kidanger Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-19, 4, D:1) 18 arrows (-2, 5, D:1) a +0 hand axe (-30, 7, D:1) a stone (-29, 7, D:1) a stone (-28, 7, D:1) a stone (-32, 8, D:1) a +0 short sword 2 stones (19, 10, D:1) 12 bolts (-18, 11, D:1) a +0 chain mail (-21, 14, D:1) a +0 club (-10, 18, D:1) 28 arrows (3, 20, D:1) a +0 spear (-11, 21, D:1) a +0 dagger (14, 25, D:1) a +0 club (-34, 27, D:1) a +0 club (12, 30, D:1) 20 bolts (11, 31, D:1) a cursed -2 club (16, 35, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 13 stones (12, 3, D:2) a +0 pair of gloves (8, 6, D:2) a plain deck of destruction (6, 8, D:2) 21 stones a +0 hunting sling a +0 club (9, 11, D:2) a stone (11, 13, D:2) 2 stones (28, 16, D:2) a +0 dagger (32, 19, D:2) 14 poisoned sling bullets (-18, 21, D:2) a +0 dagger (26, 22, D:2) a +0 short sword (20, 33, D:2) a +0 mace (8, 43, D:2) 20 bolts (6, 46, D:2) 11 stones (21, 47, D:2) a +0 hammer (0, 48, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 11 silver bolts (4, 1, D:3) a +0 leather armour (6, 2, D:3) a +0 hand axe (-2, 4, D:3) a +0 hand axe (-4, 5, D:3) a +0 robe (-26, 15, D:3) a +0 hand axe a +0 leather armour (-4, 16, D:3) a +2 dagger of freezing a cursed +0 ring mail (-4, 17, D:3) a +0 flail a +0 club (-10, 18, D:3) a tomahawk (-5, 19, D:3) a tomahawk (-22, 20, D:3) a +0 hand axe (-21, 20, D:3) a +0 hand axe (-21, 21, D:3) a +0 hand axe (-4, 21, D:3) a tomahawk (-3, 22, D:3) a tomahawk (-2, 22, D:3) a +0 hand axe a +0 chain mail (-3, 23, D:3) a tomahawk (-9, 24, D:3) a +0 robe (-2, 24, D:3) a +0 scythe a +0 robe (-1, 24, D:3) a +0 falchion (0, 24, D:3) a +0 flail (4, 24, D:3) a +0 falchion (-6, 30, D:3) 11 poisoned needles (-16, 34, D:3) 13 stones (8, 38, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Aluitoda's Weapon Shoppe a +0 hand crossbow (42 gold) 13 stones (15 gold) 18 stones (21 gold) 24 bolts (57 gold) a +0 short sword (36 gold) the +8 great mace of the Eggplant {flame, +Rage Str+5} (872 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It lets you go berserk. a +0 club (12 gold) the +7 longbow "Piercer" {penet, EV-2} (474 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +1 mace of holy wrath (148 gold) a +0 morningstar (48 gold) a +0 trident (42 gold) a +0 battleaxe (78 gold) a +0 rapier (48 gold) (0, 0, D:4) a +0 robe (7, 0, D:4) 16 bolts (2, 1, D:4) a cursed +0 naga barding (11, 12, D:4) a cursed -1 hand axe a +0 hand axe (12, 12, D:4) a +0 club (13, 12, D:4) a +0 dagger a +0 robe a +0 trident (51, 26, D:4) a +0 club (10, 30, D:4) a +0 whip a +0 robe (23, 34, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 blowgun 22 poisoned needles (-38, 6, D:5) a +0 scale mail (-34, 8, D:5) 20 stones (-26, 8, D:5) a +0 club (-21, 8, D:5) a +0 dagger of draining (-14, 8, D:5) 14 stones (-4, 10, D:5) a +0 helmet (-14, 12, D:5) a +0 club (-14, 17, D:5) a +0 leather armour (-46, 20, D:5) a goblin skeleton (-50, 27, D:5) a +0 dagger 2 inedible chunks of flesh (-46, 31, D:5) an arrow (-47, 32, D:5) a rat corpse (-45, 32, D:5) a +0 quarterstaff (unseen) (-15, 37, D:5) an orc skeleton (-27, 38, D:5) an arrow (-15, 49, D:5) a giant gecko skeleton (-27, 50, D:5) 9 arrows (-21, 51, D:5) a +0 short sword the Ecumenical Temple