kidanger Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (-5, 8, D:1) a +0 dagger (-37, 9, D:1) a cursed -3 dagger (-19, 21, D:1) a +0 ring mail (-6, 23, D:1) a +0 leather armour (-19, 29, D:1) 16 arrows (-19, 33, D:1) a +0 spear (18, 47, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-9, 4, D:2) a +0 club a +0 hunting sling 15 stones (0, 11, D:2) 5 tomahawks (18, 21, D:2) a +0 whip 2 stones (-16, 22, D:2) a +0 war axe (21, 22, D:2) a stone (25, 22, D:2) a stone (23, 23, D:2) a stone (25, 23, D:2) a stone (26, 24, D:2) a stone (11, 25, D:2) a stone (25, 25, D:2) a stone (28, 25, D:2) a stone (-1, 26, D:2) a +0 club (17, 26, D:2) 17 sling bullets (15, 32, D:2) a stone (-8, 34, D:2) 17 arrows (9, 35, D:2) a stone (-1, 36, D:2) a +0 plate armour (11, 36, D:2) a stone (13, 36, D:2) a +0 dagger a +0 hunting sling 15 stones Level 3 of the Dungeon (7, 0, D:3) a +0 club (17, 1, D:3) a +0 club (31, 4, D:3) 18 stones (28, 5, D:3) a +0 dagger of speed a +0 dagger (18, 7, D:3) a +0 club (-16, 8, D:3) a +0 short sword (-9, 8, D:3) a +0 club (-5, 8, D:3) 22 stones (29, 12, D:3) a +0 robe (27, 14, D:3) a +0 club (13, 16, D:3) 16 sling bullets of flame (16, 19, D:3) a +0 ring mail (34, 20, D:3) a +0 helmet (6, 25, D:3) 18 stones (-3, 31, D:3) a +0 club a +0 hunting sling 18 stones (11, 31, D:3) a +0 dagger (-2, 33, D:3) a +0 leather armour 19 stones (13, 35, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 24 bolts (33, 0, D:4) a bolt (36, 0, D:4) 21 bolts a +0 hand crossbow a +0 dagger (23, 7, D:4) a +0 trident a +0 chain mail (55, 7, D:4) a +0 club (4, 10, D:4) a +0 club (16, 17, D:4) a +0 club (55, 17, D:4) 24 sling bullets (5, 18, D:4) a +0 trident (51, 25, D:4) 24 arrows (29, 27, D:4) a stone (25, 28, D:4) a +0 dagger (32, 28, D:4) a stone (13, 31, D:4) a +0 dagger a +0 robe (14, 31, D:4) a +0 hand axe a +0 whip a +0 leather armour a +0 falchion a +0 dagger a +0 robe a +1 dagger of speed a +0 dagger a +0 robe (28, 31, D:4) a +0 short sword Level 5 of the Dungeon (2, 2, D:5) a +0 club (40, 3, D:5) 3 stones (48, 5, D:5) a +0 dagger (51, 8, D:5) a tomahawk (52, 9, D:5) a tomahawk (54, 11, D:5) a tomahawk (14, 12, D:5) 18 sling bullets (53, 15, D:5) a +0 war axe (4, 24, D:5) a +0 dagger (2, 27, D:5) a +2 flail of draining (19, 27, D:5) a +0 club (1, 29, D:5) 16 stones (62, 49, D:5) a cursed ring of teleportation (63, 49, D:5) a +0 robe a +0 robe a +0 robe Level 6 of the Dungeon [Shop] Rahashry's Armour Boutique the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1181 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +6 plate armour of the Eternal Fruit {Str+3} (729 gold) It affects your strength (+3). a +0 scale mail (44 gold) a +3 chain mail of fire resistance (291 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +2 ring mail of fire resistance (231 gold) a +3 ring mail of magic resistance (286 gold) a +0 ring mail (44 gold) (0, 0, D:6) a +0 ring mail (-16, 3, D:6) a +0 robe a +0 spear (12, 10, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 dagger (10, 13, D:6) a cursed -3 club (33, 13, D:6) an uncursed amulet of inaccuracy (26, 14, D:6) 19 stones (-2, 20, D:6) 23 arrows (-21, 21, D:6) a +0 helmet (-11, 28, D:6) a +0 leather armour (-3, 46, D:6) a +0 spear (-20, 50, D:6) a +0 ring mail (1, 50, D:6) a cursed -2 dagger a +0 robe (2, 50, D:6) a cursed +0 leather armour a +0 ring mail (3, 50, D:6) a +0 dagger (29, 56, D:6) a +0 rapier a +0 leather armour (30, 56, D:6) a +0 ring mail a +0 flail a +0 dagger a +0 chain mail a +0 battleaxe a +0 plate armour (32, 56, D:6) a +0 short sword (-20, 58, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Zenumn's Antique Weapon Shop the +10 shortbow of Tacu {venom, rElec rC+ Int-5 Dex+10} (232 gold) It poisons the ammo it fires. It affects your intelligence (-5). It affects your dexterity (+10). It protects you from cold. It insulates you from electricity. a +0 falchion (87 gold) a +0 falchion (87 gold) a +0 dagger (58 gold) a +0 club (29 gold) a cursed -3 hand axe (87 gold) a +0 club (29 gold) a +0 giant club (49 gold) a +0 quarterstaff (116 gold) the +8 storm bow {elec} (1687 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 club (29 gold) the +10 dagger "Demon's Foe" {elec, Str+5} (203 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). the +6 dire flail of the Black Skies {flame, +Inv rF+ rC+} (261 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It lets you turn invisible. (35, 2, D:7) a +0 great sword (40, 7, D:7) an arrow (41, 7, D:7) an arrow (43, 7, D:7) an arrow (46, 7, D:7) a +0 shortbow 22 arrows (51, 9, D:7) a +0 chain mail (33, 10, D:7) a +0 pair of boots (31, 11, D:7) a +0 ring mail a +0 dagger a +0 leather armour a +3 short sword a +0 plate armour (32, 11, D:7) a +0 whip (46, 13, D:7) a +0 short sword of holy wrath (16, 18, D:7) 17 stones (15, 24, D:7) a +0 robe (43, 26, D:7) 2 stones (15, 27, D:7) a +0 mace (18, 27, D:7) a +0 morningstar (41, 28, D:7) a stone (33, 29, D:7) a +0 hand axe a +0 short sword a +0 leather armour (41, 29, D:7) a stone (33, 30, D:7) a +0 dagger a +0 robe (33, 31, D:7) a +0 club (15, 32, D:7) a stone (15, 33, D:7) a stone (15, 34, D:7) a stone (15, 35, D:7) a stone (43, 37, D:7) 16 arrows (21, 38, D:7) a +0 whip a +0 leather armour (22, 38, D:7) a +0 dagger (20, 39, D:7) a +0 dagger a +0 robe a +0 mace a +0 leather armour (21, 39, D:7) a +0 hand axe (30, 46, D:7) 15 stones (35, 53, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) 28 stones (7, 1, D:8) a +0 giant club (39, 1, D:8) 6 poisoned needles (-6, 2, D:8) 10 stones (47, 5, D:8) a stone (48, 5, D:8) a +0 short sword a stone a +0 club (49, 5, D:8) a +0 blowgun 14 poisoned needles (48, 6, D:8) a +0 dagger a poisoned needle (1, 7, D:8) a +0 dagger (48, 7, D:8) 2 stones (49, 7, D:8) a +0 short sword (23, 15, D:8) a +0 dagger (40, 22, D:8) a +1 dagger of chaos (42, 22, D:8) a +2 spear of chaos (39, 23, D:8) a +1 spear of chaos a +1 dagger of chaos (43, 23, D:8) a +1 dagger of chaos (-1, 24, D:8) 22 stones (41, 24, D:8) a +1 spear of chaos (42, 24, D:8) a +1 spear of chaos (44, 25, D:8) a +1 dagger of chaos a +4 dagger of chaos (41, 28, D:8) a +0 dagger of chaos (50, 34, D:8) a +0 dagger a +1 robe of magic resistance (49, 35, D:8) a +0 dagger a +0 scale mail (50, 35, D:8) a cursed -1 flail a +1 hand axe of chopping a +0 chain mail (51, 35, D:8) a +0 flail (20, 36, D:8) 16 stones (38, 41, D:8) a +0 whip a +0 robe (38, 42, D:8) a +0 spear (12, 51, D:8) 19 stones (9, 53, D:8) a +1 long sword of protection Level 9 of the Dungeon [Shop] Jufuj's Gadget Shop a wand of flame (35) (222 gold) a