kidcy Level 1 of the Dungeon (0, 0, D:1) 20 stones (4, -31, D:1) a +0 club (5, -33, D:1) a +0 club (5, -5, D:1) 16 arrows (13, -16, D:1) a stone (13, -12, D:1) a stone (13, -8, D:1) a stone (27, -2, D:1) 20 stones (44, -41, D:1) a +0 club (47, -42, D:1) a +0 club (65, -35, D:1) a +0 short sword (65, -32, D:1) a cursed +0 leather armour Level 2 of the Dungeon (5, -11, D:2) a +0 hunting sling (19, -5, D:2) a +0 dagger (21, -4, D:2) a +0 falchion a +0 scale mail (26, -1, D:2) a +0 short sword (27, -1, D:2) a +0 dire flail a +0 plate armour (29, -10, D:2) a +0 club (30, 0, D:2) 22 stones (32, -13, D:2) a +0 hand axe (32, 22, D:2) a cursed -3 whip (35, 23, D:2) a +0 robe (39, 9, D:2) a +0 hunting sling (39, 20, D:2) a +0 dagger (40, 13, D:2) a +0 trident a +0 scale mail (46, -5, D:2) a +0 long sword (49, -1, D:2) a +0 scythe a +0 robe (51, 0, D:2) a +0 dagger (63, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, -7, D:3) a stone a +0 blowgun 20 poisoned needles a +0 whip (1, -6, D:3) 3 stones (1, -5, D:3) a +0 club a +0 short sword 4 stones a +0 dagger (1, -4, D:3) a +0 dagger 22 stones (2, -7, D:3) a poisoned needle 4 stones (8, -6, D:3) a +0 flail a +0 chain mail (8, 16, D:3) a stone (8, 17, D:3) a stone (8, 19, D:3) a +2 scale mail of cold resistance 37 stones a +0 short sword (9, 15, D:3) a +0 dagger (10, -9, D:3) a +0 trident (16, 14, D:3) a +0 animal skin (16, 15, D:3) a cursed +0 animal skin (25, 23, D:3) a +0 shield (31, -16, D:3) a +0 scale mail (40, 21, D:3) a cursed -1 club (47, -4, D:3) a poisoned needle (47, -3, D:3) a poisoned needle (47, -2, D:3) a poisoned needle (47, -1, D:3) a poisoned needle (48, 2, D:3) a +0 blowgun 13 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +5 dagger of draining (5, -31, D:4) 23 stones (5, -25, D:4) 16 stones (13, -11, D:4) a +0 leather armour (14, -20, D:4) 17 stones (22, 13, D:4) a potion of degeneration (34, -27, D:4) a +1 dagger of draining (34, 16, D:4) a +0 robe (37, -22, D:4) a +0 mace a +0 animal skin the cursed +0 helmet of the Game of Life {rElec Dex-2 SInv Stlth+} It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (38, -25, D:4) an uncursed ring of ice (38, 12, D:4) a +1 dagger of flaming a +0 robe (42, 13, D:4) a +0 short sword a +0 leather armour (44, 12, D:4) a +0 giant spiked club (45, 14, D:4) a +0 scale mail (48, -16, D:4) a +0 dagger (49, -16, D:4) a sling bullet (50, -15, D:4) a +0 dagger (50, 6, D:4) 16 stones (51, -14, D:4) a +0 dagger (52, -30, D:4) a +0 leather armour (52, -13, D:4) a +0 dagger a +0 robe a +0 club a sling bullet (53, -12, D:4) a +0 club a +0 hunting sling 18 sling bullets (54, -11, D:4) a +0 dagger (56, 26, D:4) a +0 leather armour (58, 9, D:4) 15 stones (61, 24, D:4) a +0 robe a +0 whip of flaming (62, 24, D:4) a +0 animal skin (67, -5, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) 27 bolts (0, 16, D:5) 9 bolts (2, 14, D:5) 24 stones (27, -27, D:5) 13 stones (35, -25, D:5) 11 stones (36, 10, D:5) a +0 troll leather armour (47, -8, D:5) a +0 robe a +0 dagger (49, -11, D:5) a +0 robe a +0 dagger (49, -9, D:5) a +0 club (49, -8, D:5) a +2 trident of protection (49, -7, D:5) a +0 club (52, -29, D:5) a +0 leather armour (53, -28, D:5) an arrow (54, -30, D:5) an arrow (56, -29, D:5) a +0 shortbow 16 arrows Level 6 of the Dungeon (0, 0, D:6) 19 stones (2, -29, D:6) the +7 chain mail of the Turtle {rC+ Str-5 Int+3 Stlth+} It affects your strength (-5). It affects your intelligence (+3). It protects you from cold. It makes you more stealthy. (5, -5, D:6) a +0 leather armour 5 tomahawks a +0 club a +0 mace a +0 short sword (7, -5, D:6) a +0 leather armour 5 tomahawks a +0 hand axe (9, -35, D:6) 20 stones (11, -26, D:6) a +0 whip (13, -17, D:6) a +0 dagger (17, -3, D:6) a +0 broad axe (20, -20, D:6) 22 stones (22, -19, D:6) a stone a +0 leather armour a +0 falchion (25, -27, D:6) a +0 falchion a +0 club a +0 mace (25, -19, D:6) a stone (25, -14, D:6) a +0 spear (26, -27, D:6) a +0 giant club (26, -18, D:6) 2 stones (27, -24, D:6) a +0 scale mail (28, -25, D:6) the +5 whip of Circularity {freeze, *Noise +Blink