kidcy Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (5, 31, D:1) a +0 shield (6, 7, D:1) a +0 dagger (9, 43, D:1) a +0 club (13, 8, D:1) 10 arrows (13, 29, D:1) 12 stones (13, 43, D:1) 14 stones (13, 45, D:1) a +0 dagger (13, 47, D:1) a +0 club (32, 34, D:1) 15 arrows (34, 23, D:1) 12 bolts (37, 45, D:1) a +0 short sword (38, 23, D:1) a +0 dagger (46, 13, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +4 club a +0 robe (8, -12, D:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (15, -4, D:2) 29 sling bullets (21, -11, D:2) a stone (27, 1, D:2) a book of Minor Magic (32, 7, D:2) a stone (34, 9, D:2) a stone (40, 4, D:2) a +0 short sword a +0 robe (42, 4, D:2) a +0 whip a scroll of enchant weapon 12 gold pieces (42, 13, D:2) a +1 dagger of electrocution (44, -19, D:2) 12 poisoned darts (49, -14, D:2) a +0 scale mail (53, 20, D:2) 15 stones (54, -3, D:2) a +0 trident (54, 21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 20 arrows (4, -12, D:3) a cursed -3 club (17, -11, D:3) a +0 club (20, -18, D:3) 2 boomerangs (24, -13, D:3) 24 stones (24, 7, D:3) 5 boomerangs (31, 12, D:3) 13 poisoned darts (31, 18, D:3) 19 stones (36, -22, D:3) a +1 dagger of draining (38, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Loicuejo's Weapon Boutique a +0 spear (33 gold) a +2 hand axe of venom (171 gold) a +0 rapier (44 gold) a +0 falchion (33 gold) a +0 club (11 gold) a +0 falchion (33 gold) a +0 trident (38 gold) a +0 long sword (38 gold) a +0 halberd (44 gold) the +7 whip of Suhas {freeze, *Rage +Inv rC+ rN++} (757 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It greatly protects you from negative energy. It lets you turn invisible. It may make you go berserk in combat. the +5 falchion "Zaokiar" {flame, rC+} (488 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. a +0 flail (38 gold) a +0 whip (27 gold) (0, 0, D:4) a +0 leather armour (11, 19, D:4) 25 arrows (12, 21, D:4) 22 arrows (12, 30, D:4) a +0 giant spiked club (14, 30, D:4) a +0 club (unseen) (24, 13, D:4) 9 arrows (26, 4, D:4) a +0 whip (26, 6, D:4) a +0 flail (unseen) (27, 6, D:4) a +0 flail (still there?) a +0 leather armour (still there?) (28, 5, D:4) a +0 flail (28, 12, D:4) 13 stones (29, 35, D:4) a +0 leather armour (30, 36, D:4) a +0 dagger a +0 robe a +0 hand axe (31, 3, D:4) a +0 giant club a +2 whip of venom (31, 7, D:4) a potion of degeneration a cursed ring of attention Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +1 robe of magic resistance a +0 short sword a +2 leather armour of fire resistance (9, -17, D:5) a +0 short sword of speed (9, -14, D:5) a +0 hand axe (19, -22, D:5) a +0 ring mail (19, -7, D:5) a +0 club a +0 dagger a +0 robe a +0 club a +0 flail (20, -7, D:5) a +0 club (21, -17, D:5) a +0 mace (26, -17, D:5) a +0 long sword (29, -11, D:5) a +0 short sword (30, -15, D:5) a +0 mace a +0 flail a +0 dagger a +0 robe (30, -14, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 plate armour (39, -7, D:5) a +0 leather armour (50, -19, D:5) an uncursed ring of fire (60, -1, D:5) a +0 leather armour (61, -31, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) 25 sling bullets (16, -17, D:6) 11 poisoned darts (22, 8, D:6) 18 sling bullets (26, -43, D:6) 24 stones (28, 6, D:6) a +0 ring mail (29, -16, D:6) a +0 chain mail a +0 dagger (29, -15, D:6) a +0 robe a +0 dagger (29, 2, D:6) a +0 leather armour (30, -9, D:6) a +0 shortbow 15 arrows (30, -1, D:6) a cursed ring of attention (31, -17, D:6) a cursed +0 long sword (32, -9, D:6) an arrow (39, -24, D:6) a +0 robe a +0 scythe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, -16, D:7) 24 bolts (3, -32, D:7) a +0 giant spiked club (20, -14, D:7) a +0 hand axe (25, -8, D:7) an arrow (26, -8, D:7) an arrow (28, -9, D:7) 12 arrows a +0 shortbow (48, -20, D:7) a +0 giant spiked club (48, 0, D:7) a cursed -2 hand axe a +0 ring mail a +0 flail a +0 trident (50, 1, D:7) a +0 trident a +0 plate armour (54, -12, D:7) 18 bolts (64, -8, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 19 poisoned darts (4, 13, D:8) a +0 giant spiked club (11, -5, D:8) 18 arrows (12, 10, D:8) a +0 chain mail (14, 10, D:8) a +0 giant spiked club (20, -11, D:8) 13 arrows (24, -2, D:8) a +0 pair of boots (26, -3, D:8) a +0 giant club (26, -2, D:8) a +1 hand axe of chopping a cursed -2 dagger a +0 robe (26, -1, D:8) a +0 robe a +0 dagger (27, -3, D:8) a +0 dagger (29, 14, D:8) a -2 spear a +0 animal skin (35, -14, D:8) a +2 long sword of holy wrath (36, 14, D:8) 17 arrows (40, 0, D:8) 26 sling bullets (53, -10, D:8) a +0 flail Level 9 of the Dungeon (4, 14, D:9) a +0 leather armour (6, -36, D:9) a +0 war axe a +0 chain mail (10, -6, D:9) a cursed +0 chain mail (11, -31, D:9) a +0 dagger (14, -8, D:9) a +0 pair of gloves (15, -10, D:9) a +0 falchion (15, 1, D:9) 4 boomerangs (17, 17, D:9) a +0 giant club (19, 2, D:9) a stone (24, 7, D:9) a +0 chain mail a +0 ring mail a +0 mace a cursed -1 dagger (24, 8, D:9) a +0 dagger (35, -27, D:9) a +0 dagger a +0 dagger a +0 robe (35, -26, D:9) 26 stones (40, 3, D:9) 14 stones (40, 12, D:9) 3 arrows (41, 13, D:9) a +0 shortbow 15 arrows (50, -41, D:9) a +0 dagger 2 stones (50, -7, D:9) a +0 quarterstaff (51, 1, D:9) 21 sling bullets (62, 11, D:9) a +0 ring mail (63, -38, D:9) a +0 shortbow 15 arrows (64, -39, D:9) a +0 robe a +0 dagger (64, -38, D:9) a +0 falchion (64, -37, D:9) a cursed -1 dagger a +0 robe an arrow (64, -36, D:9) an arrow Level 10 of the Dungeon (0, 3, D:10) an arrow (1, 0, D:10) a +0 shortbow 24 arrows (4, 31, D:10) a +1 short sword of flaming (4, 40, D:10) a +0 ring mail (10, 42, D:10) 5 poisoned darts (15, -4, D:10) a +0 chain mail (27, 0, D:10) a +0 mace (46, 30, D:10) 26 sling bullets (48, -4, D:10) a cursed +0 dagger (49, -4, D:10) a +0 hand axe 3 boomerangs a +0 short sword a +0 leather armour (52, 14, D:10) 13 stones (57, -5, D:10) 26 arrows Level 11 of the Dungeon (0, 0, D:11) a +3 chain mail a +0 flail a +0 war axe a +0 chain mail a +0 scimitar a +0 chain mail a +0 mace a +0 chain mail a +4 dire flail of venom a +0 chain mail a +0 battleaxe (15, 43, D:11) 2 curare-tipped darts (16, 4, D:11) a +0 chain mail a +0 club a +0 short sword a +0 scale mail a +0 battleaxe a +0 war axe a +0 ring mail a +0 short sword a +0 plate armour a +0 war axe (17, 4, D:11) a +0 chain mail a +0 long sword (18, 4, D:11) a +0 robe a +0 dagger (18, 19, D:11) a +0 giant spiked club (19, 2, D:11) a +2 robe of magic resistance a +0 dagger 2 boomerangs (19, 8, D:11) a +0 chain mail a +0 flail (21, 1, D:11) a +0 robe (still there?) a +0 war axe (still there?) a +1 dagger of speed (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) (21, 2, D:11) a +0 robe a cursed -2 dagger a +0 chain mail a +0 dire flail (21, 3, D:11) 4 boomerangs a +0 mace a cursed -3 giant spiked club (22, -13, D:11) a +0 ring mail (22, 1, D:11) a +0 dagger a +0 plate armour a +0 long sword (22, 3, D:11) a +0 robe a +0 dagger (22, 40, D:11) the cursed +0 whip of Kedoh {slash, rPois Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (23, 1, D:11) a +0 giant club (23, 3, D:11) a +0 robe a cursed +0 dagger a +0 mace a +0 leather armour a +1 whip of venom (25, 1, D:11) a +0 flail (29, 1, D:11) a +0 mace (32, 3, D:11) a stone (32, 15, D:11) a +0 robe (32, 28, D:11) 18 sling bullets a +0 leather armour a +0 dagger (36, 5, D:11) a +0 morningstar a +0 plate armour (36, 6, D:11) a +0 flail a +0 plate armour (37, 5, D:11) a +0 whip a +0 mace a +0 leather armour (37, 6, D:11) a +0 trident 13 stones a +0 ring mail (38, 11, D:11) 8 atropa-tipped darts (39, 10, D:11) a +0 robe (39, 29, D:11) a +2 mace of draining (41, 41, D:11) 15 poisoned darts (42, -2, D:11) a +0 giant spiked club (47, 18, D:11) a +0 scale mail (51, 10, D:11) a +0 long sword of protection (61, 13, D:11) a +0 ring mail (63, 43, D:11) a potion of degeneration (64, 14, D:11) a +0 leather armour (65, 40, D:11) a +0 dagger a +0 robe (66, 40, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Dooro Nub's Blood Bar the Reference Book on Necromancy (1095 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Simulacrum Ice/Necromancy 6 Nolot's Disquisition on Sinister Rites (1087 