wand of lightning (3) (84 gold) a lantern of shadows (240 gold) a wand of random effects (28) (180 gold) a wand of confusion (26) (252 gold) a wand of fire (10) (336 gold) a wand of cold (6) (240 gold) a wand of digging (12) (384 gold) a wand of digging (2) (144 gold) a sack of spiders (240 gold) (0, 0, D:9) a +0 dagger (6, 0, D:9) a +0 short sword (7, 0, D:9) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 0, D:9) a +0 club a +0 leather armour (5, 5, D:9) a +0 flail (11, 8, D:9) 6 tomahawks (11, 11, D:9) a cursed -2 whip (4, 12, D:9) a +0 scimitar (13, 12, D:9) a +0 robe a +0 dagger (14, 12, D:9) a +0 mace of holy wrath (13, 13, D:9) a +0 robe a +0 dagger (15, 13, D:9) a +0 scale mail a +0 short sword (14, 14, D:9) a cursed +0 hand axe (13, 15, D:9) a +0 robe (16, 16, D:9) a +0 dagger (33, 28, D:9) a +0 ring mail (4, 32, D:9) a +0 club 2 stones (4, 34, D:9) a stone (3, 36, D:9) a stone (63, 39, D:9) a +0 robe (23, 40, D:9) a +0 club (17, 46, D:9) a +0 giant spiked club (21, 48, D:9) a throwing net (54, 51, D:9) 25 stones (16, 53, D:9) a cursed +0 long sword (49, 54, D:9) a cursed +0 shortbow 9 arrows of flame (50, 54, D:9) a -2 halberd a +0 animal skin (56, 54, D:9) an arrow of flame Level 10 of the Dungeon (0, 0, D:10) a +0 rapier a +0 robe a +0 morningstar a cursed +0 plate armour (1, 0, D:10) a cursed -1 dagger a +0 robe (7, 11, D:10) a +0 dagger (-9, 16, D:10) a +0 war axe (22, 16, D:10) 14 sling bullets (26, 16, D:10) 14 stones (35, 16, D:10) a +1 battleaxe a -2 trident a +2 flail a +2 dagger (22, 29, D:10) a +0 scale mail a +0 flail (24, 29, D:10) 3 stones (30, 29, D:10) 16 stones (3, 31, D:10) a +0 dagger (5, 31, D:10) a +0 mace a +0 chain mail (22, 33, D:10) a cursed +0 scimitar a +0 robe (23, 33, D:10) a +0 falchion a +0 shortbow a +0 robe a +0 robe (22, 34, D:10) a +0 falchion a +0 chain mail a +0 halberd (2, 35, D:10) a +2 dagger of freezing a +0 robe (20, 35, D:10) a +0 club a +0 robe a +0 dagger (21, 35, D:10) a +3 scimitar of flaming a +0 robe a +0 leather armour a +0 dagger (22, 35, D:10) a +0 short sword (19, 36, D:10) a +0 leather armour a +0 war axe (20, 37, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (5, 10, Lair:1) 12 poisoned needles (7, 17, Lair:1) 8 gold pieces (-21, 18, Lair:1) 18 gold pieces (5, 20, Lair:1) 11 stones (8, 22, Lair:1) 30 arrows (-37, 35, Lair:1) the +2 mace of Dupif {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (-35, 35, Lair:1) 5 gold pieces (-35, 36, Lair:1) 10 stones (-30, 39, Lair:1) a scroll of remove curse (-27, 41, Lair:1) 12 gold pieces (27, 43, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (2, 3, Lair:2) a +0 trident (11, 14, Lair:2) 18 gold pieces (-9, 18, Lair:2) a disc of storms (21, 19, Lair:2) a +0 hand axe (23, 19, Lair:2) a +0 demon whip (2, 28, Lair:2) a potion of heal wounds (3, 28, Lair:2) a lantern of shadows (4, 28, Lair:2) a wand of slowing (13) (4, 29, Lair:2) a scroll of remove curse (2, 30, Lair:2) 18 gold pieces (3, 30, Lair:2) a +4 ring of strength (4, 30, Lair:2) 7 gold pieces (-12, 34, Lair:2) 21 gold pieces (9, 34, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 gold pieces (-18, 6, Lair:3) 5 stones (-13, 6, Lair:3) 5 gold pieces (-14, 23, Lair:3) 17 gold pieces (-9, 36, Lair:3) 18 gold pieces (-18, 53, Lair:3) 5 gold pieces