rC++ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It greatly protects you from cold. It lets you blink. It may make noises in combat. (29, -25, D:6) a +0 morningstar a +0 leather armour (33, -28, D:6) a +0 short sword (37, -34, D:6) a +0 leather armour (41, 1, D:6) a +0 helmet (43, -14, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 21 bolts (2, -10, D:7) 18 stones (10, 2, D:7) a +0 ring mail a cursed -3 hand axe (11, 25, D:7) a +0 short sword (12, 26, D:7) a +0 robe a +0 dagger (13, 2, D:7) a +0 robe a +0 dagger a +0 morningstar a +0 chain mail a +0 morningstar (22, -3, D:7) an arrow (23, -2, D:7) an arrow (24, -1, D:7) 2 arrows (26, -3, D:7) an arrow (27, -3, D:7) an arrow (27, 14, D:7) a +0 leather armour a +0 club (27, 15, D:7) a +0 robe a +0 dagger (28, 14, D:7) a +0 ring mail a +0 flail (29, -4, D:7) 17 arrows a +0 shortbow (30, 11, D:7) 2 tomahawks (32, -11, D:7) 20 sling bullets (34, -14, D:7) a +0 trident (34, 5, D:7) a +0 scale mail a +0 whip (37, -13, D:7) a +0 scale mail (42, 4, D:7) a +0 robe (44, 8, D:7) a +0 helmet (47, -5, D:7) a +0 hand axe (47, 15, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (1, 3, D:8) a +0 ring mail (4, 0, D:8) 6 arrows a +0 shortbow (5, -2, D:8) an arrow (7, -16, D:8) 7 arrows (7, -5, D:8) an arrow (7, -4, D:8) an arrow (16, -8, D:8) 18 sling bullets (17, 6, D:8) a +0 ring mail a +0 flail (24, 5, D:8) a +0 falchion (32, -18, D:8) a +0 war axe (36, -25, D:8) a +0 robe (36, -6, D:8) a +0 scale mail (40, -11, D:8) a +0 robe (40, -5, D:8) a +0 dagger (unseen) (51, -24, D:8) a +0 leather armour a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 14, Lair:1) 16 stones (17, 31, Lair:1) a +0 chain mail (19, 23, Lair:1) 16 stones (40, 1, Lair:1) a scroll of noise (48, 7, Lair:1) a +0 rapier (51, 7, Lair:1) a +0 robe (55, 37, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (8, -17, Lair:2) a +0 flail (28, 7, Lair:2) a +0 spear (35, 21, Lair:2) a +0 buckler (39, 8, Lair:2) a +0 leather armour (45, 20, Lair:2) a +0 spear (46, 14, Lair:2) a book of Cantrips (47, 17, Lair:2) 9 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (2, 3, Lair:3) 18 stones (8, -11, Lair:3) a +0 plate armour (11, -15, Lair:3) 11 arrows a cursed +0 shortbow (13, -15, Lair:3) an arrow (13, -13, Lair:3) 3 arrows (14, 10, Lair:3) 30 arrows a cursed -3 shortbow (16, 1, Lair:3) an arrow (17, 14, Lair:3) an arrow (18, -2, Lair:3) an arrow (20, -3, Lair:3) an arrow (27, 24, Lair:3) 23 arrows (32, 27, Lair:3) the +7 shortbow "Vuyha" {velocity, rF- Dex+6} Any arrow fired from it inflicts extra damage. It affects your dexterity (+6). It makes you vulnerable to fire. (33, -5, Lair:3) a +0 shortbow (33, 26, Lair:3) 17 gold pieces (34, 26, Lair:3) a book of Transfigurations (34, 28, Lair:3) a scroll of enchant armour (34, 29, Lair:3) 25 sling bullets (35, -1, Lair:3) a +0 chain mail (35, 27, Lair:3) a ration (35, 29, Lair:3) 14 gold pieces (41, 18, Lair:3) a +0 hunting sling (52, 5, Lair:3) a +0 leather armour (54, -16, Lair:3) 37 gold pieces (65, 1, Lair:3) the +5 quarterstaff of Lies {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 gold pieces (1, 27, Lair:4) a killer bee corpse a killer bee corpse (2, 27, Lair:4) a killer bee corpse (2, 28, Lair:4) a queen bee corpse (4, 4, Lair:4) a poisoned javelin (4, 21, Lair:4) a ration (6, 4, Lair:4) a cursed -2 hand axe (unseen) (7, 4, Lair:4) a +2 vampiric eveningstar (still there?) 2 poisoned javelins (still there?) (7, 24, Lair:4) a +0 robe (10, 22, Lair:4) a ration (12, 4, Lair:4) a poisoned javelin (12, 22, Lair:4) a killer bee corpse (14, 14, Lair:4) a blink frog corpse (15, 15, Lair:4) a +0 hand axe a cursed +0 robe a meliai corpse (17, 14, Lair:4) a worker ant corpse (25, 28, Lair:4) 30 arrows (26, 33, Lair:4) a +0 halberd a +0 ring mail (28, -5, Lair:4) a throwing net (30, -6, Lair:4) a throwing net (43, 2, Lair:4) a +0 buckler (44, -1, Lair:4) a +0 dagger of freezing a +0 robe (45, -3, Lair:4) a throwing net Level 1 of the Shoals (0, 0, Shoals:1) 8 gold pieces (1, -1, Shoals:1) a potion of curing (1, 3, Shoals:1) a +0 chain mail (7, -1, Shoals:1) a potion of magic