0 dagger (15, 1, D:1) a +0 mace (16, -24, D:1) a +0 robe (18, -12, D:1) 27 stones (23, 7, D:1) 23 bolts (29, -37, D:1) a +0 leather armour (29, -29, D:1) a +0 dagger (34, 3, D:1) a +0 hunting sling (37, 0, D:1) a cursed +0 club (46, -2, D:1) a +0 dagger (48, -36, D:1) a +0 hunting sling Level 2 of the Dungeon (8, -1, D:2) a -2 ring of evasion an uncursed amulet of faith (12, 13, D:2) a +0 dagger (12, 18, D:2) a stone (13, 13, D:2) a +0 club a stone (18, -14, D:2) a +0 ring mail (21, 25, D:2) 23 sling bullets (25, 5, D:2) 19 bolts (25, 11, D:2) 19 poisoned needles (28, 27, D:2) a cursed -2 leather armour (31, -14, D:2) 23 stones (40, 15, D:2) a +0 dagger (48, 14, D:2) an uncursed amulet of harm Level 3 of the Dungeon (1, -14, D:3) a +0 pair of gloves (2, -12, D:3) a +0 dagger (20, -8, D:3) a +0 spear (23, -3, D:3) a +0 club (28, -28, D:3) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (28, -11, D:3) a +0 long sword (34, 12, D:3) a +0 dagger (44, -28, D:3) a +0 rapier