khekkus Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a stone (10, 40, D:1) a +0 whip (11, -2, D:1) a +0 robe (13, 32, D:1) a +0 mace (45, 43, D:1) a +0 whip (50, 21, D:1) a +0 club 3 stones (51, -6, D:1) a +0 short sword (54, 44, D:1) a +0 leather armour (61, -8, D:1) 4 stones Level 2 of the Dungeon (2, -3, D:2) a +0 dagger a +0 robe (6, -21, D:2) a +0 robe (14, 9, D:2) a +0 whip (16, -27, D:2) 5 poisoned darts (22, -21, D:2) a +0 dagger (25, 12, D:2) 5 stones (25, 20, D:2) a +0 ring mail (33, -14, D:2) a scroll of immolation (43, 12, D:2) a +4 hammer (43, 14, D:2) a +0 hammer (44, 5, D:2) a +0 hammer (44, 6, D:2) a +0 hammer (44, 7, D:2) a +0 hammer (44, 10, D:2) a +0 hammer (44, 11, D:2) a +0 hammer (44, 13, D:2) a +0 hammer (45, 6, D:2) a +0 hammer (45, 8, D:2) a +2 quarterstaff of chaos (45, 9, D:2) a +0 hammer (46, 5, D:2) a +0 hammer (46, 6, D:2) a +0 hammer (46, 7, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 2, D:3) a scroll of immolation (10, -6, D:3) a +0 club (22, -10, D:3) a +0 club (26, 34, D:3) a +0 hand axe (33, 22, D:3) a +0 robe (45, -4, D:3) a +0 club (45, -1, D:3) a +0 dagger a +0 dagger (46, -2, D:3) 5 stones a +0 whip a +0 dagger a +0 dagger (46, -1, D:3) a +0 leather armour a +0 dagger (47, -7, D:3) a +0 club (47, -5, D:3) a +0 club a +0 club a +0 club a +0 animal skin a +3 short sword of venom (50, -16, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (1, -4, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 short sword 2 stones (3, 1, D:4) a +0 helmet (5, -5, D:4) 3 stones (6, -6, D:4) a +0 whip (7, 6, D:4) 5 stones (8, -6, D:4) a +0 dagger a +0 leather armour (10, -4, D:4) a +0 cloak (13, 10, D:4) a +0 club (14, 10, D:4) a +0 short sword (16, -33, D:4) a +0 leather armour (20, -18, D:4) a +0 ring mail (24, -31, D:4) a +0 dagger a +0 robe (26, -32, D:4) a +0 rapier a +0 scale mail (33, -8, D:4) a +0 hat (37, -18, D:4) a +0 plate armour (39, -5, D:4) 7 stones (40, -15, D:4) a +0 flail a +0 flail (40, -14, D:4) a +0 flail a +0 spear Level 5 of the Dungeon (0, 0, D:5) 5 stones (8, -11, D:5) a +0 scale mail a +1 flail of protection (10, -18, D:5) a +0 hand axe a +0 scale mail a +0 club (10, -3, D:5) a +0 dagger (12, -1, D:5) a +0 leather armour a +0 flail (12, 1, D:5) a +0 spear (13, -1, D:5) a +0 short sword (13, 0, D:5) a +0 long sword a +0 robe (13, 2, D:5) a +0 giant spiked club (16, 12, D:5) 3 stones (18, -14, D:5) a +0 robe (24, -6, D:5) a +0 dagger (24, 1, D:5) a +0 dagger (25, -5, D:5) a +0 leather armour a +0 dagger (25, -4, D:5) a +0 robe a +0 dagger (28, -2, D:5) a +0 dagger a +0 ring mail (28, -1, D:5) a +0 falchion (30, -2, D:5) a +0 morningstar 2 boomerangs a +0 ring mail (30, -1, D:5) a +0 dagger a +0 robe (30, 27, D:5) a +0 war axe (32, -1, D:5) a +0 ring mail a +0 club (40, 12, D:5) a +0 long sword (44, 3, D:5) a +0 rapier a +0 leather armour (44, 5, D:5) a +2 cloak Level 6 of the Dungeon [Shop] Vonus's Weapon Shop 6 datura-tipped darts (24 gold) a +0 quarterstaff (40 gold) a +3 trident (205 gold) 3 stones (3 gold) the +2 trident of the Assorted Dreams {vorpal, Fly rElec rF+ Will-} (341 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It decreases your willpower. a +2 dagger of electrocution (170 gold) the +8 trident of Reason {vamp, rC+ Will+} (701 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. Will: It increases your willpower. a +0 rapier (40 gold) a +0 club (10 gold) 4 large rocks (28 gold) (0, 0, D:6) a +0 quarterstaff (10, -6, D:6) a +0 sling (16, 15, D:6) a +0 leather armour (16, 22, D:6) a +0 hand axe (19, 22, D:6) a +0 morningstar a +0 dagger a +0 robe (20, 22, D:6) a +0 whip (21, -1, D:6) a +0 robe (22, -2, D:6) a +0 rapier (29, 5, D:6) 8 stones (34, 19, D:6) 5 stones (35, 18, D:6) 20 stones (36, 17, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) 8 stones (1, -5, D:7) a +0 rapier (12, -38, D:7) a scroll of noise (17, -23, D:7) the +7 quarterstaff of the Hidden Vale {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. (20, -37, D:7) a +0 chain mail (25, -12, D:7) a