khargal Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 2, D:1) 21 sling bullets (12, -15, D:1) a +0 dagger (14, -38, D:1) 20 poisoned needles (19, -25, D:1) 16 stones (19, -22, D:1) a +0 scale mail (20, -15, D:1) 14 poisoned needles (21, -22, D:1) a +0 dagger of holy wrath (21, -3, D:1) a +0 club (27, -29, D:1) a +1 dagger of venom (31, -4, D:1) a +0 dagger (39, -19, D:1) a +0 club (40, -21, D:1) a +0 club (40, -5, D:1) 26 bolts (41, -39, D:1) a +0 whip (47, -4, D:1) 14 stones (51, -5, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 8, D:2) a +0 dagger (1, 10, D:2) a +0 club (1, 20, D:2) a +0 leather armour (12, -11, D:2) a cursed +0 leather armour (17, 6, D:2) a +0 club (19, 33, D:2) a potion of degeneration (21, 28, D:2) a +0 hand axe (22, 12, D:2) a +0 scale mail (22, 31, D:2) a +0 ring mail (26, 26, D:2) a cursed -3 club (28, -14, D:2) a +0 spear (30, 26, D:2) 25 sling bullets (38, 18, D:2) 13 bolts (41, 19, D:2) a stone (42, 17, D:2) a +0 dagger a stone (45, 21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 12, D:3) a +0 whip (22, 26, D:3) a +0 ring mail (38, 4, D:3) 16 stones (42, -1, D:3) a stone (43, 0, D:3) a +0 dagger (45, 0, D:3) a stone (46, 0, D:3) a stone (47, 0, D:3) a +0 hunting sling 28 stones (52, 15, D:3) 4 stones (52, 17, D:3) a +0 short sword (55, 29, D:3) a +0 whip a +0 short sword a cursed -3 dagger a +0 robe a +0 flail (55, 30, D:3) a +0 flail (58, 25, D:3) a +0 club (61, 22, D:3) a +0 dagger 8 stones (63, 21, D:3) 4 stones (64, 20, D:3) a stone (65, 20, D:3) 3 stones Level 4 of the Dungeon [Shop] Hocumep's Antique Weapon Shop the +11 whip of Sloth {slash, *Drain +Rage rC+} (1694 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. It causes draining when unequipped. the +8 mithril axe "Arga" {speed, MR+} (1550 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +0 club (24 gold) a +0 falchion (72 gold) a +0 flail (84 gold) a +0 short sword (72 gold) a +0 hand axe of electrocution (228 gold) a +4 glaive of freezing (808 gold) a +0 long sword (84 gold) a +0 long sword (84 gold) a +0 shortbow (72 gold) a +0 whip (60 gold) (4, -6, D:4) a +0 trident a +0 chain mail (7, -6, D:4) 16 stones (14, -5, D:4) an uncursed amulet of faith (29, 14, D:4) a +1 dagger of speed a +0 robe (29, 24, D:4) 6 sling bullets (31, -4, D:4) a +0 mace a +0 dagger a +0 robe (31, -3, D:4) a +0 short sword (31, 15, D:4) a +4 short sword of draining a +0 leather armour (32, -2, D:4) a +0 hand axe a +0 ring mail (33, -2, D:4) a +0 short sword a +0 leather armour (33, 15, D:4) a +0 whip a cursed +0 chain mail (34, 27, D:4) a +0 flail a +0 dagger a +0 leather armour (37, 27, D:4) a +0 dagger (38, 7, D:4) 9 bolts (38, 15, D:4) a +0 robe (38, 27, D:4) 16 stones (39, 30, D:4) 19 sling bullets (46, 26, D:4) a +0 trident (46, 31, D:4) 11 arrows Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour (2, 17, D:5) an uncursed amulet of faith (16, 2, D:5) the +5 scale mail