khargal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -15, D:1) 5 stones (8, 11, D:1) a +0 dagger (11, -4, D:1) 25 stones (12, 7, D:1) 22 sling bullets (18, -31, D:1) a cursed -2 dagger (21, -25, D:1) a +0 spear (23, -8, D:1) a +1 short sword of electrocution (24, -25, D:1) a +0 mace (27, -35, D:1) a cursed -2 club (28, -24, D:1) a +0 hand axe of venom (30, -27, D:1) 18 stones (37, -35, D:1) a +0 whip (42, -5, D:1) 22 stones (54, -19, D:1) 7 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -49, D:2) 2 stones (11, -14, D:2) a +0 club (20, -32, D:2) a stone (21, -32, D:2) a +0 short sword (25, -54, D:2) a +0 club (27, -19, D:2) a +0 scale mail (28, -15, D:2) a +0 short sword a +0 ring mail (29, -3, D:2) a +0 scale mail (35, -16, D:2) a +0 club (36, -10, D:2) a +0 spear (39, -8, D:2) 12 stones (45, -39, D:2) 22 arrows (47, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 21, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 club (5, 43, D:3) a +0 club (16, 10, D:3) a +1 hand axe of chopping (17, 11, D:3) 3 stones a +0 leather armour a +0 dagger (17, 12, D:3) a stone (17, 20, D:3) a +0 short sword (18, -1, D:3) a scroll of immolation (19, 22, D:3) 25 stones (20, 25, D:3) a +0 mace (23, 36, D:3) a stone (23, 42, D:3) a +0 dagger (24, 38, D:3) a stone (32, 9, D:3) a +0 whip (44, 37, D:3) 2 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -1, D:4) a +0 long sword (8, -12, D:4) a +0 chain mail (15, 21, D:4) a +0 giant spiked club (21, 1, D:4) the cursed +1 dagger of Change {freeze, +Rage rPois rC- Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from poison. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (40, 16, D:4) a +0 robe (68, 18, D:4) 13 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (12, 14, D:5) a +0 ring mail (16, -15, D:5) a +0 giant club (21, -19, D:5) a cursed -3 giant club (24, 3, D:5) a +0 shortbow 2 arrows (25, 5, D:5) an arrow (26, 6, D:5) 2 arrows (26, 7, D:5) 6 arrows (26, 8, D:5) an arrow (45, 18, D:5) a cursed +0 ring mail (61, -5, D:5) 30 stones Level 6 of the Dungeon (10, 20, D:6) 25 bolts (14, 13, D:6) a +0 short sword a cursed +0 leather armour (17, 24, D:6) a +0 falchion (20, 18, D:6) a +0 dagger (20, 20, D:6) a +0 short sword a cursed +0 ring mail (21, 24, D:6) a +0 flail (22, 20, D:6) a +0 chain mail a +0 mace a +0 leather armour a +0 flail (22, 23, D:6) a +0 dagger a +0 chain mail (23, 29, D:6) a +0 robe (24, 22, D:6) a +0 dagger a +0 robe (25, 29, D:6) a +0 spear Level 7 of the Dungeon (6, 13, D:7) a +0 robe (7, -11, D:7) a +0 hand axe a +0 animal skin (14, 13, D:7) a +0 robe (23, -13, D:7) 18 stones (36, -19, D:7) 9 arrows (37, -4, D:7) a +0 club (44, 9, D:7) a +0 flail a +0 leather armour a +0 club (46, 7, D:7) a +0 falchion (47, 9, D:7) a +0 short sword (53, -18, D:7) 13 sling bullets (54, -25, D:7) a +0 whip of flaming a cursed +0 robe (54, 12, D:7) a +0 flail (55, -26, D:7) a +0 animal skin (57, 8, D:7) 24 arrows (60, 7, D:7) a +0 club a +0 leather armour (62, 7, D:7) a +0 dagger a +0 robe a +0 hand axe 3 tomahawks (65, 7, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Wifott's General Store a +0 ring mail (44 gold) a +0 chain mail of poison resistance (93 gold) a +1 falchion of distortion (159 gold) 2 potions of invisibility (176 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1010 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 spear (33 gold) a +0 chain mail (49 gold) a wand of flame (14) (88 gold) a scroll of enchant weapon (82 gold) a phial of floods (440 gold) a scroll of teleportation (33 gold) a scroll of random uselessness (11 gold) (0, 0, D:8) a +0 club (0, 1, D:8) 5 stones (0, 5, D:8) a +0 robe a +3 dagger (0, 6, D:8) a +0 robe a cursed +2 dagger (0, 8, D:8) a +0 robe a +0 flail (0, 12, D:8) a +0 robe a +0 dagger of draining 17 arrows a +0 shortbow a +0 giant club (0, 13, D:8) an arrow (0, 15, D:8) an arrow (1, 3, D:8) a +0 robe a +0 dagger (1, 13, D:8) 15 arrows (2, -6, D:8) a +0 war axe a +0 chain mail (2, 0, D:8) 3 stones (2, 12, D:8) a +0 dagger a +0 robe (8, 16, D:8) a +0 ring mail (14, -5, D:8) a +0 scale mail (15, -4, D:8) a +1 short sword of flaming (15, 9, D:8) 21 sling bullets (17, 31, D:8) 15 poisoned needles (20, 30, D:8) a +0 club (38, 18, D:8) a +0 giant club (39, -2, D:8) a cursed -1 short sword a +0 chain mail (40, 25, D:8) a scroll of immolation (41, -11, D:8) a +1 spear (42, -8, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of wizardry (3, 0, D:9) a quokka corpse (6, -1, D:9) 15 sling bullets (13, -2, D:9) a cursed +0 shortbow 31 arrows