kibaces Level 1 of the Dungeon (4, 12, D:1) 15 bolts (14, -12, D:1) a +0 leather armour (22, 31, D:1) 16 arrows (27, -11, D:1) a +0 club (28, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (1, 29, D:2) a +0 whip (2, 17, D:2) 30 stones (3, -16, D:2) a -2 pair of gloves an uncursed ring of teleportation a scroll of noise (5, -8, D:2) 16 poisoned needles (8, 34, D:2) a cursed -2 club (9, -8, D:2) a +0 hunting sling 21 stones (9, -6, D:2) a stone (17, -13, D:2) a +0 trident a cursed +0 scale mail (17, 18, D:2) a +0 short sword (19, 22, D:2) 16 stones (25, -2, D:2) a +0 dagger (38, 3, D:2) a +0 club (39, 16, D:2) a +0 club (40, 2, D:2) 17 poisoned needles (42, 26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 12 stones (1, -1, D:3) a tomahawk (1, 3, D:3) a tomahawk (1, 5, D:3) a +0 short sword a +0 hand axe a tomahawk (15, -30, D:3) a +0 mace a +0 leather armour (15, -20, D:3) 12 arrows (21, 15, D:3) a +0 club (21, 17, D:3) a +0 dagger (31, -33, D:3) a +0 dagger (34, 14, D:3) a +0 ring mail (42, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, 6, D:4) a +0 falchion (17, 18, D:4) 11 stones (18, -10, D:4) a +0 mace (27, -14, D:4) a +0 spear (28, -8, D:4) a throwing net (29, 28, D:4) 14 stones (34, 40, D:4) 18 stones (44, 2, D:4) a +0 hand axe a +0 leather armour (44, 3, D:4) 2 tomahawks (44, 4, D:4) a +0 club (45, 3, D:4) a +0 scale mail a tomahawk (47, 34, D:4) a +0 ring mail (48, 11, D:4) a +0 short sword (48, 12, D:4) a +0 mace (48, 18, D:4) a +0 whip (49, 17, D:4) a +0 club (55, -2, D:4) a +0 ring mail (56, -13, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) the +12 trident of the Six Hells {freeze, *Contam rElec MP+9 Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. (4, -7, D:5) a +0 giant club (5, -7, D:5) a +0 dagger a +0 robe (5, -6, D:5) 7 tomahawks (6, -7, D:5) a +0 dagger a +0 robe (6, -6, D:5) a +0 hand axe (7, -6, D:5) a +0 dagger a +0 ring mail (8, -9, D:5) a tomahawk (9, -8, D:5) a tomahawk (9, -5, D:5) a +0 falchion a +0 leather armour (9, -4, D:5) a +0 dagger a +0 robe (10, -2, D:5) 17 sling bullets (13, 4, D:5) a tomahawk (13, 25, D:5) an uncursed staff of cold (15, 4, D:5) a tomahawk (16, 4, D:5) a tomahawk (18, 11, D:5) 12 poisoned needles (19, 4, D:5) a +0 hand axe (20, 5, D:5) a cursed -2 club (still there?) a +0 mace (still there?) (20, 12, D:5) a +3 short sword of speed (23, 8, D:5) a +0 giant club (26, -19, D:5) 18 stones (27, -16, D:5) 6 poisoned needles (27, 10, D:5) a cursed -1 flail (33, -9, D:5) a +0 ring mail (42, -28, D:5) a +4 flail of protection a +0 ring mail (42, 0, D:5) 5 exploding tomahawks (46, -6, D:5) a +0 rapier a +0 chain mail (46, -4, D:5) a cursed -3 dagger a cursed -1 robe Level 6 of the Dungeon (1, 5, D:6) a +0 giant club (5, 26, D:6) a +0 spear (15, 18, D:6) a +0 leather armour (23, -11, D:6) a +0 robe (26, -2, D:6) 17 arrows (30, 30, D:6) 15 bolts (32, 12, D:6) 14 stones Level 7 of the Dungeon (3, -16, D:7) 15 bolts (8, -23, D:7) 19 stones (15, -25, D:7) a +0 whip (18, 19, D:7) a +0 whip (20, -18, D:7) 11 arrows (21, -13, D:7) a +0 ring mail (30, -28, D:7) a +0 mace (32, -11, D:7) 18 stones (33, 6, D:7) 26 stones (34, -29, D:7) 22 arrows (36, -29, D:7) 24 bolts (38, -5, D:7) a +0 ring mail a +0 short sword (43, -28, D:7) a scroll of noise (48, -25, D:7) 18 stones (52, -4, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -4, D:8) a +0 flail (5, 35, D:8) 24 stones (8, 26, D:8) a +0 robe (17, 25, D:8) a +0 chain mail (18, 22, D:8) a +0 leather armour (21, 37, D:8) 19 stones (27, 48, D:8) 17 poisoned needles (45, 5, D:8) a +0 ring mail (46, 14, D:8) a +0 giant club a +0 giant club (48, 34, D:8) a +0 giant club (49, 58, D:8) 12 stones (51, 57, D:8) a stone (53, 54, D:8) a +0 robe of the Archmagi a +0 dagger (54, 54, D:8) a +0 leather armour a +0 mace a +0 flail a +0 plate armour a +0 short sword (62, 30, D:8) a +0 great sword Level 9 of the Dungeon [Shop] Wueseki's Assorted Antiques a +0 longbow (108 gold) a +0 flail (84 gold) a cursed +0 scale mail (24 gold) a wand of clouds (3) (504 gold) a +0 chain mail of poison resistance (204 gold) (0, 0, D:9) a +0 pair of boots (4, 6, D:9) a +0 war axe (4, 29, D:9) a +0 ring mail (6, 27, D:9) 5 arrows a +0 shortbow (7, 17, D:9) a +0 chain mail a +4 spear of piercing a cursed +0 shield (8, 17, D:9) a +2 halberd of protection (8, 26, D:9) an arrow (8, 27, D:9) 2 arrows (9, 26, D:9) an arrow (9, 27, D:9) an arrow (9, 28, D:9) an arrow (9, 52, D:9) a +0 giant club (10, 17, D:9) a +0 halberd (10, 28, D:9) 2 arrows (11, 26, D:9) a +0 spear (16, 38, D:9) the +0 cloak of the Shore {*Corrode Int+2 Dex+3 Stlth+} It affects your intelligence (+2). It affects your dexterity (+3). It may corrode you when you take damage. It makes you more stealthy. (18, 52, D:9) a +0 scale mail (27, 5, D:9) a +2 long sword of flaming (28, 7, D:9) a +0 chain mail (31, 11, D:9) a +0 long sword (31, 51, D:9) 11 stones (33, 10, D:9) a +0 trident (43, 7, D:9) an arrow (44, 7, D:9) an arrow a +0 club (45, 7, D:9) a +0 club a cursed +0 robe a +0 dagger (46, 7, D:9) 4 arrows a +0 shortbow (47, 7, D:9) an arrow (49, 30, D:9) 2 stones (50, 30, D:9) a stone (51, 30, D:9) a stone (52, 30, D:9) a stone (53, 28, D:9) a +0 short sword (53, 30, D:9) a stone (53, 55, D:9) 19 stones (54, 30, D:9) 23 stones (55, 37, D:9) a +0 leather armour a +0 flail (55, 38, D:9) a +0 chain mail 4 tomahawks a +0 scimitar (55, 39, D:9) a +0 dagger (55, 43, D:9) a tomahawk (56, 22, D:9) 8 curare-tipped needles (59, 54, D:9) 32 stones Level 10 of the Dungeon (12, -6, D:10) a +0 flail a +0 scale mail (13, -5, D:10) a +0 club (13, -3, D:10) a +0 club (15, -12, D:10) a +0 falchion (15, -11, D:10) a +0 war axe a +0 plate armour (22, -19, D:10) a stone a +0 dagger (23, -19, D:10) 2 stones (23, -9, D:10) 16 stones (23, 4, D:10) 16 sling bullets (23, 5, D:10) 12 stones (24, -18, D:10) 3 stones a +0 short sword (24, -17, D:10) 4 stones (27, -11, D:10) a stone (29, -1, D:10) 20 arrows a cursed -2 shortbow (31, -2, D:10) 2 arrows (32, -2, D:10) an arrow (33, -2, D:10) a +0 giant club (36, -18, D:10) a lightning rod (4/4) (41, -26, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (43, -27, D:10) a +0 flail (43, -24, D:10) a +0 flail (44, -27, D:10) a cursed +0 hand axe (44, -24, D:10) a +0 leather armour a +0 flail (45, -27, D:10) a +0 dagger (45, -15, D:10) a +0 giant club a +0 giant club (57, -28, D:10) a +0 dagger (57, 14, D:10) a scroll of noise (59, 18, D:10) an arrow (59, 20, D:10) an arrow (59, 23, D:10) a +0 shortbow 4 arrows (60, 18, D:10) an arrow (67, -32, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a cursed +0 robe a cursed -2 dagger (0, 1, D:11) a +0 morningstar (1, 0, D:11) a cursed -2 giant club a +0 giant club a +0 trident (2, -17, D:11) a +0 morningstar (4, -28, D:11) a +0 short sword (6, 2, D:11) 28 stones (17, -5, D:11) a +0 shortbow (21, -18, D:11) 15 stones (21, -4, D:11) 24 arrows (32, -28, D:11) a +0 hand axe (32, -5, D:11) a +0 ring mail (37, -31, D:11) 14 arrows (37, -24, D:11) a +1 broad axe of chopping (40, -6, D:11) a +0 robe a +0 dagger of distortion (43, -42, D:11) a +0 hand axe (44, 8, D:11) 10 stones (46, 6, D:11) 24 bolts (46, 9, D:11) 19 arrows (48, -17, D:11) a +0 ring mail a +0 long sword (48, -7, D:11) a +0 leather armour (49, -25, D:11) a +0 war axe (49, -18, D:11) a throwing net (51, -36, D:11) a +0 hand axe (52, -36, D:11) a +0 hand axe (56, -38, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 28, D:12) a stone (0, 41, D:12) a cursed -3 rapier (5, 22, D:12) a +0 giant spiked club (6, 22, D:12) a +0 club 16 stones (20, 43, D:12) a +0 short sword a +0 robe a +0 dagger (21, 8, D:12) a +0 robe (22, 41, D:12) a +0 plate armour a +0 morningstar (25, 1, D:12) a wand of random effects (37) an uncursed ring of loudness an uncursed ring of ice a +0 war axe a +0 hand axe (32, 7, D:12) a +0 pair of boots (32, 31, D:12) a +0 short sword (35, 51, D:12) 17 sling bullets (36, 4, D:12) a +0 giant spiked club a +0 giant spiked club (36, 31, D:12) a +0 ring mail (46, 0, D:12) a +0 giant club a +0 giant club (46, 20, D:12) a +0 mace (48, 23, D:12) a +0 giant club a +0 giant club a +0 giant club (48, 24, D:12) a +0 giant club a +0 giant spiked club a +0 robe (49, 23, D:12) a +0 dire flail a +0 giant club (49, 24, D:12) a +0 giant club a +0 giant spiked club (59, 4, D:12) 22 stones (63, 50, D:12) a lamp of fire Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (6, -9, D:13) a cursed -3 giant spiked club (7, 23, D:13) an uncursed ring of see invisible (15, -23, D:13) a +0 buckler (unseen) (16, -20, D:13) 27 gold pieces (16, -16, D:13) 23 stones (17, -23, D:13) 11 gold pieces (17, -6, D:13) a +0 hand axe (17, 23, D:13) 16 bolts (18, -20, D:13) 3 gold pieces (22, 28, D:13) a potion of brilliance (27, -1, D:13) a cursed ring of teleportation (34, 29, D:13) a +0 halberd a cursed -2 shortbow 18 arrows (38, 15, D:13) a +0 robe (41, 16, D:13) an uncursed staff of wizardry (47, 16, D:13) 14 stones (63, -7, D:13) a scroll of vulnerability Level 2 of the Orcish Mines [Shop] Eloleniu's General Store 16 poisoned needles (115 gold) a +2 leather armour of poison resistance (288 gold) a cursed ring of loudness (81 gold) a scroll of fog (36 gold) 18 sling bullets (162 gold) a +0 giant club (30 gold) a +0 shield (81 gold) 24 arrows (86 gold) a scroll of fog (36 gold) the cursed +0 troll leather armour of Tokhleoc {Regen+ rCorr Stlth+} (493 gold) It increases your rate of regeneration. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it. 13 stones (23 gold) [Shop] Doezairr's Assorted Antiques a scroll of magic mapping (105 gold) a potion of magic (240 gold) a potion of mutation (240 gold) an uncursed ring of protection from cold (750 gold) a +0 rapier (120 gold) a +2 dagger of electrocution (510 gold) a +0 chain mail (135 gold) a scroll of remove curse (90 gold) a +0 flail (105 gold) a +4 great sword (855 gold) a scroll of identify (60 gold) a scroll of remove curse (90 gold) [Shop] Nebant's Book Boutique the Catalogue of Entrancing Flight (650 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Tukima's Dance Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. a book of Dreams (975 gold) a book of Geomancy (455 gold) a book of Beasts (715 gold) a manual of Evocations (1435 gold) a book of Transfigurations (715 gold) a book of Frost (455 gold) a book of Fire (845 gold) a book of Callings (390 gold) [Shop] Ivaonugo's Antique Weapon Emporium a +0 mace (75 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +0 glaive of protection (245 gold) the +9 whip of Integrity {freeze, rC- Str+4 Int+7 Dex-3} (1657 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+7). It affects your dexterity (-3). It makes you vulnerable to cold. the cursed +2 hand axe "Xaociurch" {venom, rC+ rN+ Int+2 Stlth+} (895 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. the +7 lajatang of Order {silver, rMut} (1565 gold) It protects you from mutation. a +0 short sword (75 gold) a +1 whip of venom (250 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) a +0 dagger of holy wrath (140 gold) a +0 club (25 gold) [Shop] Etrezuwn's Armour Shop a +0 helmet (67 gold) the +3 ring mail of Ysonieg {Int+2 Stlth+} (495 gold) It affects your intelligence (+2). It makes you more stealthy. a +0 scale mail (60 gold) the +5 ring mail "Sicziohe" {+Inv rCorr Str-2} (666 gold) It affects your strength (-2). It lets you turn invisible. It protects you from acid and corrosion. a +0 chain mail (67 gold) a +0 robe (10 gold) the +5 robe "Tofibleh" {Int-2 Dex+4 Stlth+} (595 gold) It affects your intelligence (-2). It affects your dexterity (+4). It makes you more stealthy. a +0 plate armour (345 gold) a +2 leather armour of positive energy (240 gold) (0, 0, Orc:2) a +2 short sword of holy wrath (1, 1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 2, Orc:2) a +0 dagger a +0 robe a +0 hand axe a cursed +0 leather armour a +0 dagger a cursed +0 robe a +0 war axe a +0 chain mail (2, 1, Orc:2) a +0 hand axe (2, 2, Orc:2) a +1 scimitar of holy wrath a +0 plate armour a +0 hand axe a +0 leather armour (3, 1, Orc:2) a +0 trident a +0 ring mail (8, -9, Orc:2) a +0 giant club (8, 17, Orc:2) a +0 club (8, 19, Orc:2) a +0 short sword (9, 17, Orc:2) a +0 flail a +0 plate armour (9, 18, Orc:2) a +0 short sword a +0 leather armour (9, 19, Orc:2) a +0 mace a +0 chain mail (9, 24, Orc:2) a +2 vampiric halberd a +0 chain mail (10, 16, Orc:2) a +0 flail a +0 leather armour (10, 17, Orc:2) a +0 flail (10, 22, Orc:2) a +0 dagger a +0 robe (11, 22, Orc:2) a +0 dagger a +2 robe of the Archmagi a +0 flail (12, 39, Orc:2) 4 large rocks (13, 4, Orc:2) an arrow (13, 6, Orc:2) an arrow (13, 7, Orc:2) an arrow (14, 4, Orc:2) a +0 giant spiked club (14, 7, Orc:2) an arrow (14, 40, Orc:2) a large rock (15, 7, Orc:2) a bolt (16, 8, Orc:2) a bolt (17, -11, Orc:2) 2 arrows a +0 flail (17, -10, Orc:2) an arrow a +0 flail of protection a +0 plate armour (17, 5, Orc:2) a +1 shortbow of velocity 7 arrows (17, 6, Orc:2) a bolt (18, -11, Orc:2) a +0 flail (18, -10, Orc:2) an arrow (18, 7, Orc:2) a tomahawk (18, 8, Orc:2) a +0 arbalest a +0 hand axe 11 bolts a tomahawk (18, 9, Orc:2) 2 bolts (18, 10, Orc:2) a +3 trident of venom a +0 chain mail of cold resistance a tomahawk (19, -10, Orc:2) an arrow (19, 6, Orc:2) a bolt (19, 7, Orc:2) a +0 mace a +0 plate armour a tomahawk 2 bolts (19, 10, Orc:2) a +0 broad axe a +0 arbalest a +0 great mace a +0 arbalest a +0 battleaxe a +0 chain mail 2 tomahawks 39 bolts (20, 6, Orc:2) a +0 glaive a cursed -2 arbalest 22 bolts a +0 shortbow 16 arrows (20, 7, Orc:2) the +8 longbow of Limitation {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. a bolt a cursed -2 shortbow 17 arrows (20, 8, Orc:2) a +0 trident a +0 arbalest a tomahawk a +0 battleaxe a +0 arbalest a +0 hand axe a +0 arbalest 59 bolts (21, -10, Orc:2) an arrow (21, 6, Orc:2) a +0 morningstar a +0 arbalest a +0 arbalest a +0 mace 29 bolts (21, 7, Orc:2) a +0 battleaxe a +0 arbalest a +0 great mace a +0 arbalest 33 bolts (21, 8, Orc:2) a +0 trident a +0 plate armour 3 tomahawks a +0 broad axe a +0 arbalest 16 bolts (21, 9, Orc:2) a +0 broad axe a +0 arbalest 20 bolts (22, 7, Orc:2) a +0 dire flail a +0 chain mail (22, 8, Orc:2) a +0 broad axe a +0 arbalest a +0 trident a +0 arbalest 33 bolts (22, 9, Orc:2) a +0 broad axe a +0 arbalest 19 bolts (23, -10, Orc:2) a +0 shortbow 12 arrows (23, 8, Orc:2) a bolt a +0 flail a tomahawk a +1 chain mail of magic resistance (31, 26, Orc:2) a cursed -2 dagger a +0 robe (31, 27, Orc:2) a +0 dagger a +0 robe (32, 26, Orc:2) a +0 hand axe a +0 plate armour (33, 28, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +0 robe (34, 4, Orc:2) an arrow (34, 5, Orc:2) an arrow (35, 29, Orc:2) a +0 dagger a +0 robe (35, 30, Orc:2) a +0 leather armour (36, 6, Orc:2) a bolt (36, 29, Orc:2) a +0 giant club (37, 6, Orc:2) a +0 shortbow 28 arrows (38, 6, Orc:2) an arrow (38, 7, Orc:2) a bolt an arrow (39, 6, Orc:2) a +0 trident a +0 arbalest 9 bolts (39, 7, Orc:2) a +0 broad axe a +0 arbalest 21 bolts (40, 7, Orc:2) a +2 glaive of protection a +0 chain mail (42, -15, Orc:2) a +0 dagger of venom a +0 robe (42, 7, Orc:2) a bolt (42, 10, Orc:2) a +0 arbalest a +0 trident 15 bolts (43, 7, Orc:2) a bolt (44, -16, Orc:2) a +0 trident a +0 chain mail (44, -15, Orc:2) a cursed +0 mace a +0 club (44, -14, Orc:2) a +0 mace (45, -15, Orc:2) a +0 mace (45, 6, Orc:2) a +0 short sword a +0 chain mail (46, -15, Orc:2) a cursed -3 hand axe (54, -6, Orc:2) a bolt (55, -9, Orc:2) a bolt (55, -2, Orc:2) a +0 dagger a +0 battleaxe a +0 arbalest 9 bolts (55, -1, Orc:2) a +0 leather armour (55, 1, Orc:2) a +0 short sword 8 tomahawks a +0 chain mail (56, 0, Orc:2) a +0 hand axe a +0 chain mail (56, 1, Orc:2) a +0 flail a +0 leather armour (57, 0, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (2, 8, Lair:1) 3 potions of brilliance 2 potions of mutation 5 potions of ambrosia (5, 8, Lair:1) a scroll of amnesia a wand of enslavement (11) (19, 9, Lair:1) 10 sling bullets (35, 2, Lair:1) a +0 dagger (42, 18, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (9, 5, Lair:2) the +0 ring mail of Recklessness {rElec rPois rN+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (11, 30, Lair:2) 16 arrows (11, 43, Lair:2) 2 curare-tipped needles (13, 2, Lair:2) a +0 hand axe (14, 14, Lair:2) 2 tomahawks (14, 15, Lair:2) a tomahawk a +0 trident of venom (15, 15, Lair:2) a +0 trident (15, 16, Lair:2) a +0 spear a +0 trident 2 tomahawks (15, 17, Lair:2) a tomahawk (22, 21, Lair:2) a potion of resistance (26, -3, Lair:2) 14 stones (29, 20, Lair:2) a +2 cloak of invisibility (29, 21, Lair:2) a crystal ball of energy (29, 22, Lair:2) a +0 plate armour (30, 20, Lair:2) a fruit (30, 22, Lair:2) a +0 robe (31, 35, Lair:2) 14 stones (33, 34, Lair:2) a +0 hand axe (36, 15, Lair:2) a +0 chain mail (38, 40, Lair:2) a +0 morningstar (48, 46, Lair:2) 8 silver javelins a book of Battle an uncursed ring of ice a +0 demon blade an uncursed ring of ice a +1 broad axe of chopping Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hunting sling (2, -4, Lair:3) an uncursed staff of power (18, -13, Lair:3) a scroll of noise (28, -33, Lair:3) a +0 rapier (43, -10, Lair:3) a +0 halberd (48, 9, Lair:3) 25 stones (52, 11, Lair:3) a +0 mace Level 4 of the Lair of Beasts (1, -37, Lair:4) a +0 flail (4, 2, Lair:4) a +0 leather armour (8, -11, Lair:4) a +0 dagger of electrocution a +0 robe (12, 7, Lair:4) a +0 robe (15, -37, Lair:4) +0 acid dragon scales (15, -4, Lair:4) a potion of mutation (35, -29, Lair:4) 11 bolts (38, -7, Lair:4) a +0 ring mail (42, -24, Lair:4) a scroll of amnesia (48, 8, Lair:4) a +1 flail of holy wrath (52, -13, Lair:4) a +0 great mace (53, -2, Lair:4) a +0 morningstar (59, -44, Lair:4) a phial of floods (59, -11, Lair:4) 20 arrows Level 5 of the Lair of Beasts (9, 19, Lair:5) 13 sling bullets (10, 22, Lair:5) a +0 plate armour of fire resistance (15, 4, Lair:5) a +0 robe (15, 21, Lair:5) a scroll of immolation (26, 29, Lair:5) a +0 quarterstaff (30, 12, Lair:5) a +0 plate armour (36, 14, Lair:5) a +0 robe (59, 15, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of mutation (4, 13, Lair:6) 14 arrows (10, -7, Lair:6) a phantom mirror (23, -6, Lair:6) a potion of mutation (24, -20, Lair:6) a +3 battleaxe of chopping a +2 executioner's axe of draining a +1 antimagic hand axe (24, -8, Lair:6) an uncursed amulet of magic regeneration an uncursed amulet of faith (25, -7, Lair:6) a +0 quarterstaff (28, -6, Lair:6) a +0 hand axe (43, -25, Lair:6) a potion of mutation (45, -33, Lair:6) 3 scrolls of amnesia (46, 8, Lair:6) 16 arrows (49, 2, Lair:6) a scroll of silence (63, -28, Lair:6) 19 stones Level 1 of the Shoals (0, 0, Shoals:1) a harpy corpse (skeletalised by now) (3, -8, Shoals:1) a +0 battleaxe (10, 3, Shoals:1) a +0 hunting sling (17, 18, Shoals:1) a +0 hand axe (17, 24, Shoals:1) a sling bullet (18, 23, Shoals:1) a sling bullet (still there?) 17 gold pieces (still there?) (18, 35, Shoals:1) a +0 quarterstaff (19, -1, Shoals:1) a cursed +0 dagger (19, 19, Shoals:1) 25 gold pieces (19, 23, Shoals:1) a sling bullet (20, 25, Shoals:1) a sling bullet (20, 26, Shoals:1) a sling bullet (20, 27, Shoals:1) a sling bullet (21, 28, Shoals:1) 4 sling bullets 2 stones (22, -1, Shoals:1) a +0 trident (24, 23, Shoals:1) 2 stones (30, -6, Shoals:1) a +0 scimitar (32, 16, Shoals:1) a +0 spear a merfolk skeleton (32, 17, Shoals:1) a +0 halberd 5 tomahawks (33, 17, Shoals:1) a +7 trident of flaming a cursed +0 robe a merfolk corpse (38, -2, Shoals:1) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (46, 7, Shoals:1) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) 19 stones (2, 9, Spider:1) a +3 longbow of freezing (8, -6, Spider:1) a +0 short sword of holy wrath (12, -9, Spider:1) a cursed +0 robe a +0 hand axe (14, -9, Spider:1) a +0 leather armour a +0 war axe (15, -9, Spider:1) the cursed +1 leather armour of Uskayaw's Hatred {+Fly rF- Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you fly. It has a curse placed upon it. (33, 11, Spider:1) a +0 scale mail (36, 18, Spider:1) a +0 scimitar (39, -8, Spider:1) 13 stones (48, -2, Spider:1) a +2 chain mail of cold resistance a +0 large shield Level 2 of the Spider Nest (0, 0, Spider:2) 23 arrows (2, -7, Spider:2) a +0 buckler (12, 11, Spider:2) a +0 ring mail (13, 13, Spider:2) a +0 quarterstaff (16, 17, Spider:2) a +0 great sword (20, 5, Spider:2) 8 stones (22, 6, Spider:2) a stone (22, 7, Spider:2) a stone (23, 6, Spider:2) 3 stones (24, -6, Spider:2) a +0 plate armour (27, 7, Spider:2) a +0 leather armour a +0 war axe (27, 8, Spider:2) the +12 trident "Sonot" {antimagic, rElec rPois Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. (27, 12, Spider:2) a stone Level 3 of the Spider Nest (13, 4, Spider:3) a +0 leather armour (22, 4, Spider:3) a +3 hand crossbow of velocity (24, 8, Spider:3) a +0 great sword (25, -14, Spider:3) 27 stones (27, -31, Spider:3) a throwing net (43, -20, Spider:3) 6 steel javelins Level 4 of the Spider Nest (0, 0, Spider:4) 31 bolts (14, 5, Spider:4) a +0 robe (22, 8, Spider:4) a +2 short sword of flaming (22, 15, Spider:4) a potion of mutation (23, 22, Spider:4) a +0 hand axe (25, 13, Spider:4) a +0 blowgun (31, 20, Spider:4) a +0 fustibalus a +0 mace (44, -10, Spider:4) a +0 spear