khekkus Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -25, D:1) a +0 robe (11, -15, D:1) a +0 dagger (13, 17, D:1) a +0 centaur barding (15, -25, D:1) a +0 dagger (19, 8, D:1) 11 stones (34, 3, D:1) a +0 whip (37, -1, D:1) 21 arrows (41, 2, D:1) a cursed -1 club (47, -2, D:1) a cursed -3 mace (48, 7, D:1) a +0 club (51, 10, D:1) 17 stones Level 2 of the Dungeon (3, -27, D:2) a +0 hunting sling a +0 club 14 sling bullets (3, -18, D:2) a +0 dagger (9, -21, D:2) a +0 club (9, -20, D:2) a sling bullet (12, -11, D:2) 12 sling bullets (16, 11, D:2) a +0 dagger 2 stones (19, -28, D:2) a +0 short sword (23, -1, D:2) a potion of degeneration (25, -11, D:2) 14 sling bullets (26, -1, D:2) a +0 robe (29, -20, D:2) a potion of mutation an uncursed ring of teleportation a -2 buckler an uncursed amulet of harm (29, -11, D:2) 23 sling bullets (29, -4, D:2) 7 poisoned needles (30, 2, D:2) 15 bolts (31, -3, D:2) a +0 dagger (36, 5, D:2) a +0 short sword (46, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 stones (1, -7, D:3) a +0 whip (5, 8, D:3) a +0 club (6, -14, D:3) a +0 dagger (7, -9, D:3) a +0 long sword (8, 8, D:3) a +0 dagger (11, -14, D:3) a +0 leather armour (18, 5, D:3) a +0 blowgun a +0 whip 14 poisoned needles (18, 8, D:3) a +0 spear (25, -2, D:3) a +0 flail a +0 scale mail (25, -1, D:3) a +0 club (30, 17, D:3) a +0 scale mail (31, 18, D:3) a +0 scale mail 2 tomahawks a +0 dagger (32, 3, D:3) a +0 hand axe (34, -1, D:3) a +0 club (36, 17, D:3) 3 potions of degeneration (38, -12, D:3) a +0 war axe (38, 11, D:3) 2 tomahawks (40, 12, D:3) a +0 short sword a +2 scale mail of fire resistance (43, -12, D:3) a cursed -3 club (44, -8, D:3) a +0 war axe a +0 leather armour (44, 0, D:3) 17 stones (47, 0, D:3) a +0 short sword (47, 4, D:3) a +0 leather armour (49, 8, D:3) 16 arrows (49, 10, D:3) a +0 club a +0 ring mail (49, 11, D:3) a +0 club (49, 21, D:3) 26 stones (50, -9, D:3) a +0 ring mail (50, -8, D:3) a cursed -3 club (50, -2, D:3) a +0 short sword a +0 ring mail (50, 16, D:3) a +0 club a +0 leather armour (50, 19, D:3) a +0 leather armour (54, 3, D:3) a +0 hand axe a +0 leather armour (55, -16, D:3) 6 javelins (61, -4, D:3) a cursed +0 leather armour (62, 3, D:3) a +0 mace a cursed +0 leather armour (62, 16, D:3) a cursed -2 chain mail Level 4 of the Dungeon [Shop] Xiybuojy's Assorted Antiques a box of beasts (580 gold) a +0 ring mail (116 gold) a potion of curing (87 gold) a +4 war axe of chopping (788 gold) the +6 whip of Qeginuh {vamp, rC+ rN+ Stlth+} (1696 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It protects you from negative energy. It makes you more stealthy. a potion of curing (87 gold) a disc of storms (580 gold) (0, 0, D:4) a +0 dagger (1, -16, D:4) 17 stones (5, -22, D:4) a +0 short sword (5, -20, D:4) a +0 dagger (6, -5, D:4) a +0 flail (18, -15, D:4) a +0 leather armour (18, -13, D:4) a +0 robe a +0 dagger (21, -1, D:4) 20 stones (27, -1, D:4) a +2 shield (29, -18, D:4) a +0 whip (31, -21, D:4) a +0 club (31, -20, D:4) a +0 dagger a cursed -1 robe (32, -5, D:4) a +0 scale mail (33, -21, D:4) a +0 mace a +0 leather armour (33, 2, D:4) a potion of degeneration (35, 8, D:4) a scroll of random uselessness (35, 10, D:4) a +0 giant club (48, 15, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Vema's Weapon Shop 10 stones (13 gold) a +0 dagger (26 gold) 17 stones (22 gold) a +0 demon trident (195 gold) a +0 flail (45 gold) 6 steel javelins (187 gold) a +0 short sword (39 gold) a +0 whip (32 gold) a +0 spear (39 gold) 17 bolts (44 gold) (0, 0, D:5) 27 arrows (8, 21, D:5) 21 stones (21, 5, D:5) a +0 trident (28, 1, D:5) a scroll of random uselessness (34, 3, D:5) a +0 ring mail (40, 34, D:5) a +0 greatsling (52, 32, D:5) a wand of flame (14/48) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (6, 1, D:6) a +0 flail (18, 27, D:6) a +0 spear (22, -7, D:6) an uncursed ring of fire (25, 19, D:6) a +0 giant club (27, 44, D:6) a +0 robe (34, 17, D:6) a +0 plate armour a +0 flail (34, 19, D:6) a +0 leather armour a +0 dagger (34, 33, D:6) a +0 flail (36, 39, D:6) a +0 club (38, -3, D:6) a +0 whip (38, 38, D:6) a +0 mace (39, -4, D:6) a potion of mutation a +0 robe a +0 dagger (39, 28, D:6) a +0 leather armour a +4 trident (39, 41, D:6) a +0 morningstar (40, -4, D:6) a +0 leather armour a +1 mace of holy wrath (40, 20, D:6) a +0 dagger (41, -4, D:6) 4 stones a +0 flail (41, 28, D:6) a +0 robe a cursed +0 dagger (42, -4, D:6) a +1 flail of crushing a +0 mace a cursed +0 robe a +0 dagger a +0 leather armour 4 tomahawks a +0 hand axe (52, 20, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (2, -29, D:7) 21 sling bullets (3, -21, D:7) an arrow (4, -29, D:7) a +0 robe (5, -22, D:7) a +0 shortbow 13 arrows 2 potions of degeneration (7, -22, D:7) an arrow (9, -22, D:7) an arrow (9, -21, D:7) an arrow (15, 0, D:7) a +0 shortbow (19, 1, D:7) 17 stones (21, -9, D:7) 21 poisoned needles (25, -16, D:7) a +0 hand axe (25, 32, D:7) a +0 shortbow a +0 dagger 7 arrows a +0 robe (26, 26, D:7) a +0 spear (27, 26, D:7) a +0 spear a throwing net (28, 26, D:7) a +0 club a +0 leather armour (28, 28, D:7) 2 arrows (28, 30, D:7) 20 sling bullets (30, 4, D:7) 3 arrows (31, 4, D:7) an arrow (32, -15, D:7) 20 arrows a +0 shortbow (32, 4, D:7) an arrow (33, -14, D:7) a +0 dagger 2 arrows a +0 plate armour (36, 4, D:7) an arrow (38, 2, D:7) a +0 giant spiked club (40, 2, D:7) a +0 club a +0 leather armour (41, 2, D:7) a +0 long sword (42, 6, D:7) a +0 club a +0 ring mail (43, 5, D:7) a +0 hand axe a cursed -2 robe (47, -16, D:7) a wand of flame (20/48) a wand of confusion (21/48) (49, -18, D:7) a +0 club (50, -18, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin (0, 1, D:8) a +0 leather armour (unseen) (4, -8, D:8) a +0 giant club (8, -6, D:8) a +0 leather armour (9, -6, D:8) a +2 hunting sling of freezing a +0 quarterstaff a +0 ring mail (10, -4, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 glaive (12, -3, D:8) a +0 hand axe of holy wrath a +0 ring mail (13, -7, D:8) a sling bullet (13, -6, D:8) a sling bullet (13, 1, D:8) 4 tomahawks of returning a +0 flail (14, -6, D:8) 2 sling bullets (14, -5, D:8) a sling bullet a +3 dagger of chaos (14, 0, D:8) a +0 leather armour a +0 club (15, -6, D:8) a sling bullet (15, -5, D:8) a sling bullet (16, -6, D:8) 3 sling bullets (16, 0, D:8) a +0 flail (17, -6, D:8) a sling bullet (18, 0, D:8) a cursed -3 club (25, -18, D:8) a +0 dagger a +0 robe (28, 4, D:8) a +0 flail a +0 leather armour a +0 short sword (28, 5, D:8) a +0 short sword 4 poisoned tomahawks a +0 leather armour (28, 6, D:8) a +0 hand axe (37, -4, D:8) a +0 animal skin (44, -1, D:8) a +0 giant club a +0 giant spiked club (46, -10, D:8) 19 arrows (46, 2, D:8) a +0 giant club (51, -10, D:8) 6 needles of sleeping (53, 6, D:8) a +0 cloak (54, -1, D:8) a +0 robe an uncursed ring of ice a +1 whip of electrocution (62, -8, D:8) a +0 chain mail a +0 flail Level 9 of the Dungeon [Shop] Syupun's Weapon Boutique a +6 war axe of chopping (558 gold) 18 stones (27 gold) a +0 dagger (30 gold) a +0 hand crossbow (52 gold) a +0 quarterstaff (60 gold) a +0 war axe (52 gold) a +2 vampiric spear (315 gold) a +1 short sword of electrocution (217 gold) a +4 short sword of venom (384 gold) a +0 dire flail (60 gold) the +7 war axe of the End of Times {pain, rPois rC+ Dex+3} (1023 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from cold. It protects you from poison. a +0 quarterstaff (60 gold) (0, 0, D:9) 28 stones (4, -2, D:9) a +0 leather armour (5, -8, D:9) 3 javelins (8, -40, D:9) a +0 giant club (8, -8, D:9) a +0 robe (10, -22, D:9) 15 stones a +2 trident of protection (10, -21, D:9) a +0 trident (10, -20, D:9) a +0 short sword (10, -19, D:9) a +0 robe a +0 dagger (10, -18, D:9) a stone (10, 3, D:9) 2 potions of mutation (11, -41, D:9) a +0 mace (13, -14, D:9) a +0 spear (14, -14, D:9) a +0 whip a +0 spear a +0 scale mail (24, -12, D:9) a +1 battleaxe of venom a +1 plate armour of poison resistance a cursed ring of teleportation (30, -38, D:9) 18 stones (34, -6, D:9) a +0 chain mail (38, -1, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (2, 22, D:10) a potion of mutation (4, -2, D:10) a +0 shortbow 15 arrows (10, -6, D:10) an arrow (10, 26, D:10) a +0 war axe (11, -6, D:10) 4 arrows (12, 6, D:10) a +0 cloak (12, 11, D:10) a +0 short sword of speed a +0 long sword (16, 22, D:10) 12 stones (19, 18, D:10) a cursed -1 whip (20, 17, D:10) a +0 flail (22, 0, D:10) a +0 leather armour (23, 39, D:10) a tomahawk (24, -4, D:10) a +0 giant spiked club (30, 40, D:10) a +0 flail 4 tomahawks a +0 leather armour (40, 31, D:10) a +0 dagger (unseen) (41, 2, D:10) 14 sling bullets the Ecumenical Temple