staff of poison (32, -36, D:7) a +0 robe (32, -22, D:7) a scroll of immolation (33, -9, D:7) a +0 dagger a +0 robe (35, -10, D:7) a +0 leather armour a +0 mace (35, -9, D:7) a +0 long sword a +0 plate armour (35, -7, D:7) 7 stones (40, -44, D:7) a +3 leather armour of fire resistance (40, -35, D:7) a scroll of noise (46, -18, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (27, 28, D:8) a +0 ring mail (32, -7, D:8) 7 stones (40, 1, D:8) the +2 halberd "Orb Guardian's Peril" {spect, rPois} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. (50, 7, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +2 dagger of venom a +0 robe (58, 7, D:8) a +0 cloak Level 9 of the Dungeon [Shop] Gevvil's Weapon Shop a +4 broad axe (442 gold) a +0 spear (51 gold) a +0 great mace (110 gold) the +9 spear of Gotog {freeze, rElec Str+7} (1344 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). rElec: It insulates you from electricity. a +0 falchion (51 gold) the +2 mace of Hell's Wrath {venom, +Blink} (469 gold) It poisons the flesh of those it strikes. +Blink: It lets you blink. a +0 quarterstaff (68 gold) a +0 dagger (34 gold) [Shop] Raffab's General Store a +0 short sword (33 gold) a scroll of poison (44 gold) 5 poisoned darts (22 gold) a +0 spear (33 gold) a scroll of amnesia (44 gold) a potion of lignification (33 gold) a +1 robe of cold resistance (139 gold) (0, 0, D:9) a +0 whip (5, 39, D:9) 6 stones (7, 17, D:9) a +0 spear (11, 35, D:9) a +0 whip a +0 club (11, 37, D:9) a +0 spear a +0 ring mail a +0 kite shield (12, 30, D:9) a +0 trident (12, 37, D:9) a +0 halberd (15, 10, D:9) a +0 club a +0 dagger a +0 short sword 3 stones a +0 dagger a +1 dagger of venom (15, 24, D:9) a +0 robe a potion of attraction (15, 27, D:9) a +0 rapier (16, 9, D:9) a +0 dagger (16, 10, D:9) a +0 short sword (16, 26, D:9) a +0 giant club a +0 giant club (16, 32, D:9) a +0 trident a +0 leather armour (16, 33, D:9) a +0 robe a +0 dagger (16, 34, D:9) a +0 great sword (17, 27, D:9) a +0 ring mail (17, 28, D:9) a +0 club (18, 11, D:9) a +0 war axe (30, 30, D:9) a +0 robe a +2 dagger of venom a +0 whip (30, 31, D:9) a +0 leather armour a +0 club 4 stones a +0 dagger a +0 whip (30, 32, D:9) a +0 whip (31, 30, D:9) a +0 leather armour a +0 dagger (31, 32, D:9) a +0 club a +0 club (32, 23, D:9) a +2 spectral quarterstaff (32, 33, D:9) a +0 shortbow (33, 31, D:9) a +0 giant club a +0 giant club (33, 32, D:9) a +0 short sword (38, 30, D:9) a +0 scale mail (44, 25, D:9) 6 boomerangs (46, 40, D:9) a +0 rapier of freezing Level 10 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:10) a stone (11, -1, D:10) 2 silver javelins (23, 34, D:10) a +0 robe (31, 2, D:10) a potion of mutation a potion of attraction (32, 1, D:10) a +0 robe a +0 dagger (32, 18, D:10) a potion of attraction (44, 41, D:10) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, 33, Lair:1) a +0 leather armour (9, -5, Lair:1) 3 potions of degeneration (17, -5, Lair:1) a +0 robe (17, 5, Lair:1) 16 gold pieces (17, 18, Lair:1) a +0 whip (18, 4, Lair:1) 19 gold pieces (19, 3, Lair:1) 14 gold pieces (24, -19, Lair:1) 6 stones (33, 26, Lair:1) 6 stones Level 2 of the Lair of Beasts (23, 22, Lair:2) the +0 robe of Birdsong {Fly rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. (26, 25, Lair:2) a +0 club (32, 10, Lair:2) a +0 robe a +0 war axe (49, 40, Lair:2) a +0 pair of gloves (54, 25, Lair:2) a +1 battleaxe of protection an amulet of magic regeneration 2 potions of ambrosia a ring of magical power 3 scrolls of vulnerability (66, 14, Lair:2) a +1 falchion of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (1, 1, Lair:3) 7 stones (18, 3, Lair:3) a potion of degeneration (46, 24, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a blink frog corpse (1, -1, Lair:4) a potion of attraction (4, -2, Lair:4) a boulder beetle corpse (5, -1, Lair:4) a scroll of immolation (10, -3, Lair:4) a stone (21, -30, Lair:4) a wand of mindburst (4) (21, -25, Lair:4) a +0 battleaxe of venom a +0 leather armour the human corpse of Rupert