killozap the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 37, D) a book of Cantrips (50, 37, D) a +6 triple crossbow of velocity (51, 37, D) a +0 scimitar (52, 37, D) the +1 chain mail of Ziutwowe {Stlth+} It makes you more stealthy. (53, 37, D) a +4 chain mail of fire resistance (59, 36, D) the Catalogue of Loss Spells Type Level a - Song of Slaying Charms 2 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 (59, 37, D) a +2 scimitar of protection (60, 36, D) a fan of gales (60, 37, D) the cursed +0 hand crossbow of Toamucseig {freeze, -Tele rElec rC+ MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (60, 42, D) a +0 spear (unseen) (60, 43, D) a +0 club (still there?) a ball python corpse (skeletalised by now) (still there?) (60, 44, D) a +0 whip (unseen) (61, 0, D) the +1 leather armour of Paranoia {Regen+ rCorr} It increases your rate of regeneration. It protects you from acid and corrosion. (61, 8, D) a +1 plate armour of poison resistance (61, 16, D) a lightning rod (4/4) (61, 26, D) Berehois's Grimoire of the Icy Traveller Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Ice Form Ice/Transmutation 4 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7 (61, 36, D) a +2 scale mail of poison resistance (61, 37, D) a +3 scimitar of holy wrath (61, 43, D) a +0 short sword an anaconda corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (62, 0, D) a box of beasts (62, 1, D) an uncursed staff of cold (62, 8, D) a +2 scale mail of poison resistance (62, 9, D) a +1 hunting sling of velocity (62, 16, D) an uncursed ring of poison resistance (62, 17, D) a crystal ball of energy (62, 19, D) a cursed +0 dagger (unseen) (62, 20, D) a cursed +3 falchion (unseen) (62, 26, D) a +0 spear (62, 27, D) an uncursed staff of death (62, 36, D) a book of the Earth (62, 42, D) a +0 glaive (63, 0, D) a phantom mirror (63, 16, D) a +1 short sword of draining (63, 17, D) an uncursed amulet of magic regeneration (63, 19, D) a +5 mace a +0 robe (63, 25, D) a +3 ring of protection a +2 ring of intelligence (63, 27, D) the cursed +1 scale mail of Ybiniraym {rN+ Str+6} It affects your strength (+6). It protects you from negative energy. It has a curse placed upon it. (63, 31, D) a +0 rapier a +0 robe the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (63, 36, D) a scarf of spirit shield (63, 37, D) a +3 dagger of protection (64, 16, D) a phantom mirror (64, 17, D) a book of Callings (64, 26, D) a +0 dagger (64, 27, D) a sack of spiders (64, 31, D) a +0 rapier (unseen) (64, 32, D) an uncursed staff of conjuration (unseen) (65, 26, D) the +4 arbalest of Slime {penet, rN+++ Int-4 Dex-5 SInv Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-4). It affects your dexterity (-5). It renders you almost immune to negative energy. It lets you see invisible. It makes you more stealthy. (67, 0, D) the cursed +0 quarterstaff of the Trees {flame, Fragile +Inv rN+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. It has a curse placed upon it. (70, 8, D) a +1 spear of venom (70, 9, D) a book of Battle (70, 36, D) an uncursed staff of wizardry (70, 37, D) an uncursed staff of conjuration (71, 8, D) a +1 plate armour of magic resistance (71, 16, D) an uncursed staff of summoning (71, 21, D) a +0 rapier of venom a +0 robe (71, 27, D) the cursed +2 short sword "Viafot" {freeze, rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It has a curse placed upon it. (71, 36, D) a phantom mirror (71, 37, D) a +5 mace of pain (72, 8, D) a lamp of fire (72, 11, D) a +0 dire flail (unseen) (72, 21, D) a +0 spear a +0 arbalest of velocity (72, 27, D) a +4 plate armour of cold resistance (72, 37, D) a +3 chain mail of cold resistance (73, 1, D) a +0 short sword (73, 2, D) a +2 long sword of holy wrath (73, 16, D) a book of the Earth (73, 17, D) an uncursed staff of summoning (73, 26, D) a +4 rapier (73, 36, D) the cursed +0 scale mail of Gooqir {rElec} It insulates you from electricity. It has a curse placed upon it. (73, 37, D) an uncursed ring of ice (74, 2, D) a +3 mace of crushing (75, 1, D) a +0 mace