of Beyond {Dex+2} It affects your dexterity (+2). (16, 32, D:5) 19 sling bullets (21, 33, D:5) a +0 scale mail of cold resistance (29, -7, D:5) a +0 ring mail (36, 13, D:5) 2 stones (36, 14, D:5) a +0 dagger a +0 robe a stone a +0 dagger a +0 ring mail (36, 15, D:5) a +0 club 14 stones a +0 leather armour (40, 17, D:5) a +0 quarterstaff (46, 17, D:5) 12 arrows (46, 29, D:5) 16 sling bullets (47, -2, D:5) a +0 shortbow 18 arrows (51, -5, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 30 bolts (1, -10, D:6) a +0 spear (2, 0, D:6) a +0 dagger (5, 4, D:6) a +0 dagger a +0 robe (8, 4, D:6) a +0 short sword a +0 leather armour (9, 32, D:6) a +0 trident (10, 5, D:6) a +0 club (11, 8, D:6) 31 stones (11, 26, D:6) a +0 falchion (13, 33, D:6) a +0 robe (15, 30, D:6) a +0 large shield (16, 8, D:6) a cursed +0 hand axe (16, 21, D:6) a +0 shortbow 22 arrows (20, -4, D:6) a +0 club of chaos (21, 8, D:6) a +0 chain mail (23, -2, D:6) a +0 long sword (23, 2, D:6) 17 stones (27, 0, D:6) a +0 club of chaos (28, -3, D:6) a +1 dagger of chaos (31, 0, D:6) 4 javelins (33, 17, D:6) a +2 robe of positive energy (34, 3, D:6) a +0 hand axe (43, 17, D:6) 19 stones (44, 11, D:6) 22 sling bullets (45, 1, D:6) 18 sling bullets (46, 25, D:6) a +0 club a +0 dagger a +0 robe (46, 26, D:6) a +0 club (47, 25, D:6) a +0 flail a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 26 stones (2, -9, D:7) a +0 robe of fire resistance a +1 antimagic dagger (2, -8, D:7) a +0 trident (2, 9, D:7) a cursed -3 hunting sling (3, -9, D:7) a +0 flail (4, -3, D:7) a +0 chain mail (7, -35, D:7) a +0 scale mail (7, -14, D:7) a +0 robe a +0 dagger (8, -35, D:7) a cursed -1 short sword a +0 plate armour a +0 giant club (8, -33, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (9, -35, D:7) a +0 leather armour (9, -14, D:7) a +0 giant club (14, -20, D:7) a +0 giant club (20, -37, D:7) a +2 falchion of slicing (20, -20, D:7) a +0 falchion (20, 10, D:7) 19 arrows (21, -37, D:7) a +0 giant club (21, -36, D:7) a +0 mace a +0 chain mail (22, 4, D:7) 11 stones (29, -2, D:7) a +4 rapier (39, -44, D:7) 21 stones (47, 4, D:7) a +0 club a +0 flail a +0 club a +0 robe (48, 5, D:7) a +0 halberd (49, -38, D:7) a +0 dagger (50, -38, D:7) a +0 war axe a +0 scale mail (50, -37, D:7) a cursed -2 dagger a +0 robe a cursed -2 short sword a +0 leather armour (54, -36, D:7) a +0 shortbow 13 arrows (58, 8, D:7) a +0 shield a +1 hat (60, 9, D:7) a +0 hand axe a +0 chain mail (61, 8, D:7) a +0 scale mail a +0 club (61, 9, D:7) a +0 flail a +0 chain mail a +0 whip (62, 0, D:7) a stone (63, -34, D:7) a +0 spear (63, -33, D:7) a +2 dagger of venom a +0 club a +0 robe (64, -34, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a -1 spear a +0 animal skin (0, 4, D:8) 25 stones (14, -4, D:8) a +0 giant club a +0 giant club (17, 11, D:8) 31 stones (17, 17, D:8) 19 stones (17, 27, D:8) the +5 scale mail of the Failed Coup {rPois Dex+3} It affects