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Excruciating Wounds Charms/Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Dispel Undead Necromancy 5 a +1 vampiric whip (217 gold) the Grimoire of the Pit (1425 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Agony Necromancy 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Death Channel Necromancy 6 a +2 vampiric demon whip (855 gold) a +1 vampiric short sword (240 gold) the Compendium of Dark Rites (1111 gold) Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Dispel Undead Necromancy 5 (0, 0, D:12) 30 stones (3, 19, D:12) a +0 trident (4, 16, D:12) a +0 leather armour a +3 hand axe of chopping (4, 17, D:12) a +0 flail (5, 18, D:12) a +0 flail (12, 6, D:12) a +0 leather armour a +0 hand axe (12, 7, D:12) a +0 dagger a cursed +0 robe (12, 9, D:12) a +0 leather armour (14, 5, D:12) a +0 dagger a +0 robe (14, 24, D:12) a +0 trident (17, 15, D:12) a lightning rod (4/4) (27, 10, D:12) a +0 scimitar (28, -3, D:12) 19 stones (37, 0, D:12) a curare-tipped dart (38, 15, D:12) a +0 hunting sling (41, 24, D:12) a +0 pair of boots (42, -2, D:12) a +0 dagger of venom 3 curare-tipped darts (42, 2, D:12) a +0 scale mail (45, 9, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (6, -4, Orc:1) a +0 leather armour (unseen) (6, -3, Orc:1) a large rock (7, -3, Orc:1) 2 large rocks 5 bolts (7, -2, Orc:1) 14 gold pieces (unseen) (8, -3, Orc:1) a +0 club (9, -5, Orc:1) a +0 robe (unseen) (12, -4, Orc:1) 19 gold pieces Level 1 of the Lair of Beasts (0, 49, Lair:1) 17 poisoned darts (3, 39, Lair:1) a +0 chain mail (4, 49, Lair:1) a +0 falchion (6, 38, Lair:1) 21 poisoned darts (9, 1, Lair:1) a +0 robe (9, 36, Lair:1) a +0 leather armour (15, 34, Lair:1) a +0 chain mail (31, 35, Lair:1) a scroll of vulnerability (34, 27, Lair:1) 20 sling bullets (37, 30, Lair:1) 14 stones (39, -1, Lair:1) an uncursed ring of wizardry an uncursed ring of wizardry an uncursed amulet of guardian spirit a scroll of noise (41, -1, Lair:1) 14 poisoned darts (49, 0, Lair:1) a +0 chain mail (50, 26, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (1, -1, Lair:2) a +0 battleaxe (5, -2, Lair:2) 26 arrows (5, 6, Lair:2) a throwing net (6, 0, Lair:2) a cursed +0 leather armour (7, -9, Lair:2) a +0 scale mail (12, -8, Lair:2) an uncursed amulet of the acrobat (25, -4, Lair:2) 24 arrows (30, -8, Lair:2) 7 stones (31, -25, Lair:2) a +2 robe of magic resistance (39, -6, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a lightning rod (4/4) (8, -1, Lair:3) 17 stones (14, -28, Lair:3) a +0 spear (22, 1, Lair:3) a +0 leather armour (32, -28, Lair:3) a +0 plate armour (43, -47, Lair:3) a +0 battleaxe (45, -21, Lair:3) a +0 mace a +0 robe a +0 scimitar a +0 robe (46, -22, Lair:3) a +0 flail a +0 scimitar a cursed -2 long sword a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 robe (62, -32, Lair:3) a +0 glaive (64, -21, Lair:3) a throwing net Level 4 of the Lair of Beasts (18, -3, Lair:4) 2 atropa-tipped darts (19, 1, Lair:4) a +0 dagger a Gauntlet (2, -18, Gauntlet) the amulet of Wisdom {Acrobat Str+6 Int-3 Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+6). It affects your intelligence (-3). It makes you more stealthy. (10, -18, Gauntlet) 2 scrolls of fog (10, -4, Gauntlet) the amulet "Vesum" {+Rage rElec Str+3} [amulet of rage] It affects your strength (+3). It insulates you from electricity. It lets you go berserk. (10, 4, Gauntlet) a potion of mutation (10, 12, Gauntlet) a +1 pair of boots (18, 15, Gauntlet) a death drake corpse (23, -16, Gauntlet) the ring "Ekafuof" {*Corrode +Inv rN+ Int+6 SInv} [ring of positive energy] It affects your intelligence (+6). It protects you from negative energy. It lets you see invisible. It lets you turn invisible. It may corrode you when you take damage. (24, -12, Gauntlet) a potion of ambrosia (24, 1, Gauntlet) a scroll of summoning (24, 2, Gauntlet) an uncursed ring of protection from fire (24, 12, Gauntlet) a +1 hat of see invisible (24, 13, Gauntlet) a cursed +0 pair of gloves (24, 15, Gauntlet) a potion of cancellation (24, 16, Gauntlet) a ration