Dungeon Crawl Stone Soup version 0.30-a0-121-gb27577e5d9 (webtiles) character file. Game seed: 7510115726759543899 24 kibaces the Conjurer (level 3, -3/13 (16) HPs) Began as a Vine Stalker Conjurer on Sept 14, 2022. Slain by Terence ... wielding a +1 mace of draining (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1452 turns). kibaces the Conjurer (Vine Stalker Conjurer) Turns: 1452, Time: 00:02:04 HP: -3/13 (16) AC: 2 Str: 9 XL: 3 Next: 2% MP: 0/8 EV: 12 Int: 20 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: heavily drained A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} d - a potion of curing {unknown} Skills: + Level 2.0 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Lesser Beckoning Tloc 2% N/A 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You start resting. Magic restored. Terence the Incautious comes into view. He is wielding a +1 mace of draining. Found a scale mail. Terence shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Terence bares his teeth. Terence looks scornfully at you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 chain mail (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +1 mace of draining. You feel drained. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. The searing ray hits Terence. Terence is lightly wounded. You finish channelling your searing ray. A bat comes into view. Terence barely misses you. Terence hits you with a +1 mace of draining. You feel drained. Terence hits you with a +1 mace of draining! Ouch! That really hurt! You die... ###....# #.## .# ####.####.# ##.# #.#....# #.. # #.....## #.# .# #.....##### #.### #.# #.........# #...#... #.....###.# ###.#.# #.#....## #.#####.#.##### #.#####. #..@@..b#...... #.... #. ############### ##### .# ....#...... ####.#.##### #.#.# ..#[.. ######. You could see Terence and a bat (wandering). Vanquished Creatures A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 3 goblins 4 hobgoblins 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 6 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kibaces the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 223 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1049 | D:1 | Found a faded altar of an unknown god. 1362 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1365 | D:2 | Learned a level 2 spell: Searing Ray 1410 | D:2 | Noticed Terence 1452 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, shapermc_ecumenical_altar_venn, minmay_bisected D:2: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_b, co_window_corner_b, co_window_corner_ca, co_window_corner_ca, co_window_of_opportunity_b, co_window_4corner_a, co_window_sun, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, basic_altar, uniq_natasha, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 2.4 Spellcasting | | 2.7 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 38 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1452 | 1411 | 41 | 651 | 620 | 2 | 726.0 | Dungeon | 1452 | 1411 | 41 | 651 | 620 | 2 | 726.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1288 daAuts D:2: 164 daAuts