your dexterity (+3). It protects you from poison. (18, 11, D:8) 3 tomahawks (21, 11, D:8) a +0 leather armour (28, 4, D:8) an arrow (30, 6, D:8) 2 arrows (31, -13, D:8) a -2 ring of strength a +0 plate armour (31, 7, D:8) 20 poisoned needles (31, 23, D:8) a +0 hand crossbow (32, 4, D:8) a +0 giant spiked club (32, 8, D:8) a +0 shortbow 4 arrows (38, 10, D:8) 2 arrows (39, 10, D:8) an arrow (40, 10, D:8) 2 arrows (41, 10, D:8) a +0 shortbow 17 arrows (46, 19, D:8) a +0 trident (46, 22, D:8) a +0 chain mail (46, 23, D:8) a +0 club a +0 leather armour of cold resistance (55, 15, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a cursed -2 giant spiked club (6, -12, D:9) a +1 dagger of venom a +0 robe (7, -11, D:9) a +0 club a +0 leather armour (8, -12, D:9) a +0 dagger a +0 robe (8, -11, D:9) a +0 short sword a +3 ring mail (11, -13, D:9) a +0 short sword (19, 3, D:9) a +0 dagger a +0 hand axe a +0 scale mail (20, -6, D:9) a +0 short sword (20, 2, D:9) a +0 dagger a cursed +0 robe (20, 3, D:9) a +2 chain mail of cold resistance a cursed -3 whip a +0 scale mail (21, -6, D:9) a stone (23, -48, D:9) a +0 hunting sling (26, -38, D:9) a +0 flail (33, -43, D:9) 24 bolts (35, -17, D:9) 8 bolts (35, -3, D:9) a +0 robe (39, 5, D:9) a +0 ring mail (43, -9, D:9) 10 sling bullets (43, 5, D:9) a +0 giant club (44, -9, D:9) a +0 shortbow (46, 2, D:9) a +0 great sword (51, -51, D:9) a cursed -1 flail (52, -52, D:9) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (52, -41, D:9) 13 stones (53, -53, D:9) a +0 ring mail (57, -36, D:9) a +0 halberd a +0 robe (59, -32, D:9) a +4 scimitar a +0 robe (59, -31, D:9) a +2 falchion a +0 robe a +1 falchion a +0 robe (62, -6, D:9) a +0 club (64, -23, D:9) 27 stones Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (0, 1, D:10) a potion of degeneration (0, 2, D:10) a potion of degeneration (2, 0, D:10) a +0 animal skin (2, 2, D:10) a +0 hand axe a +0 scale mail (6, 5, D:10) a cursed +0 animal skin (7, -24, D:10) 9 arrows (7, 2, D:10) a +0 club (8, -22, D:10) a +4 falchion a +0 chain mail (9, 4, D:10) a +0 club 2 tomahawks a +0 leather armour (11, 3, D:10) 2 tomahawks (12, -40, D:10) a +0 robe (12, -36, D:10) a +0 scimitar of flaming a +0 robe (12, -22, D:10) 15 stones (12, 3, D:10) a tomahawk (15, -23, D:10) a +0 robe (16, -6, D:10) a +0 battleaxe a +0 ring mail (17, 2, D:10) a +0 hand axe a +0 chain mail a +0 flail a +0 dagger (17, 3, D:10) a +0 hand axe (19, 1, D:10) a +0 mace a +0 scale mail a potion of degeneration (21, -33, D:10) a +0 robe (22, 4, D:10) a +5 scimitar a +0 robe (24, 1, D:10) a +0 dagger a +0 robe a cursed -3 club a +0 animal skin (24, 2, D:10) a +0 short sword a potion of degeneration (25, 2, D:10) a +0 animal skin (26, 3, D:10) a cursed -1 dagger a +0 leather armour a potion of degeneration (27, 3, D:10) a +0 short sword a +0 leather armour (28, -13, D:10) a +0 morningstar a +0 robe (29, -37, D:10) 20 stones (29, 3, D:10) a +0 