kibaces Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (1, 1, D:1) a +0 club (1, 9, D:1) a cursed +0 leather armour (2, -31, D:1) a +0 hand axe (3, -1, D:1) a stone (12, 12, D:1) 27 arrows (36, 1, D:1) 10 stones (43, -17, D:1) a +0 club (51, 4, D:1) a cursed -2 dagger (53, -34, D:1) 12 bolts (59, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (23, 7, D:2) a +2 dagger of draining (24, -34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 13 bolts (6, -29, D:3) a stone (6, -21, D:3) a +0 club (12, -29, D:3) a cursed +0 club (13, -5, D:3) 22 stones (38, -26, D:3) a +0 helmet (41, 1, D:3) a +0 dagger (47, -5, D:3) 18 poisoned needles (49, -37, D:3) 16 arrows (49, -7, D:3) a +0 mace Level 4 of the Dungeon [Shop] Tinleech's Antique Weapon Shop a +0 trident (87 gold) a +0 falchion (75 gold) a +0 flail (87 gold) a cursed -3 glaive (2 gold) a +0 falchion (75 gold) the cursed +3 scimitar of Fee Simple {elec, +Rage rElec rF+} (1162 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. a +0 hunting sling (37 gold) a +0 hunting sling (37 gold) a +0 mace (75 gold) a +0 mace (75 gold) a +0 falchion (75 gold) (0, 0, D:4) a +0 scale mail (unseen) (1, -3, D:4) 27 arrows (28, -11, D:4) a +0 robe (29, -11, D:4) a +0 dagger (unseen) (45, 37, D:4) 16 sling bullets (52, 2, D:4) a +0 mace a +0 leather armour