hand axe a potion of degeneration a +0 hand axe 2 tomahawks (30, 1, D:10) a tomahawk a +1 long sword of electrocution a +0 chain mail a +0 club a potion of degeneration (30, 2, D:10) a +3 vampiric morningstar a +0 club (31, -2, D:10) a +0 leather armour (37, -24, D:10) a +0 war axe (38, -29, D:10) a +0 ring mail (39, -37, D:10) 23 stones (40, -46, D:10) 19 bolts (53, -27, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a tomahawk (0, 1, D:11) a +0 dagger a +0 robe (0, 2, D:11) a +0 falchion (0, 3, D:11) a +0 dagger a +0 robe (1, 0, D:11) a cursed -1 whip a +0 scale mail (1, 1, D:11) a tomahawk (1, 2, D:11) a tomahawk (2, 4, D:11) a +0 club 2 tomahawks (7, -25, D:11) a +0 chain mail (8, -7, D:11) 6 poisoned needles (12, 0, D:11) a scroll of noise (17, -25, D:11) a +0 war axe (29, -7, D:11) a +0 giant club a +0 dire flail a +0 quarterstaff (38, -15, D:11) a +0 hunting sling (42, -24, D:11) a +0 flail (43, -25, D:11) a +0 hand axe (43, -24, D:11) a cursed +0 plate armour a +0 short sword (44, -22, D:11) an ugly thing corpse (44, -21, D:11) a +0 shortbow 16 arrows (44, -20, D:11) a +0 mace of venom a +0 leather armour 21 stones a +0 ring mail (46, -21, D:11) an arrow (46, -17, D:11) 17 bolts (47, -30, D:11) a +0 mace a +0 short sword a +0 leather armour (47, 11, D:11) a poisoned needle (48, 11, D:11) a +0 short sword 5 stones (49, -24, D:11) a +0 shortbow a +0 mace a +0 chain mail a +0 short sword (49, -17, D:11) an arrow (49, -15, D:11) an arrow (49, -12, D:11) an arrow (49, -9, D:11) a +0 giant spiked club (49, 11, D:11) a +0 dagger (49, 12, D:11) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 blowgun 14 poisoned needles a +0 short sword (50, -14, D:11) an arrow Level 12 of the Dungeon [Shop] Gotutteu's Antique Weapon Boutique a +1 dagger of electrocution (324 gold) the cursed +1 scimitar of Traps {elec, MP+9} (1023 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). It has a curse placed upon it. a +0 mace (81 gold) a +0 morningstar (108 gold) the cursed +2 morningstar "Ojelu" {venom, *Drain Int+5} (639 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). It causes draining when unequipped. It has a curse placed upon it. a +0 trident of flaming (224 gold) a +0 longbow (121 gold) a +0 war axe (94 gold) a cursed +0 club (2 gold) (0, 0, D:12) an arrow (0, 1, D:12) an arrow (1, -10, D:12) the +4 dagger of the Badger {drain, *Rage rElec MR+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (2, -17, D:12) a +0 falchion (2, -1, D:12) 2 large rocks a cyclops skeleton (2, 0, D:12) an arrow (3, 0, D:12) 2 arrows a large rock (3, 4, D:12) a +0 shortbow 26 arrows a centaur skeleton (4, -9, D:12) a +0 chain mail (4, 0, D:12) 2 arrows (4, 2, D:12) a +0 giant club a +0 dire flail (4, 4, D:12) a +0 shortbow 16 arrows a centaur skeleton (4, 5, D:12) 11 bolts (5, 2, D:12) 17 arrows (5, 3, D:12) a +0 shortbow a +3 shortbow 45 arrows a soldier ant corpse the Ecumenical Temple